1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "SkiaCanvas.h"
18 
19 #include "CanvasProperty.h"
20 #include "NinePatchUtils.h"
21 #include "VectorDrawable.h"
22 #include "hwui/Bitmap.h"
23 #include "hwui/MinikinUtils.h"
24 #include "hwui/PaintFilter.h"
25 #include "pipeline/skia/AnimatedDrawables.h"
26 
27 #include <SkAndroidFrameworkUtils.h>
28 #include <SkAnimatedImage.h>
29 #include <SkCanvasPriv.h>
30 #include <SkCanvasStateUtils.h>
31 #include <SkColorFilter.h>
32 #include <SkDeque.h>
33 #include <SkDrawable.h>
34 #include <SkFont.h>
35 #include <SkGraphics.h>
36 #include <SkImage.h>
37 #include <SkImagePriv.h>
38 #include <SkPicture.h>
39 #include <SkRSXform.h>
40 #include <SkShader.h>
41 #include <SkTemplates.h>
42 #include <SkTextBlob.h>
43 
44 #include <memory>
45 #include <optional>
46 #include <utility>
47 
48 namespace android {
49 
50 using uirenderer::PaintUtils;
51 
create_canvas(const SkBitmap & bitmap)52 Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
53     return new SkiaCanvas(bitmap);
54 }
55 
create_canvas(SkCanvas * skiaCanvas)56 Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) {
57     return new SkiaCanvas(skiaCanvas);
58 }
59 
SkiaCanvas()60 SkiaCanvas::SkiaCanvas() {}
61 
SkiaCanvas(SkCanvas * canvas)62 SkiaCanvas::SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {}
63 
SkiaCanvas(const SkBitmap & bitmap)64 SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
65     mCanvasOwned = std::unique_ptr<SkCanvas>(new SkCanvas(bitmap));
66     mCanvas = mCanvasOwned.get();
67 }
68 
~SkiaCanvas()69 SkiaCanvas::~SkiaCanvas() {}
70 
reset(SkCanvas * skiaCanvas)71 void SkiaCanvas::reset(SkCanvas* skiaCanvas) {
72     if (mCanvas != skiaCanvas) {
73         mCanvas = skiaCanvas;
74         mCanvasOwned.reset();
75     }
76     mSaveStack.reset(nullptr);
77 }
78 
79 // ----------------------------------------------------------------------------
80 // Canvas state operations: Replace Bitmap
81 // ----------------------------------------------------------------------------
82 
setBitmap(const SkBitmap & bitmap)83 void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
84     // deletes the previously owned canvas (if any)
85     mCanvasOwned.reset(new SkCanvas(bitmap));
86     mCanvas = mCanvasOwned.get();
87 
88     // clean up the old save stack
89     mSaveStack.reset(nullptr);
90 }
91 
92 // ----------------------------------------------------------------------------
93 // Canvas state operations
94 // ----------------------------------------------------------------------------
95 
isOpaque()96 bool SkiaCanvas::isOpaque() {
97     return mCanvas->imageInfo().isOpaque();
98 }
99 
width()100 int SkiaCanvas::width() {
101     return mCanvas->imageInfo().width();
102 }
103 
height()104 int SkiaCanvas::height() {
105     return mCanvas->imageInfo().height();
106 }
107 
108 // ----------------------------------------------------------------------------
109 // Canvas state operations: Save (layer)
110 // ----------------------------------------------------------------------------
111 
getSaveCount() const112 int SkiaCanvas::getSaveCount() const {
113     return mCanvas->getSaveCount();
114 }
115 
save(SaveFlags::Flags flags)116 int SkiaCanvas::save(SaveFlags::Flags flags) {
117     int count = mCanvas->save();
118     recordPartialSave(flags);
119     return count;
120 }
121 
122 // The SkiaCanvas::restore operation layers on the capability to preserve
123 // either (or both) the matrix and/or clip state after a SkCanvas::restore
124 // operation. It does this by explicitly saving off the clip & matrix state
125 // when requested and playing it back after the SkCanvas::restore.
restore()126 void SkiaCanvas::restore() {
127     const auto* rec = this->currentSaveRec();
128     if (!rec) {
129         // Fast path - no record for this frame.
