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Searched defs:lightX (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/tests/macrobench/
DTestSceneRunner.cpp137 float lightX = width / 2.0; in run() local
/frameworks/layoutlib/bridge/src/android/view/shadow/
DSpotShadowConfig.java198 public Builder setLightCoord(float lightX, float lightY, float lightHeight) { in setLightCoord()
DHighQualityShadowPainter.java151 float lightX = (rectBound.left + rectBound.right) / 2; in paintSpotShadow() local
/frameworks/base/core/java/android/view/
DThreadedRenderer.java513 final float lightX = displaySize.x / 2f - attachInfo.mWindowLeft; in setLightCenter() local
730 final float lightX = displaySize.x / 2f - windowLeft; in setLightCenter() local
/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java221 public void setLightSourceGeometry(float lightX, float lightY, float lightZ, in setLightSourceGeometry()
1094 float lightX, float lightY, float lightZ, float lightRadius); in nSetLightGeometry()
/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp669 jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) { in android_view_ThreadedRenderer_setLightGeometry()