1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 class ThreadBase : public Thread {
23 public:
24 
25 #include "TrackBase.h"
26 
27     enum type_t {
28         MIXER,              // Thread class is MixerThread
29         DIRECT,             // Thread class is DirectOutputThread
30         DUPLICATING,        // Thread class is DuplicatingThread
31         RECORD,             // Thread class is RecordThread
32         OFFLOAD,            // Thread class is OffloadThread
33         MMAP                // control thread for MMAP stream
34         // If you add any values here, also update ThreadBase::threadTypeToString()
35     };
36 
37     static const char *threadTypeToString(type_t type);
38 
39     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
40                type_t type, bool systemReady);
41     virtual             ~ThreadBase();
42 
43     virtual status_t    readyToRun();
44 
45     void clearPowerManager();
46 
47     // base for record and playback
48     enum {
49         CFG_EVENT_IO,
50         CFG_EVENT_PRIO,
51         CFG_EVENT_SET_PARAMETER,
52         CFG_EVENT_CREATE_AUDIO_PATCH,
53         CFG_EVENT_RELEASE_AUDIO_PATCH,
54         CFG_EVENT_UPDATE_OUT_DEVICE,
55     };
56 
57     class ConfigEventData: public RefBase {
58     public:
~ConfigEventData()59         virtual ~ConfigEventData() {}
60 
61         virtual  void dump(char *buffer, size_t size) = 0;
62     protected:
ConfigEventData()63         ConfigEventData() {}
64     };
65 
66     // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
67     //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
68     //  2. Lock mLock
69     //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
70     //  4. sendConfigEvent_l() reads status from event->mStatus;
71     //  5. sendConfigEvent_l() returns status
72     //  6. Unlock
73     //
74     // Parameter sequence by server: threadLoop calling processConfigEvents_l():
75     // 1. Lock mLock
76     // 2. If there is an entry in mConfigEvents proceed ...
77     // 3. Read first entry in mConfigEvents
78     // 4. Remove first entry from mConfigEvents
79     // 5. Process
80     // 6. Set event->mStatus
81     // 7. event->mCond.signal
82     // 8. Unlock
83 
84     class ConfigEvent: public RefBase {
85     public:
~ConfigEvent()86         virtual ~ConfigEvent() {}
87 
dump(char * buffer,size_t size)88         void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
89 
90         const int mType; // event type e.g. CFG_EVENT_IO
91         Mutex mLock;     // mutex associated with mCond
92         Condition mCond; // condition for status return
93         status_t mStatus; // status communicated to sender
94         bool mWaitStatus; // true if sender is waiting for status
95         bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
96         sp<ConfigEventData> mData;     // event specific parameter data
97 
98     protected:
99         explicit ConfigEvent(int type, bool requiresSystemReady = false) :
mType(type)100             mType(type), mStatus(NO_ERROR), mWaitStatus(false),
101             mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
102     };
103 
104     class IoConfigEventData : public ConfigEventData {
105     public:
IoConfigEventData(audio_io_config_event event,pid_t pid,audio_port_handle_t portId)106         IoConfigEventData(audio_io_config_event event, pid_t pid,
107                           audio_port_handle_t portId) :
108             mEvent(event), mPid(pid), mPortId(portId) {}
109 
dump(char * buffer,size_t size)110         virtual  void dump(char *buffer, size_t size) {
111             snprintf(buffer, size, "IO event: event %d\n", mEvent);
112         }
113 
114         const audio_io_config_event mEvent;
115         const pid_t                 mPid;
116         const audio_port_handle_t   mPortId;
117     };
118 
119     class IoConfigEvent : public ConfigEvent {
120     public:
IoConfigEvent(audio_io_config_event event,pid_t pid,audio_port_handle_t portId)121         IoConfigEvent(audio_io_config_event event, pid_t pid, audio_port_handle_t portId) :
122             ConfigEvent(CFG_EVENT_IO) {
