1 /*
2  ** Copyright 2007, The Android Open Source Project
3  **
4  ** Licensed under the Apache License, Version 2.0 (the "License");
5  ** you may not use this file except in compliance with the License.
6  ** You may obtain a copy of the License at
7  **
8  **     http://www.apache.org/licenses/LICENSE-2.0
9  **
10  ** Unless required by applicable law or agreed to in writing, software
11  ** distributed under the License is distributed on an "AS IS" BASIS,
12  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  ** See the License for the specific language governing permissions and
14  ** limitations under the License.
15  */
16 
17 #include <stdlib.h>
18 
19 #include <hardware/gralloc.h>
20 
21 #include <EGL/egl.h>
22 
23 #include <cutils/properties.h>
24 
25 #include <log/log.h>
26 
27 #include "../egl_impl.h"
28 
29 #include "egldefs.h"
30 #include "egl_tls.h"
31 #include "egl_display.h"
32 #include "egl_object.h"
33 #include "egl_layers.h"
34 #include "CallStack.h"
35 #include "Loader.h"
36 
37 // ----------------------------------------------------------------------------
38 namespace android {
39 // ----------------------------------------------------------------------------
40 
41 egl_connection_t gEGLImpl;
42 gl_hooks_t gHooks[2];
43 gl_hooks_t gHooksNoContext;
44 pthread_key_t gGLWrapperKey = -1;
45 
46 // ----------------------------------------------------------------------------
47 
setGLHooksThreadSpecific(gl_hooks_t const * value)48 void setGLHooksThreadSpecific(gl_hooks_t const *value) {
49     setGlThreadSpecific(value);
50 }
51 
52 /*****************************************************************************/
53 
gl_no_context()54 static int gl_no_context() {
55     if (egl_tls_t::logNoContextCall()) {
56         char const* const error = "call to OpenGL ES API with "
57                 "no current context (logged once per thread)";
58         if (LOG_NDEBUG) {
59             ALOGE(error);
60         } else {
61             LOG_ALWAYS_FATAL(error);
62         }
63         char value[PROPERTY_VALUE_MAX];
64         property_get("debug.egl.callstack", value, "0");
65         if (atoi(value)) {
66             CallStack::log(LOG_TAG);
67         }
68     }
69     return 0;
70 }
71 
early_egl_init(void)72 static void early_egl_init(void)
73 {
74     int numHooks = sizeof(gHooksNoContext) / sizeof(EGLFuncPointer);
75     EGLFuncPointer *iter = reinterpret_cast<EGLFuncPointer*>(&gHooksNoContext);
76     for (int hook = 0; hook < numHooks; ++hook) {
77         *(iter++) = reinterpret_cast<EGLFuncPointer>(gl_no_context);
78     }
79 
80     setGLHooksThreadSpecific(&gHooksNoContext);
81 }
82 
83 static pthread_once_t once_control = PTHREAD_ONCE_INIT;
84 static int sEarlyInitState = pthread_once(&once_control, &early_egl_init);
85 
86 // ----------------------------------------------------------------------------
87 
validate_display(EGLDisplay dpy)88 egl_display_ptr validate_display(EGLDisplay dpy) {
89     egl_display_ptr dp = get_display(dpy);
90     if (!dp)
91         return setError(EGL_BAD_DISPLAY, egl_display_ptr(nullptr));
92     if (!dp->isReady())
93         return setError(EGL_NOT_INITIALIZED, egl_display_ptr(nullptr));
94 
95     return dp;
96 }
97 
validate_display_connection(EGLDisplay dpy,egl_connection_t * & cnx)98 egl_display_ptr validate_display_connection(EGLDisplay dpy,
99         egl_connection_t*& cnx) {
100     cnx = nullptr;
101     egl_display_ptr dp = validate_display(dpy);
102     if (!dp)
103         return dp;
104     cnx = &gEGLImpl;
105     if (cnx->dso == nullptr) {
106         return setError(EGL_BAD_CONFIG, egl_display_ptr(nullptr));
107     }
108     return dp;
109 }
110 
111 // ----------------------------------------------------------------------------
112 
egl_get_string_for_current_context(GLenum name)113 const GLubyte * egl_get_string_for_current_context(GLenum name) {
114     // NOTE: returning NULL here will fall-back to the default
115     // implementation.
116 
117     EGLContext context = egl_tls_t::getContext();
118     if (context == EGL_NO_CONTEXT)
119         return nullptr;
120 
121     egl_context_t const * const c = get_context(context);
122     if (c == nullptr) // this should never happen, by construction
123         return nullptr;
124 
125     if (name != GL_EXTENSIONS)
126         return nullptr;
127 
128     return (const GLubyte *)c->gl_extensions.c_str();
129 }
130 
egl_get_string_for_current_context(GLenum name,GLuint index)131 const GLubyte * egl_get_string_for_current_context(GLenum name, GLuint index) {
132     // NOTE: returning NULL here will fall-back to the default
133     // implementation.