130         mCanvas->restore();
131         return;
132     }
133 
134     bool preserveMatrix = !(rec->saveFlags & SaveFlags::Matrix);
135     bool preserveClip = !(rec->saveFlags & SaveFlags::Clip);
136 
137     SkMatrix savedMatrix;
138     if (preserveMatrix) {
139         savedMatrix = mCanvas->getTotalMatrix();
140     }
141 
142     const size_t clipIndex = rec->clipIndex;
143 
144     mCanvas->restore();
145     mSaveStack->pop_back();
146 
147     if (preserveMatrix) {
148         mCanvas->setMatrix(savedMatrix);
149     }
150 
151     if (preserveClip) {
152         this->applyPersistentClips(clipIndex);
153     }
154 }
155 
restoreToCount(int restoreCount)156 void SkiaCanvas::restoreToCount(int restoreCount) {
157     while (mCanvas->getSaveCount() > restoreCount) {
158         this->restore();
159     }
160 }
161 
layerFlags(SaveFlags::Flags flags)162 static inline SkCanvas::SaveLayerFlags layerFlags(SaveFlags::Flags flags) {
163     SkCanvas::SaveLayerFlags layerFlags = 0;
164 
165     if (!(flags & SaveFlags::ClipToLayer)) {
166         layerFlags |= SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag;
167     }
168 
169     return layerFlags;
170 }
171 
saveLayer(float left,float top,float right,float bottom,const SkPaint * paint,SaveFlags::Flags flags)172 int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, const SkPaint* paint,
173                           SaveFlags::Flags flags) {
174     const SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
175     const SkCanvas::SaveLayerRec rec(&bounds, paint, layerFlags(flags));
176 
177     return mCanvas->saveLayer(rec);
178 }
179 
saveLayerAlpha(float left,float top,float right,float bottom,int alpha,SaveFlags::Flags flags)180 int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom, int alpha,
181                                SaveFlags::Flags flags) {
182     if (static_cast<unsigned>(alpha) < 0xFF) {
183         SkPaint alphaPaint;
184         alphaPaint.setAlpha(alpha);
185         return this->saveLayer(left, top, right, bottom, &alphaPaint, flags);
186     }
187     return this->saveLayer(left, top, right, bottom, nullptr, flags);
188 }
189 
saveUnclippedLayer(int left,int top,int right,int bottom)190 int SkiaCanvas::saveUnclippedLayer(int left, int top, int right, int bottom) {
191     SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
192     return SkAndroidFrameworkUtils::SaveBehind(mCanvas, &bounds);
193 }
194 
restoreUnclippedLayer(int restoreCount,const SkPaint & paint)195 void SkiaCanvas::restoreUnclippedLayer(int restoreCount, const SkPaint& paint) {
196 
197     while (mCanvas->getSaveCount() > restoreCount + 1) {
198         this->restore();
199     }
200 
201     if (mCanvas->getSaveCount() == restoreCount + 1) {
202         SkCanvasPriv::DrawBehind(mCanvas, *filterPaint(paint));
203         this->restore();
204     }
205 }
206 
207 class SkiaCanvas::Clip {
208 public:
Clip(const SkRect & rect,SkClipOp op,const SkMatrix & m)209     Clip(const SkRect& rect, SkClipOp op, const SkMatrix& m)
210             : mType(Type::Rect), mOp(op), mMatrix(m), mRRect(SkRRect::MakeRect(rect)) {}
Clip(const SkRRect & rrect,SkClipOp op,const SkMatrix & m)211     Clip(const SkRRect& rrect, SkClipOp op, const SkMatrix& m)
212             : mType(Type::RRect), mOp(op), mMatrix(m), mRRect(rrect) {}
Clip(const SkPath & path,SkClipOp op,const SkMatrix & m)213     Clip(const SkPath& path, SkClipOp op, const SkMatrix& m)
214             : mType(Type::Path), mOp(op), mMatrix(m), mPath(std::in_place, path) {}
215 
apply(SkCanvas * canvas) const216     void apply(SkCanvas* canvas) const {
217         canvas->setMatrix(mMatrix);
218         switch (mType) {
219             case Type::Rect:
220                 canvas->clipRect(mRRect.rect(), mOp);
221                 break;
222             case Type::RRect:
223                 canvas->clipRRect(mRRect, mOp);
224                 break;
225             case Type::Path:
226                 canvas->clipPath(mPath.value(), mOp);
227                 break;
228         }
229     }
230 
231 private:
232     enum class Type {
233         Rect,
234         RRect,
235         Path,
236     };
237 
238     Type mType;
239     SkClipOp mOp;
240     SkMatrix mMatrix;
241 
242     // These are logically a union (tracked separately due to non-POD path).
