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/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp635 auto cachedImage = mImageCache.find(buffer->getId()); in bindExternalTextureBuffer() local
656 auto cachedImage = mImageCache.find(buffer->getId()); in bindExternalTextureBuffer() local
757 const auto& cachedImage = mImageCache.find(bufferId); in unbindExternalTextureBufferInternal() local
1511 const auto& cachedImage = mImageCache.find(bufferId); in isImageCachedForTesting() local