Searched defs:displayDevice (Results 1 – 6 of 6) sorted by relevance
1920 void SurfaceFlinger::doDebugFlashRegions(const sp<DisplayDevice>& displayDevice, in doDebugFlashRegions()2051 const auto displayDevice = getDefaultDisplayDeviceLocked(); in postComposition() local2190 const auto& displayDevice = pair.second; in computeLayerBounds() local2213 const auto& displayDevice = pair.second; in rebuildLayerStacks() local2390 void SurfaceFlinger::beginFrame(const sp<DisplayDevice>& displayDevice) { in beginFrame()2422 void SurfaceFlinger::prepareFrame(const sp<DisplayDevice>& displayDevice) { in prepareFrame()2435 void SurfaceFlinger::doComposition(const sp<DisplayDevice>& displayDevice, bool repaintEverything) { in doComposition()2467 void SurfaceFlinger::postFramebuffer(const sp<DisplayDevice>& displayDevice) { in postFramebuffer()3145 void SurfaceFlinger::computeVisibleRegions(const sp<const DisplayDevice>& displayDevice, in computeVisibleRegions()3370 void SurfaceFlinger::doDisplayComposition(const sp<DisplayDevice>& displayDevice, in doDisplayComposition()[all …]
263 void BufferLayer::setPerFrameData(const sp<const DisplayDevice>& displayDevice, in setPerFrameData()
244 bool Layer::hasHwcLayer(const sp<const DisplayDevice>& displayDevice) { in hasHwcLayer()250 HWC2::Layer* Layer::getHwcLayer(const sp<const DisplayDevice>& displayDevice) { in getHwcLayer()2007 const sp<DisplayDevice>& displayDevice, in writeToProtoCompositionState()
965 #define RETURN_IF_NO_HWC_LAYER(displayDevice, ...) \ argument
1220 auto displayDevice = mInjector.inject(); in getBestColorMode() local2748 auto displayDevice = primaryDisplay.mutableDisplayDevice(); in TEST_F() local
1608 DisplayDevice displayDevice = display.getPrimaryDisplayDeviceLocked(); in getDisplayDeviceInfoInternal() local