123             mData = new IoConfigEventData(event, pid, portId);
124         }
~IoConfigEvent()125         virtual ~IoConfigEvent() {}
126     };
127 
128     class PrioConfigEventData : public ConfigEventData {
129     public:
PrioConfigEventData(pid_t pid,pid_t tid,int32_t prio,bool forApp)130         PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
131             mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
132 
dump(char * buffer,size_t size)133         virtual  void dump(char *buffer, size_t size) {
134             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
135                     mPid, mTid, mPrio, mForApp);
136         }
137 
138         const pid_t mPid;
139         const pid_t mTid;
140         const int32_t mPrio;
141         const bool mForApp;
142     };
143 
144     class PrioConfigEvent : public ConfigEvent {
145     public:
PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio,bool forApp)146         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
147             ConfigEvent(CFG_EVENT_PRIO, true) {
148             mData = new PrioConfigEventData(pid, tid, prio, forApp);
149         }
~PrioConfigEvent()150         virtual ~PrioConfigEvent() {}
151     };
152 
153     class SetParameterConfigEventData : public ConfigEventData {
154     public:
SetParameterConfigEventData(String8 keyValuePairs)155         explicit SetParameterConfigEventData(String8 keyValuePairs) :
156             mKeyValuePairs(keyValuePairs) {}
157 
dump(char * buffer,size_t size)158         virtual  void dump(char *buffer, size_t size) {
159             snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
160         }
161 
162         const String8 mKeyValuePairs;
163     };
164 
165     class SetParameterConfigEvent : public ConfigEvent {
166     public:
SetParameterConfigEvent(String8 keyValuePairs)167         explicit SetParameterConfigEvent(String8 keyValuePairs) :
168             ConfigEvent(CFG_EVENT_SET_PARAMETER) {
169             mData = new SetParameterConfigEventData(keyValuePairs);
170             mWaitStatus = true;
171         }
~SetParameterConfigEvent()172         virtual ~SetParameterConfigEvent() {}
173     };
174 
175     class CreateAudioPatchConfigEventData : public ConfigEventData {
176     public:
CreateAudioPatchConfigEventData(const struct audio_patch patch,audio_patch_handle_t handle)177         CreateAudioPatchConfigEventData(const struct audio_patch patch,
178                                         audio_patch_handle_t handle) :
179             mPatch(patch), mHandle(handle) {}
180 
dump(char * buffer,size_t size)181         virtual  void dump(char *buffer, size_t size) {
182             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
183         }
184 
185         const struct audio_patch mPatch;
186         audio_patch_handle_t mHandle;
187     };
188 
189     class CreateAudioPatchConfigEvent : public ConfigEvent {
190     public:
CreateAudioPatchConfigEvent(const struct audio_patch patch,audio_patch_handle_t handle)191         CreateAudioPatchConfigEvent(const struct audio_patch patch,
192                                     audio_patch_handle_t handle) :
193             ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
194             mData = new CreateAudioPatchConfigEventData(patch, handle);
195             mWaitStatus = true;
196         }
~CreateAudioPatchConfigEvent()197         virtual ~CreateAudioPatchConfigEvent() {}
198     };
199 
200     class ReleaseAudioPatchConfigEventData : public ConfigEventData {
201     public:
ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle)202         explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
203             mHandle(handle) {}
204 
dump(char * buffer,size_t size)205         virtual  void dump(char *buffer, size_t size) {
206             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
207         }
208 
209         audio_patch_handle_t mHandle;
210     };
211 
212     class ReleaseAudioPatchConfigEvent : public ConfigEvent {
213     public:
ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle)214         explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
