Searched defs:eye (Results 1 – 3 of 3) sorted by relevance
494 CONSTEXPR TMat44<T> TMat44<T>::lookAt(const TVec3<A>& eye, const TVec3<B>& center, const TVec3<C>& … in lookAt()
214 double[] eye = {-10, 0, 0}; in main() local
137 vec4_t eye; member