243     std::optional<SkPath> mPath;
244     SkRRect mRRect;
245 };
246 
currentSaveRec() const247 const SkiaCanvas::SaveRec* SkiaCanvas::currentSaveRec() const {
248     const SaveRec* rec = mSaveStack ? static_cast<const SaveRec*>(mSaveStack->back()) : nullptr;
249     int currentSaveCount = mCanvas->getSaveCount();
250     SkASSERT(!rec || currentSaveCount >= rec->saveCount);
251 
252     return (rec && rec->saveCount == currentSaveCount) ? rec : nullptr;
253 }
254 
255 // ----------------------------------------------------------------------------
256 // functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
257 // ----------------------------------------------------------------------------
258 
recordPartialSave(SaveFlags::Flags flags)259 void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) {
260     // A partial save is a save operation which doesn't capture the full canvas state.
261     // (either SaveFlags::Matrix or SaveFlags::Clip is missing).
262 
263     // Mask-out non canvas state bits.
264     flags &= SaveFlags::MatrixClip;
265 
266     if (flags == SaveFlags::MatrixClip) {
267         // not a partial save.
268         return;
269     }
270 
271     if (!mSaveStack) {
272         mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
273     }
274 
275     SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
276     rec->saveCount = mCanvas->getSaveCount();
277     rec->saveFlags = flags;
278     rec->clipIndex = mClipStack.size();
279 }
280 
281 template <typename T>
recordClip(const T & clip,SkClipOp op)282 void SkiaCanvas::recordClip(const T& clip, SkClipOp op) {
283     // Only need tracking when in a partial save frame which
284     // doesn't restore the clip.
285     const SaveRec* rec = this->currentSaveRec();
286     if (rec && !(rec->saveFlags & SaveFlags::Clip)) {
287         mClipStack.emplace_back(clip, op, mCanvas->getTotalMatrix());
288     }
289 }
290 
291 // Applies and optionally removes all clips >= index.
applyPersistentClips(size_t clipStartIndex)292 void SkiaCanvas::applyPersistentClips(size_t clipStartIndex) {
293     SkASSERT(clipStartIndex <= mClipStack.size());
294     const auto begin = mClipStack.cbegin() + clipStartIndex;
295     const auto end = mClipStack.cend();
296 
297     // Clip application mutates the CTM.
298     const SkMatrix saveMatrix = mCanvas->getTotalMatrix();
299 
300     for (auto clip = begin; clip != end; ++clip) {
301         clip->apply(mCanvas);
302     }
303 
304     mCanvas->setMatrix(saveMatrix);
305 
306     // If the current/post-restore save rec is also persisting clips, we
307     // leave them on the stack to be reapplied part of the next restore().
308     // Otherwise we're done and just pop them.
309     const auto* rec = this->currentSaveRec();
310     if (!rec || (rec->saveFlags & SaveFlags::Clip)) {
311         mClipStack.erase(begin, end);
312     }
313 }
314 
315 // ----------------------------------------------------------------------------
316 // Canvas state operations: Matrix
317 // ----------------------------------------------------------------------------
318 
getMatrix(SkMatrix * outMatrix) const319 void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const {
320     *outMatrix = mCanvas->getTotalMatrix();
321 }
322 
setMatrix(const SkMatrix & matrix)323 void SkiaCanvas::setMatrix(const SkMatrix& matrix) {
324     mCanvas->setMatrix(matrix);
325 }
326 
concat(const SkMatrix & matrix)327 void SkiaCanvas::concat(const SkMatrix& matrix) {
328     mCanvas->concat(matrix);
329 }
330 
rotate(float degrees)331 void SkiaCanvas::rotate(float degrees) {
332     mCanvas->rotate(degrees);
333 }
334 
scale(float sx,float sy)335 void SkiaCanvas::scale(float sx, float sy) {
336     mCanvas->scale(sx, sy);
337 }
338 
skew(float sx,float sy)339 void SkiaCanvas::skew(float sx, float sy) {
340     mCanvas->skew(sx, sy);
341 }
342 
translate(float dx,float dy)343 void SkiaCanvas::translate(float dx, float dy) {
344     mCanvas->translate(dx, dy);
345 }
346 
347 // ----------------------------------------------------------------------------
348 // Canvas state operations: Clips
349 // ----------------------------------------------------------------------------
350 
351 // This function is a mirror of SkCanvas::getClipBounds except that it does
352 // not outset the edge of the clip to account for anti-aliasing. There is
353 // a skia bug to investigate pushing this logic into back into skia.