215             ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
216             mData = new ReleaseAudioPatchConfigEventData(handle);
217             mWaitStatus = true;
218         }
~ReleaseAudioPatchConfigEvent()219         virtual ~ReleaseAudioPatchConfigEvent() {}
220     };
221 
222     class UpdateOutDevicesConfigEventData : public ConfigEventData {
223     public:
UpdateOutDevicesConfigEventData(const DeviceDescriptorBaseVector & outDevices)224         explicit UpdateOutDevicesConfigEventData(const DeviceDescriptorBaseVector& outDevices) :
225             mOutDevices(outDevices) {}
226 
dump(char * buffer,size_t size)227         virtual void dump(char *buffer, size_t size) {
228             snprintf(buffer, size, "Devices: %s", android::toString(mOutDevices).c_str());
229         }
230 
231         DeviceDescriptorBaseVector mOutDevices;
232     };
233 
234     class UpdateOutDevicesConfigEvent : public ConfigEvent {
235     public:
UpdateOutDevicesConfigEvent(const DeviceDescriptorBaseVector & outDevices)236         explicit UpdateOutDevicesConfigEvent(const DeviceDescriptorBaseVector& outDevices) :
237             ConfigEvent(CFG_EVENT_UPDATE_OUT_DEVICE) {
238             mData = new UpdateOutDevicesConfigEventData(outDevices);
239         }
240 
241         virtual ~UpdateOutDevicesConfigEvent();
242     };
243 
244     class PMDeathRecipient : public IBinder::DeathRecipient {
245     public:
PMDeathRecipient(const wp<ThreadBase> & thread)246         explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
~PMDeathRecipient()247         virtual     ~PMDeathRecipient() {}
248 
249         // IBinder::DeathRecipient
250         virtual     void        binderDied(const wp<IBinder>& who);
251 
252     private:
253         DISALLOW_COPY_AND_ASSIGN(PMDeathRecipient);
254 
255         wp<ThreadBase> mThread;
256     };
257 
258     virtual     status_t    initCheck() const = 0;
259 
260                 // static externally-visible
type()261                 type_t      type() const { return mType; }
isDuplicating()262                 bool isDuplicating() const { return (mType == DUPLICATING); }
263 
id()264                 audio_io_handle_t id() const { return mId;}
265 
266                 // dynamic externally-visible
sampleRate()267                 uint32_t    sampleRate() const { return mSampleRate; }
channelMask()268                 audio_channel_mask_t channelMask() const { return mChannelMask; }
format()269                 audio_format_t format() const { return mHALFormat; }
channelCount()270                 uint32_t channelCount() const { return mChannelCount; }
271                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
272                 // and returns the [normal mix] buffer's frame count.
273     virtual     size_t      frameCount() const = 0;
latency_l()274     virtual     uint32_t    latency_l() const { return 0; }
setVolumeForOutput_l(float left __unused,float right __unused)275     virtual     void        setVolumeForOutput_l(float left __unused, float right __unused) const {}
276 
277                 // Return's the HAL's frame count i.e. fast mixer buffer size.
frameCountHAL()278                 size_t      frameCountHAL() const { return mFrameCount; }
279 
frameSize()280                 size_t      frameSize() const { return mFrameSize; }
281 
282     // Should be "virtual status_t requestExitAndWait()" and override same
283     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
284                 void        exit();
285     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
286                                                     status_t& status) = 0;
287     virtual     status_t    setParameters(const String8& keyValuePairs);
288     virtual     String8     getParameters(const String8& keys) = 0;
289     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0,
290                                         audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE) = 0;
291                 // sendConfigEvent_l() must be called with ThreadBase::mLock held
292                 // Can temporarily release the lock if waiting for a reply from
293                 // processConfigEvents_l().
