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Searched defs:anb (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureGL_test.cpp40 ANativeWindowBuffer* anb; in TEST_F() local
90 ANativeWindowBuffer* anb; in TEST_F() local
155 ANativeWindowBuffer* anb; in TEST_F() local
232 ANativeWindowBuffer* anb; in TEST_F() local
447 ANativeWindowBuffer* anb; in TEST_F() local
508 ANativeWindowBuffer *anb; in TEST_F() local
548 ANativeWindowBuffer *anb; in TEST_F() local
579 ANativeWindowBuffer *anb; in TEST_F() local
632 ANativeWindowBuffer* anb; in TEST_F() local
701 ANativeWindowBuffer* anb; in TEST_F() local
DSurfaceTextureFBO_test.cpp39 android_native_buffer_t* anb; in TEST_F() local
DFillBuffer.cpp93 android_native_buffer_t* anb; in produceOneRGBA8Frame() local
DCpuConsumer_test.cpp482 ANativeWindowBuffer* anb; in produceOneFrame() local
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3InputStream.cpp65 ANativeWindowBuffer* anb; in getInputBufferLocked() local
121 ANativeWindowBuffer *anb = tmp.mGraphicBuffer->getNativeBuffer(); in returnBufferCheckedLocked() local
DCamera3SharedOutputStream.cpp80 ANativeWindowBuffer* anb, in attachBufferToSplitterLocked()
162 ANativeWindowBuffer* anb; in getBufferLocked() local
DCamera3OutputStream.cpp165 ANativeWindowBuffer* anb; in getBufferLocked() local
518 status_t Camera3OutputStream::getBufferLockedCommon(ANativeWindowBuffer** anb, int* fenceFd) { in getBufferLockedCommon()
DCamera3StreamSplitter.cpp413 status_t Camera3StreamSplitter::attachBufferToOutputs(ANativeWindowBuffer* anb, in attachBufferToOutputs()
/frameworks/av/media/libstagefright/
DSurfaceUtils.cpp170 ANativeWindowBuffer* anb = NULL; in pushBlankBuffersToNativeWindow() local
/frameworks/av/services/camera/libcameraservice/device1/
DCameraHardwareInterface.cpp207 ANativeWindowBuffer* anb) { in getBufferId()
235 ANativeWindowBuffer* anb; in dequeueBuffer() local
/frameworks/av/services/camera/libcameraservice/api2/
DHeicCompositeStream.h166 ANativeWindowBuffer *anb; member
DDepthCompositeStream.cpp253 ANativeWindowBuffer *anb; in processInputFrame() local
/frameworks/base/core/jni/
Dandroid_hardware_camera2_legacy_LegacyCameraDevice.cpp175 ANativeWindowBuffer* anb; in produceFrame() local
/frameworks/native/libs/nativewindow/include/system/
Dwindow.h864 struct ANativeWindowBuffer** anb) { in native_window_dequeue_buffer_and_wait()
/frameworks/base/media/jni/
Dandroid_media_ImageWriter.cpp476 android_native_buffer_t *anb = NULL; in ImageWriter_dequeueImage() local