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Searched defs:lighting_t (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Dcontext.h326 struct lighting_t { struct
327 light_t lights[OGLES_MAX_LIGHTS];
328 material_t front;
329 light_model_t lightModel;
330 color_material_t colorMaterial;
331 vec4_t implicitSceneEmissionAndAmbient;
332 vec4_t objViewer;
333 uint32_t enabledLights;
334 GLboolean enable;
335 GLenum shadeModel;
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