354 // (see https://code.google.com/p/skia/issues/detail?id=1303)
getClipBounds(SkRect * outRect) const355 bool SkiaCanvas::getClipBounds(SkRect* outRect) const {
356     SkIRect ibounds;
357     if (!mCanvas->getDeviceClipBounds(&ibounds)) {
358         return false;
359     }
360 
361     SkMatrix inverse;
362     // if we can't invert the CTM, we can't return local clip bounds
363     if (!mCanvas->getTotalMatrix().invert(&inverse)) {
364         if (outRect) {
365             outRect->setEmpty();
366         }
367         return false;
368     }
369 
370     if (NULL != outRect) {
371         SkRect r = SkRect::Make(ibounds);
372         inverse.mapRect(outRect, r);
373     }
374     return true;
375 }
376 
quickRejectRect(float left,float top,float right,float bottom) const377 bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
378     SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
379     return mCanvas->quickReject(bounds);
380 }
381 
quickRejectPath(const SkPath & path) const382 bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
383     return mCanvas->quickReject(path);
384 }
385 
clipRect(float left,float top,float right,float bottom,SkClipOp op)386 bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkClipOp op) {
387     SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
388     this->recordClip(rect, op);
389     mCanvas->clipRect(rect, op);
390     return !mCanvas->isClipEmpty();
391 }
392 
clipPath(const SkPath * path,SkClipOp op)393 bool SkiaCanvas::clipPath(const SkPath* path, SkClipOp op) {
394     this->recordClip(*path, op);
395     mCanvas->clipPath(*path, op);
396     return !mCanvas->isClipEmpty();
397 }
398 
399 // ----------------------------------------------------------------------------
400 // Canvas state operations: Filters
401 // ----------------------------------------------------------------------------
402 
getPaintFilter()403 PaintFilter* SkiaCanvas::getPaintFilter() {
404     return mPaintFilter.get();
405 }
406 
setPaintFilter(sk_sp<PaintFilter> paintFilter)407 void SkiaCanvas::setPaintFilter(sk_sp<PaintFilter> paintFilter) {
408     mPaintFilter = std::move(paintFilter);
409 }
410 
411 // ----------------------------------------------------------------------------
412 // Canvas state operations: Capture
413 // ----------------------------------------------------------------------------
414 
captureCanvasState() const415 SkCanvasState* SkiaCanvas::captureCanvasState() const {
416     SkCanvas* canvas = mCanvas;
417     if (mCanvasOwned) {
418         // Important to use the underlying SkCanvas, not the wrapper.
419         canvas = mCanvasOwned.get();
420     }
421 
422     // Workarounds for http://crbug.com/271096: SW draw only supports
423     // translate & scale transforms, and a simple rectangular clip.
424     // (This also avoids significant wasted time in calling
425     // SkCanvasStateUtils::CaptureCanvasState when the clip is complex).