134 
135     EGLContext context = egl_tls_t::getContext();
136     if (context == EGL_NO_CONTEXT)
137         return nullptr;
138 
139     egl_context_t const * const c = get_context(context);
140     if (c == nullptr) // this should never happen, by construction
141         return nullptr;
142 
143     if (name != GL_EXTENSIONS)
144         return nullptr;
145 
146     // if index is out of bounds, assume it will be in the default
147     // implementation too, so we don't have to generate a GL error here
148     if (index >= c->tokenized_gl_extensions.size())
149         return nullptr;
150 
151     return (const GLubyte *)c->tokenized_gl_extensions[index].c_str();
152 }
153 
egl_get_num_extensions_for_current_context()154 GLint egl_get_num_extensions_for_current_context() {
155     // NOTE: returning -1 here will fall-back to the default
156     // implementation.
157 
158     EGLContext context = egl_tls_t::getContext();
159     if (context == EGL_NO_CONTEXT)
160         return -1;
161 
162     egl_context_t const * const c = get_context(context);
163     if (c == nullptr) // this should never happen, by construction
164         return -1;
165 
166     return (GLint)c->tokenized_gl_extensions.size();
167 }
168 
egl_get_connection()169 egl_connection_t* egl_get_connection() {
170     return &gEGLImpl;
171 }
172 
173 // ----------------------------------------------------------------------------
174 
175 // this mutex protects:
176 //    d->disp[]
177 //    egl_init_drivers_locked()
178 //
egl_init_drivers_locked()179 static EGLBoolean egl_init_drivers_locked() {
180     if (sEarlyInitState) {
181         // initialized by static ctor. should be set here.
182         return EGL_FALSE;
183     }
184 
185     // get our driver loader
186     Loader& loader(Loader::getInstance());
187 
188     // dynamically load our EGL implementation
189     egl_connection_t* cnx = &gEGLImpl;
190     cnx->hooks[egl_connection_t::GLESv1_INDEX] = &gHooks[egl_connection_t::GLESv1_INDEX];
191     cnx->hooks[egl_connection_t::GLESv2_INDEX] = &gHooks[egl_connection_t::GLESv2_INDEX];
192     cnx->dso = loader.open(cnx);
193 
194     // Check to see if any layers are enabled and route functions through them
195     if (cnx->dso) {
196         // Layers can be enabled long after the drivers have been loaded.
197         // They will only be initialized once.
198         LayerLoader& layer_loader(LayerLoader::getInstance());
199         layer_loader.InitLayers(cnx);
200     }
201 
202     return cnx->dso ? EGL_TRUE : EGL_FALSE;
203 }
204 
205 static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER;
206 
egl_init_drivers()207 EGLBoolean egl_init_drivers() {
208     EGLBoolean res;
209     pthread_mutex_lock(&sInitDriverMutex);
210     res = egl_init_drivers_locked();
211     pthread_mutex_unlock(&sInitDriverMutex);
212     return res;
213 }
214 
215 static pthread_mutex_t sLogPrintMutex = PTHREAD_MUTEX_INITIALIZER;
216 static std::chrono::steady_clock::time_point sLogPrintTime;
217 static constexpr std::chrono::seconds DURATION(1);
218 
gl_unimplemented()219 void gl_unimplemented() {
220     bool printLog = false;
221     auto now = std::chrono::steady_clock::now();
222     pthread_mutex_lock(&sLogPrintMutex);
223     if ((now - sLogPrintTime) > DURATION) {
224         sLogPrintTime = now;
225         printLog = true;
226     }
227     pthread_mutex_unlock(&sLogPrintMutex);
228     if (printLog) {
229         ALOGE("called unimplemented OpenGL ES API");
230         char value[PROPERTY_VALUE_MAX];
231         property_get("debug.egl.callstack", value, "0");
232         if (atoi(value)) {
233             CallStack::log(LOG_TAG);
234         }
235     }
236 }
237 
gl_noop()238 void gl_noop() {
239 }
240 
241 // ----------------------------------------------------------------------------
242 
setGlThreadSpecific(gl_hooks_t const * value)243 void setGlThreadSpecific(gl_hooks_t const *value) {
244     gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
245     tls_hooks[TLS_SLOT_OPENGL_API] = value;
246 }
247 
248 // ----------------------------------------------------------------------------
249 // GL / EGL hooks
250 // ----------------------------------------------------------------------------
251 
252 #undef GL_ENTRY
253 #undef EGL_ENTRY
254 #define GL_ENTRY(_r, _api, ...) #_api,
255 #define EGL_ENTRY(_r, _api, ...) #_api,
256 
257 char const * const gl_names[] = {
258     #include "../entries.in"
259     nullptr
260 };
261 
262 char const * const gl_names_1[] = {
263     #include "../entries_gles1.in"
264     nullptr
265 };
266 
267 char const * const egl_names[] = {
268     #include "egl_entries.in"
269     nullptr
270 };
271 
272 char const * const platform_names[] = {
273     #include "platform_entries.in"
274     nullptr
275 };
276 
277 #undef GL_ENTRY
278 #undef EGL_ENTRY
279 
280 
281 // ----------------------------------------------------------------------------
282 }; // namespace android
283 // ----------------------------------------------------------------------------
284 
285