/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureGL_test.cpp | 40 ANativeWindowBuffer* anb; in TEST_F() local 90 ANativeWindowBuffer* anb; in TEST_F() local 155 ANativeWindowBuffer* anb; in TEST_F() local 232 ANativeWindowBuffer* anb; in TEST_F() local 447 ANativeWindowBuffer* anb; in TEST_F() local 508 ANativeWindowBuffer *anb; in TEST_F() local 548 ANativeWindowBuffer *anb; in TEST_F() local 579 ANativeWindowBuffer *anb; in TEST_F() local 632 ANativeWindowBuffer* anb; in TEST_F() local 701 ANativeWindowBuffer* anb; in TEST_F() local
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D | SurfaceTextureFBO_test.cpp | 39 android_native_buffer_t* anb; in TEST_F() local
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D | FillBuffer.cpp | 93 android_native_buffer_t* anb; in produceOneRGBA8Frame() local
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D | CpuConsumer_test.cpp | 482 ANativeWindowBuffer* anb; in produceOneFrame() local
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3InputStream.cpp | 65 ANativeWindowBuffer* anb; in getInputBufferLocked() local 121 ANativeWindowBuffer *anb = tmp.mGraphicBuffer->getNativeBuffer(); in returnBufferCheckedLocked() local
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D | Camera3SharedOutputStream.cpp | 80 ANativeWindowBuffer* anb, in attachBufferToSplitterLocked() 162 ANativeWindowBuffer* anb; in getBufferLocked() local
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D | Camera3OutputStream.cpp | 165 ANativeWindowBuffer* anb; in getBufferLocked() local 518 status_t Camera3OutputStream::getBufferLockedCommon(ANativeWindowBuffer** anb, int* fenceFd) { in getBufferLockedCommon()
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D | Camera3StreamSplitter.cpp | 413 status_t Camera3StreamSplitter::attachBufferToOutputs(ANativeWindowBuffer* anb, in attachBufferToOutputs()
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/frameworks/av/media/libstagefright/ |
D | SurfaceUtils.cpp | 170 ANativeWindowBuffer* anb = NULL; in pushBlankBuffersToNativeWindow() local
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/frameworks/av/services/camera/libcameraservice/device1/ |
D | CameraHardwareInterface.cpp | 207 ANativeWindowBuffer* anb) { in getBufferId() 235 ANativeWindowBuffer* anb; in dequeueBuffer() local
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/frameworks/av/services/camera/libcameraservice/api2/ |
D | HeicCompositeStream.h | 166 ANativeWindowBuffer *anb; member
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D | DepthCompositeStream.cpp | 253 ANativeWindowBuffer *anb; in processInputFrame() local
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/frameworks/base/core/jni/ |
D | android_hardware_camera2_legacy_LegacyCameraDevice.cpp | 175 ANativeWindowBuffer* anb; in produceFrame() local
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/frameworks/native/libs/nativewindow/include/system/ |
D | window.h | 864 struct ANativeWindowBuffer** anb) { in native_window_dequeue_buffer_and_wait()
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/frameworks/base/media/jni/ |
D | android_media_ImageWriter.cpp | 476 android_native_buffer_t *anb = NULL; in ImageWriter_dequeueImage() local
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