426     if (!canvas->isClipRect() || (canvas->getTotalMatrix().getType() &
427                                   ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))) {
428         return nullptr;
429     }
430 
431     return SkCanvasStateUtils::CaptureCanvasState(canvas);
432 }
433 
434 // ----------------------------------------------------------------------------
435 // Canvas draw operations
436 // ----------------------------------------------------------------------------
437 
drawColor(int color,SkBlendMode mode)438 void SkiaCanvas::drawColor(int color, SkBlendMode mode) {
439     mCanvas->drawColor(color, mode);
440 }
441 
filterPaint(PaintCoW && paint) const442 SkiaCanvas::PaintCoW&& SkiaCanvas::filterPaint(PaintCoW&& paint) const {
443     if (mPaintFilter) {
444         mPaintFilter->filter(&paint.writeable());
445     }
446     return std::move(paint);
447 }
448 
drawPaint(const SkPaint & paint)449 void SkiaCanvas::drawPaint(const SkPaint& paint) {
450     mCanvas->drawPaint(*filterPaint(paint));
451 }
452 
453 // ----------------------------------------------------------------------------
454 // Canvas draw operations: Geometry
455 // ----------------------------------------------------------------------------
456 
drawPoints(const float * points,int count,const SkPaint & paint,SkCanvas::PointMode mode)457 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint,
458                             SkCanvas::PointMode mode) {
459     if (CC_UNLIKELY(count < 2 || paint.nothingToDraw())) return;
460     // convert the floats into SkPoints
461     count >>= 1;  // now it is the number of points
462     std::unique_ptr<SkPoint[]> pts(new SkPoint[count]);
463     for (int i = 0; i < count; i++) {
464         pts[i].set(points[0], points[1]);
465         points += 2;
466     }
467     mCanvas->drawPoints(mode, count, pts.get(), *filterPaint(paint));
468 }
469 
drawPoint(float x,float y,const SkPaint & paint)470 void SkiaCanvas::drawPoint(float x, float y, const SkPaint& paint) {
471     mCanvas->drawPoint(x, y, *filterPaint(paint));
472 }
473 
drawPoints(const float * points,int count,const SkPaint & paint)474 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
475     this->drawPoints(points, count, *filterPaint(paint), SkCanvas::kPoints_PointMode);
476 }
477 
drawLine(float startX,float startY,float stopX,float stopY,const SkPaint & paint)478 void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
479                           const SkPaint& paint) {
480     mCanvas->drawLine(startX, startY, stopX, stopY, *filterPaint(paint));
481 }
482 
drawLines(const float * points,int count,const SkPaint & paint)483 void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
484     if (CC_UNLIKELY(count < 4 || paint.nothingToDraw())) return;
485     this->drawPoints(points, count, *filterPaint(paint), SkCanvas::kLines_PointMode);
486 }
487 
drawRect(float left,float top,float right,float bottom,const SkPaint & paint)488 void SkiaCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) {
489     if (CC_UNLIKELY(paint.nothingToDraw())) return;
490     mCanvas->drawRect({left, top, right, bottom}, *filterPaint(paint));
491 }
492 
drawRegion(const SkRegion & region,const SkPaint & paint)493 void SkiaCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
494     if (CC_UNLIKELY(paint.nothingToDraw())) return;
495     mCanvas->drawRegion(region, *filterPaint(paint));
496 }
497 
drawRoundRect(float left,float top,float right,float bottom,float rx,float ry,const SkPaint & paint)498 void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
499                                const SkPaint& paint) {
500     if (CC_UNLIKELY(paint.nothingToDraw())) return;
501     SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
502     mCanvas->drawRoundRect(rect, rx, ry, *filterPaint(paint));
503 }
504 
drawDoubleRoundRect(const SkRRect & outer,const SkRRect & inner,const SkPaint & paint)505 void SkiaCanvas::drawDoubleRoundRect(const SkRRect& outer, const SkRRect& inner,
506                                 const SkPaint& paint) {
507     mCanvas->drawDRRect(outer, inner, *filterPaint(paint));
508 }
509 
drawCircle(float x,float y,float radius,const SkPaint & paint)510 void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
511     if (CC_UNLIKELY(radius <= 0 || paint.nothingToDraw())) return;
512     mCanvas->drawCircle(x, y, radius, *filterPaint(paint));
513 }
514 
drawOval(float left,float top,float right,float bottom,const SkPaint & paint)515 void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