294                 status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
295                 void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0,
296                                               audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE);
297                 void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0,
298                                             audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE);
299                 void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
300                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
301                 status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
302                 status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
303                                                             audio_patch_handle_t *handle);
304                 status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
305                 status_t    sendUpdateOutDeviceConfigEvent(
306                                     const DeviceDescriptorBaseVector& outDevices);
307                 void        processConfigEvents_l();
308     virtual     void        cacheParameters_l() = 0;
309     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
310                                                audio_patch_handle_t *handle) = 0;
311     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
312     virtual     void        updateOutDevices(const DeviceDescriptorBaseVector& outDevices);
313     virtual     void        toAudioPortConfig(struct audio_port_config *config) = 0;
314 
315 
316                 // see note at declaration of mStandby, mOutDevice and mInDevice
standby()317                 bool        standby() const { return mStandby; }
outDeviceTypes()318                 const DeviceTypeSet outDeviceTypes() const {
319                     return getAudioDeviceTypes(mOutDeviceTypeAddrs);
320                 }
inDeviceType()321                 audio_devices_t inDeviceType() const { return mInDeviceTypeAddr.mType; }
getDeviceTypes()322                 DeviceTypeSet getDeviceTypes() const {
323                     return isOutput() ? outDeviceTypes() : DeviceTypeSet({inDeviceType()});
324                 }
325 
outDeviceTypeAddrs()326                 const AudioDeviceTypeAddrVector& outDeviceTypeAddrs() const {
327                     return mOutDeviceTypeAddrs;
328                 }
inDeviceTypeAddr()329                 const AudioDeviceTypeAddr& inDeviceTypeAddr() const {
330                     return mInDeviceTypeAddr;
331                 }
332 
333     virtual     bool        isOutput() const = 0;
334 
335     virtual     sp<StreamHalInterface> stream() const = 0;
336 
337                 sp<EffectHandle> createEffect_l(
338                                     const sp<AudioFlinger::Client>& client,
339                                     const sp<IEffectClient>& effectClient,
340                                     int32_t priority,
341                                     audio_session_t sessionId,
342                                     effect_descriptor_t *desc,
343                                     int *enabled,
344                                     status_t *status /*non-NULL*/,
345                                     bool pinned);
346 
347                 // return values for hasAudioSession (bit field)
348                 enum effect_state {
349                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
350                                             // effect
351                     TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
352                                             // track
353                     FAST_SESSION = 0x4      // the audio session corresponds to at least one
354                                             // fast track
355                 };
356 
357                 // get effect chain corresponding to session Id.
358                 sp<EffectChain> getEffectChain(audio_session_t sessionId);
359                 // same as getEffectChain() but must be called with ThreadBase mutex locked
360                 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
361                 std::vector<int> getEffectIds_l(audio_session_t sessionId);
362                 // add an effect chain to the chain list (mEffectChains)
363     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
364                 // remove an effect chain from the chain list (mEffectChains)
365     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
366                 // lock all effect chains Mutexes. Must be called before releasing the
367                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
368                 // integrity of the chains during the process.
369                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
370                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
371                 // unlock effect chains after process
372                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
373                 // get a copy of mEffectChains vector
getEffectChains_l()374                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
375                 // set audio mode to all effect chains
376                 void setMode(audio_mode_t mode);
377                 // get effect module with corresponding ID on specified audio session
378                 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
379                 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
380                 // add and effect module. Also creates the effect chain is none exists for
381                 // the effects audio session. Only called in a context of moving an effect
382                 // from one thread to another
383                 status_t addEffect_l(const sp< EffectModule>& effect);
384                 // remove and effect module. Also removes the effect chain is this was the last
385                 // effect
386                 void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
387                 // disconnect an effect handle from module and destroy module if last handle
388                 void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
389                 // detach all tracks connected to an auxiliary effect
detachAuxEffect_l(int effectId __unused)390     virtual     void detachAuxEffect_l(int effectId __unused) {}
391                 // returns a combination of:
392                 // - EFFECT_SESSION if effects on this audio session exist in one chain
393                 // - TRACK_SESSION if tracks on this audio session exist
394                 // - FAST_SESSION if fast tracks on this audio session exist
395     virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
hasAudioSession(audio_session_t sessionId)396                 uint32_t hasAudioSession(audio_session_t sessionId) const {
397                     Mutex::Autolock _l(mLock);
398                     return hasAudioSession_l(sessionId);
399                 }
400 
401                 template <typename T>
hasAudioSession_l(audio_session_t sessionId,const T & tracks)402                 uint32_t hasAudioSession_l(audio_session_t sessionId, const T& tracks) const {
403                     uint32_t result = 0;
404                     if (getEffectChain_l(sessionId) != 0) {
405                         result = EFFECT_SESSION;
406                     }
407                     for (size_t i = 0; i < tracks.size(); ++i) {
408                         const sp<TrackBase>& track = tracks[i];
409                         if (sessionId == track->sessionId()
410                                 && !track->isInvalid()       // not yet removed from tracks.
