Searched defs:bo (Results 1 – 5 of 5) sorted by relevance
47 buffer_t* bo = mBuffers.valueAt(i); in ~EGLBufferObjectManager() local60 buffer_t* bo = new buffer_t; in bind() local69 int EGLBufferObjectManager::allocateStore(buffer_t* bo, in allocateStore()93 buffer_t* bo = mBuffers.valueAt(index); in deleteBuffers() local
311 const GLvoid *pointer, const buffer_t* bo, GLsizei count) in init()1460 buffer_t const* bo = 0; in glBindBuffer() local1487 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? in glBufferData() local1517 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? in glBufferSubData() local
189 buffer_t const* bo; member
352 ByteArrayOutputStream bo = getSubmitPduHead( in getSubmitPdu() local535 ByteArrayOutputStream bo = getSubmitPduHead( in getSubmitPdu() local580 ByteArrayOutputStream bo = new ByteArrayOutputStream( in getSubmitPduHead() local655 ByteArrayOutputStream bo = new ByteArrayOutputStream(MAX_USER_DATA_BYTES + 40); in getDeliverPdu() local
574 sTable.add(new MccEntry(736, "bo", 2)); // Bolivia (Republic of) in sTable.add()