516     if (CC_UNLIKELY(paint.nothingToDraw())) return;
517     SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
518     mCanvas->drawOval(oval, *filterPaint(paint));
519 }
520 
drawArc(float left,float top,float right,float bottom,float startAngle,float sweepAngle,bool useCenter,const SkPaint & paint)521 void SkiaCanvas::drawArc(float left, float top, float right, float bottom, float startAngle,
522                          float sweepAngle, bool useCenter, const SkPaint& paint) {
523     if (CC_UNLIKELY(paint.nothingToDraw())) return;
524     SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
525     if (fabs(sweepAngle) >= 360.0f) {
526         mCanvas->drawOval(arc, *filterPaint(paint));
527     } else {
528         mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, *filterPaint(paint));
529     }
530 }
531 
drawPath(const SkPath & path,const SkPaint & paint)532 void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
533     if (CC_UNLIKELY(paint.nothingToDraw())) return;
534     if (CC_UNLIKELY(path.isEmpty() && (!path.isInverseFillType()))) {
535         return;
536     }
537     mCanvas->drawPath(path, *filterPaint(paint));
538 }
539 
drawVertices(const SkVertices * vertices,SkBlendMode mode,const SkPaint & paint)540 void SkiaCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint) {
541     mCanvas->drawVertices(vertices, mode, *filterPaint(paint));
542 }
543 
544 // ----------------------------------------------------------------------------
545 // Canvas draw operations: Bitmaps
546 // ----------------------------------------------------------------------------
547 
drawBitmap(Bitmap & bitmap,float left,float top,const SkPaint * paint)548 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) {
549     mCanvas->drawImage(bitmap.makeImage(), left, top, filterPaint(paint));
550 }
551 
drawBitmap(Bitmap & bitmap,const SkMatrix & matrix,const SkPaint * paint)552 void SkiaCanvas::drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) {
553     SkAutoCanvasRestore acr(mCanvas, true);
554     mCanvas->concat(matrix);
555     mCanvas->drawImage(bitmap.makeImage(), 0, 0, filterPaint(paint));
556 }
557 
drawBitmap(Bitmap & bitmap,float srcLeft,float srcTop,float srcRight,float srcBottom,float dstLeft,float dstTop,float dstRight,float dstBottom,const SkPaint * paint)558 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight,
559                             float srcBottom, float dstLeft, float dstTop, float dstRight,
560                             float dstBottom, const SkPaint* paint) {
561     SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
562     SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
563 
564     mCanvas->drawImageRect(bitmap.makeImage(), srcRect, dstRect, filterPaint(paint),
565                            SkCanvas::kFast_SrcRectConstraint);
566 }
567 
drawBitmapMesh(Bitmap & bitmap,int meshWidth,int meshHeight,const float * vertices,const int * colors,const SkPaint * paint)568 void SkiaCanvas::drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
569                                 const float* vertices, const int* colors, const SkPaint* paint) {
570     const int ptCount = (meshWidth + 1) * (meshHeight + 1);
571     const int indexCount = meshWidth * meshHeight * 6;
572     uint32_t flags = SkVertices::kHasTexCoords_BuilderFlag;
573     if (colors) {
574         flags |= SkVertices::kHasColors_BuilderFlag;
575     }
576     SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, ptCount, indexCount, flags);
577     memcpy(builder.positions(), vertices, ptCount * sizeof(SkPoint));
578     if (colors) {
579         memcpy(builder.colors(), colors, ptCount * sizeof(SkColor));
580     }
581     SkPoint* texs = builder.texCoords();
582     uint16_t* indices = builder.indices();
583 
584     // cons up texture coordinates and indices
585     {
586         const SkScalar w = SkIntToScalar(bitmap.width());
587         const SkScalar h = SkIntToScalar(bitmap.height());
588         const SkScalar dx = w / meshWidth;
589         const SkScalar dy = h / meshHeight;
590 
591         SkPoint* texsPtr = texs;
592         SkScalar y = 0;
593         for (int i = 0; i <= meshHeight; i++) {
594             if (i == meshHeight) {
595                 y = h;  // to ensure numerically we hit h exactly
596             }
597             SkScalar x = 0;
598             for (int j = 0; j < meshWidth; j++) {
599                 texsPtr->set(x, y);
600                 texsPtr += 1;
601                 x += dx;
