1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.systemui.recents.misc; 18 19 import android.os.Handler; 20 import android.view.ViewDebug; 21 22 /** 23 * A dozer is a class that fires a trigger after it falls asleep. 24 * You can occasionally poke the trigger to wake it up, but it will fall asleep if left untouched. 25 */ 26 public class DozeTrigger { 27 28 Handler mHandler; 29 30 @ViewDebug.ExportedProperty(category="recents") 31 boolean mIsDozing; 32 @ViewDebug.ExportedProperty(category="recents") 33 boolean mIsAsleep; 34 @ViewDebug.ExportedProperty(category="recents") 35 int mDozeDurationMilliseconds; 36 Runnable mOnSleepRunnable; 37 38 // Sleep-runnable 39 Runnable mDozeRunnable = new Runnable() { 40 @Override 41 public void run() { 42 mIsDozing = false; 43 mIsAsleep = true; 44 mOnSleepRunnable.run(); 45 } 46 }; 47 DozeTrigger(int dozeDurationMilliseconds, Runnable onSleepRunnable)48 public DozeTrigger(int dozeDurationMilliseconds, Runnable onSleepRunnable) { 49 mHandler = new Handler(); 50 mDozeDurationMilliseconds = dozeDurationMilliseconds; 51 mOnSleepRunnable = onSleepRunnable; 52 } 53 54 /** 55 * Starts dozing and queues the onSleepRunnable to be called. This also resets the trigger flag. 56 */ startDozing()57 public void startDozing() { 58 forcePoke(); 59 mIsAsleep = false; 60 } 61 62 /** 63 * Stops dozing and prevents the onSleepRunnable from being called. 64 */ stopDozing()65 public void stopDozing() { 66 mHandler.removeCallbacks(mDozeRunnable); 67 mIsDozing = false; 68 mIsAsleep = false; 69 } 70 71 /** 72 * Updates the duration that we have to wait until dozing triggers. 73 */ setDozeDuration(int duration)74 public void setDozeDuration(int duration) { 75 mDozeDurationMilliseconds = duration; 76 } 77 78 /** 79 * Poke this dozer to wake it up if it is dozing, delaying the onSleepRunnable from being 80 * called for a for the doze duration. 81 */ poke()82 public void poke() { 83 if (mIsDozing) { 84 forcePoke(); 85 } 86 } 87 88 /** 89 * Poke this dozer to wake it up even if it is not currently dozing. 90 */ forcePoke()91 void forcePoke() { 92 mHandler.removeCallbacks(mDozeRunnable); 93 mHandler.postDelayed(mDozeRunnable, mDozeDurationMilliseconds); 94 mIsDozing = true; 95 } 96 97 /** Returns whether we are dozing or not. */ isDozing()98 public boolean isDozing() { 99 return mIsDozing; 100 } 101 102 /** Returns whether the trigger has fired at least once. */ isAsleep()103 public boolean isAsleep() { 104 return mIsAsleep; 105 } 106 } 107