Searched defs:forSystem (Results 1 – 3 of 3) sorted by relevance
282 … ANativeWindowBuffer* buffer, bool useIdentityTransform, bool forSystem, int* outSyncFd) { in captureScreenImplLocked()
227 constexpr bool forSystem = true; in captureScreenComposition() local
5860 const bool forSystem = uid == AID_GRAPHICS || uid == AID_SYSTEM; in captureLayers() local5958 const bool forSystem = uid == AID_GRAPHICS || uid == AID_SYSTEM; in captureScreenCommon() local6118 bool useIdentityTransform, bool forSystem, in captureScreenImplLocked()