602             }
603             texsPtr->set(w, y);
604             texsPtr += 1;
605             y += dy;
606         }
607         SkASSERT(texsPtr - texs == ptCount);
608     }
609 
610     // cons up indices
611     {
612         uint16_t* indexPtr = indices;
613         int index = 0;
614         for (int i = 0; i < meshHeight; i++) {
615             for (int j = 0; j < meshWidth; j++) {
616                 // lower-left triangle
617                 *indexPtr++ = index;
618                 *indexPtr++ = index + meshWidth + 1;
619                 *indexPtr++ = index + meshWidth + 2;
620                 // upper-right triangle
621                 *indexPtr++ = index;
622                 *indexPtr++ = index + meshWidth + 2;
623                 *indexPtr++ = index + 1;
624                 // bump to the next cell
625                 index += 1;
626             }
627             // bump to the next row
628             index += 1;
629         }
630         SkASSERT(indexPtr - indices == indexCount);
631     }
632 
633 // double-check that we have legal indices
634 #ifdef SK_DEBUG
635     {
636         for (int i = 0; i < indexCount; i++) {
637             SkASSERT((unsigned)indices[i] < (unsigned)ptCount);
638         }
639     }
640 #endif
641 
642     // cons-up a shader for the bitmap
643     PaintCoW paintCoW(paint);
644     SkPaint& tmpPaint = paintCoW.writeable();
645 
646     sk_sp<SkImage> image = bitmap.makeImage();
647     sk_sp<SkShader> shader =
648             image->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
649     tmpPaint.setShader(std::move(shader));
650 
651     mCanvas->drawVertices(builder.detach(), SkBlendMode::kModulate,
652                           *filterPaint(std::move(paintCoW)));
653 }
654 
drawNinePatch(Bitmap & bitmap,const Res_png_9patch & chunk,float dstLeft,float dstTop,float dstRight,float dstBottom,const SkPaint * paint)655 void SkiaCanvas::drawNinePatch(Bitmap& bitmap, const Res_png_9patch& chunk, float dstLeft,
656                                float dstTop, float dstRight, float dstBottom,
657                                const SkPaint* paint) {
658     SkCanvas::Lattice lattice;
659     NinePatchUtils::SetLatticeDivs(&lattice, chunk, bitmap.width(), bitmap.height());
660 
661     lattice.fRectTypes = nullptr;
662     lattice.fColors = nullptr;
663     int numFlags = 0;
664     if (chunk.numColors > 0 && chunk.numColors == NinePatchUtils::NumDistinctRects(lattice)) {
665         // We can expect the framework to give us a color for every distinct rect.
666         // Skia requires a flag for every rect.
667         numFlags = (lattice.fXCount + 1) * (lattice.fYCount + 1);
668     }
669 
670     SkAutoSTMalloc<25, SkCanvas::Lattice::RectType> flags(numFlags);
671     SkAutoSTMalloc<25, SkColor> colors(numFlags);
672     if (numFlags > 0) {
673         NinePatchUtils::SetLatticeFlags(&lattice, flags.get(), numFlags, chunk, colors.get());
674     }
675 
676     lattice.fBounds = nullptr;
677     SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
678 
679     mCanvas->drawImageLattice(bitmap.makeImage().get(), lattice, dst, filterPaint(paint));
680 }
681 
drawAnimatedImage(AnimatedImageDrawable * imgDrawable)682 double SkiaCanvas::drawAnimatedImage(AnimatedImageDrawable* imgDrawable) {
683     return imgDrawable->drawStaging(mCanvas);
684 }
685 
drawVectorDrawable(VectorDrawableRoot * vectorDrawable)686 void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) {
687     vectorDrawable->drawStaging(this);
688 }
689 
690 // ----------------------------------------------------------------------------
691 // Canvas draw operations: Text
692 // ----------------------------------------------------------------------------
693 
drawGlyphs(ReadGlyphFunc glyphFunc,int count,const Paint & paint,float x,float y,float boundsLeft,float boundsTop,float boundsRight,float boundsBottom,float totalAdvance)694 void SkiaCanvas::drawGlyphs(ReadGlyphFunc glyphFunc, int count, const Paint& paint, float x,
695                             float y, float boundsLeft, float boundsTop, float boundsRight,
696                             float boundsBottom, float totalAdvance) {
697     if (count <= 0 || paint.nothingToDraw()) return;
698     Paint paintCopy(paint);
699     if (mPaintFilter) {
700         mPaintFilter->filterFullPaint(&paintCopy);
701     }
702     const SkFont& font = paintCopy.getSkFont();
703     // Stroke with a hairline is drawn on HW with a fill style for compatibility with Android O and
704     // older.
