Searched defs:cos (Results 1 – 12 of 12) sorted by relevance
80 public static float cos(float angle) { in cos() method in FloatMath
76 float cos = Math.min(1.0f, Math.max(-1.0f, dotProduct / dist1 / dist2)); in getAngle() local
53 double cos = Math.cos(stepSizeRadians); in initializePll() local
432 float cos = (float) Math.cos(rad); in nPreRotate() local1014 float cos = (float)Math.cos(rad); in getRotate() local1019 /*package*/ static float[] getRotate(float sin, float cos) { in getRotate()1026 float cos = (float)Math.cos(rad); in setRotate() local1031 /*package*/ static float[] setRotate(float[] dest, float sin, float cos) { in setRotate()1055 float cos = (float)Math.cos(rad); in getRotate() local
360 float cos = (float) Math.cos(thetaRad); in LegendreTable() local
399 double cos = Math.cos(Math.PI * one_minus_level); in draw() local
536 float cos = cosf(angle); in setRotationMatrix() local
564 float cos = (float) Math.cos(angle); in rotate() local
366 double cos = Math.cos(radians); in getRange() local
835 final double cos = Math.cos(selAngleRad); in drawSelector() local
3317 FileOutputStream cos = null; in restoreNamedResourceLocked() local
424 float __attribute__((overloadable)) cos(float v) { in cos() function