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Searched defs:eglDisplay (Results 1 – 13 of 13) sorted by relevance

/frameworks/base/services/core/java/com/android/server/wallpaper/
DGLHelper.java74 EGLDisplay eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); in retrieveTextureSizeFromGL() local
/frameworks/base/libs/hwui/renderthread/
DEglManager.h73 EGLDisplay eglDisplay() const { return mEglDisplay; } in eglDisplay() function
/frameworks/native/opengl/tests/tritex/
Dtritex.cpp20 EGLDisplay eglDisplay; variable
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java355 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { in createContext()
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
DBlockingGLTextureView.java140 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { in createContext()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLTextureViewActivity.java404 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { in createContext()
/frameworks/native/opengl/tests/gl_basic/
Dgl_basic.cpp20 EGLDisplay eglDisplay; variable
/frameworks/native/opengl/libs/EGL/
Degl_display.cpp80 egl_display_t* eglDisplay = egl_display_t::get(dpy); in egl_get_init_count() local
/frameworks/native/libs/gui/
DBufferQueueConsumer.cpp412 const sp<Fence>& releaseFence, EGLDisplay eglDisplay, in releaseBuffer()
DGLConsumer.cpp953 status_t GLConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay, in createIfNeeded()
DBufferQueueProducer.cpp384 EGLDisplay eglDisplay = EGL_NO_DISPLAY; in dequeueBuffer() local
/frameworks/base/libs/hwui/surfacetexture/
DEGLConsumer.cpp616 status_t EGLConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay, bool forceCreation) { in createIfNeeded()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DRenderTarget.java88 EGLDisplay eglDisplay = createDefaultDisplay(egl); in newTarget() local