705     if (!mCanvasOwned && sApiLevel <= 27 && paintCopy.getStrokeWidth() <= 0 &&
706         paintCopy.getStyle() == SkPaint::kStroke_Style) {
707         paintCopy.setStyle(SkPaint::kFill_Style);
708     }
709 
710     SkTextBlobBuilder builder;
711     const SkTextBlobBuilder::RunBuffer& buffer = builder.allocRunPos(font, count);
712     glyphFunc(buffer.glyphs, buffer.pos);
713 
714     sk_sp<SkTextBlob> textBlob(builder.make());
715     mCanvas->drawTextBlob(textBlob, 0, 0, paintCopy);
716     drawTextDecorations(x, y, totalAdvance, paintCopy);
717 }
718 
drawLayoutOnPath(const minikin::Layout & layout,float hOffset,float vOffset,const Paint & paint,const SkPath & path,size_t start,size_t end)719 void SkiaCanvas::drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
720                                   const Paint& paint, const SkPath& path, size_t start,
721                                   size_t end) {
722     Paint paintCopy(paint);
723     if (mPaintFilter) {
724         mPaintFilter->filterFullPaint(&paintCopy);
725     }
726     const SkFont& font = paintCopy.getSkFont();
727 
728     const int N = end - start;
729     SkTextBlobBuilder builder;
730     auto rec = builder.allocRunRSXform(font, N);
731     SkRSXform* xform = (SkRSXform*)rec.pos;
732     uint16_t* glyphs = rec.glyphs;
733     SkPathMeasure meas(path, false);
734 
735     for (size_t i = start; i < end; i++) {
736         glyphs[i - start] = layout.getGlyphId(i);
737         float halfWidth = layout.getCharAdvance(i) * 0.5f;
738         float x = hOffset + layout.getX(i) + halfWidth;
739         float y = vOffset + layout.getY(i);
740 
741         SkPoint pos;
742         SkVector tan;
743         if (!meas.getPosTan(x, &pos, &tan)) {
744             pos.set(x, y);
745             tan.set(1, 0);
746         }
747         xform[i - start].fSCos = tan.x();
748         xform[i - start].fSSin = tan.y();
749         xform[i - start].fTx = pos.x() - tan.y() * y - halfWidth * tan.x();
750         xform[i - start].fTy = pos.y() + tan.x() * y - halfWidth * tan.y();
751     }
752 
753     this->asSkCanvas()->drawTextBlob(builder.make(), 0, 0, paintCopy);
754 }
755 
756 // ----------------------------------------------------------------------------
757 // Canvas draw operations: Animations
758 // ----------------------------------------------------------------------------
759 
drawRoundRect(uirenderer::CanvasPropertyPrimitive * left,uirenderer::CanvasPropertyPrimitive * top,uirenderer::CanvasPropertyPrimitive * right,uirenderer::CanvasPropertyPrimitive * bottom,uirenderer::CanvasPropertyPrimitive * rx,uirenderer::CanvasPropertyPrimitive * ry,uirenderer::CanvasPropertyPaint * paint)760 void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
761                                uirenderer::CanvasPropertyPrimitive* top,
762                                uirenderer::CanvasPropertyPrimitive* right,
763                                uirenderer::CanvasPropertyPrimitive* bottom,
764                                uirenderer::CanvasPropertyPrimitive* rx,
765                                uirenderer::CanvasPropertyPrimitive* ry,
766                                uirenderer::CanvasPropertyPaint* paint) {
767     sk_sp<uirenderer::skiapipeline::AnimatedRoundRect> drawable(
768             new uirenderer::skiapipeline::AnimatedRoundRect(left, top, right, bottom, rx, ry,
769                                                             paint));
770     mCanvas->drawDrawable(drawable.get());
771 }
772 
drawCircle(uirenderer::CanvasPropertyPrimitive * x,uirenderer::CanvasPropertyPrimitive * y,uirenderer::CanvasPropertyPrimitive * radius,uirenderer::CanvasPropertyPaint * paint)773 void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x,
774                             uirenderer::CanvasPropertyPrimitive* y,
775                             uirenderer::CanvasPropertyPrimitive* radius,
776                             uirenderer::CanvasPropertyPaint* paint) {
777     sk_sp<uirenderer::skiapipeline::AnimatedCircle> drawable(
778             new uirenderer::skiapipeline::AnimatedCircle(x, y, radius, paint));
779     mCanvas->drawDrawable(drawable.get());
780 }
781 
782 // ----------------------------------------------------------------------------
783 // Canvas draw operations: View System
784 // ----------------------------------------------------------------------------
785 
drawLayer(uirenderer::DeferredLayerUpdater * layerUpdater)786 void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) {
787     LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw Layers");
788 }
789 
drawRenderNode(uirenderer::RenderNode * renderNode)790 void SkiaCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) {
791     LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw RenderNodes");
792 }
793 
callDrawGLFunction(Functor * functor,uirenderer::GlFunctorLifecycleListener * listener)794 void SkiaCanvas::callDrawGLFunction(Functor* functor,
795                                     uirenderer::GlFunctorLifecycleListener* listener) {
796     LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw GL Content");
797 }
798 
799 }  // namespace android
800