411                                 && !track->isTerminated()) {
412                             result |= TRACK_SESSION;
413                             if (track->isFastTrack()) {
414                                 result |= FAST_SESSION;  // caution, only represents first track.
415                             }
416                             break;
417                         }
418                     }
419                     return result;
420                 }
421 
422                 // the value returned by default implementation is not important as the
423                 // strategy is only meaningful for PlaybackThread which implements this method
getStrategyForSession_l(audio_session_t sessionId __unused)424                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
425                         { return 0; }
426 
427                 // check if some effects must be suspended/restored when an effect is enabled
428                 // or disabled
429                 void checkSuspendOnEffectEnabled(bool enabled,
430                                                  audio_session_t sessionId,
431                                                  bool threadLocked);
432 
433                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
434                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
435 
436                 // Return a reference to a per-thread heap which can be used to allocate IMemory
437                 // objects that will be read-only to client processes, read/write to mediaserver,
438                 // and shared by all client processes of the thread.
439                 // The heap is per-thread rather than common across all threads, because
440                 // clients can't be trusted not to modify the offset of the IMemory they receive.
441                 // If a thread does not have such a heap, this method returns 0.
readOnlyHeap()442                 virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
443 
pipeMemory()444                 virtual sp<IMemory> pipeMemory() const { return 0; }
445 
446                         void systemReady();
447 
448                 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
449                 virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
450                                                                audio_session_t sessionId) = 0;
451 
452                         void        broadcast_l();
453 
isTimestampCorrectionEnabled()454                 virtual bool        isTimestampCorrectionEnabled() const { return false; }
455 
isMsdDevice()456                 bool                isMsdDevice() const { return mIsMsdDevice; }
457 
458                 void                dump(int fd, const Vector<String16>& args);
459 
460                 // deliver stats to mediametrics.
461                 void                sendStatistics(bool force);
462 
463     mutable     Mutex                   mLock;
464 
465                 void onEffectEnable(const sp<EffectModule>& effect);
466                 void onEffectDisable();
467 
468 protected:
469 
470                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
471                 class SuspendedSessionDesc : public RefBase {
472                 public:
SuspendedSessionDesc()473                     SuspendedSessionDesc() : mRefCount(0) {}
474 
475                     int mRefCount;          // number of active suspend requests
476                     effect_uuid_t mType;    // effect type UUID
477                 };
478 
479                 void        acquireWakeLock();
480                 virtual void acquireWakeLock_l();
481                 void        releaseWakeLock();
482                 void        releaseWakeLock_l();
483                 void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
484                 void        getPowerManager_l();
485                 // suspend or restore effects of the specified type (or all if type is NULL)
486                 // on a given session. The number of suspend requests is counted and restore
487                 // occurs when all suspend requests are cancelled.
488                 void setEffectSuspended_l(const effect_uuid_t *type,
489                                           bool suspend,
490                                           audio_session_t sessionId);
491                 // updated mSuspendedSessions when an effect is suspended or restored
492                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
493                                                       bool suspend,
494                                                       audio_session_t sessionId);
495                 // check if some effects must be suspended when an effect chain is added
496                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
497 
498                 // sends the metadata of the active tracks to the HAL
499     virtual     void        updateMetadata_l() = 0;
500 
501                 String16 getWakeLockTag();
502 
preExit()503     virtual     void        preExit() { }
setMasterMono_l(bool mono __unused)504     virtual     void        setMasterMono_l(bool mono __unused) { }
requireMonoBlend()505     virtual     bool        requireMonoBlend() { return false; }
506 
507                             // called within the threadLoop to obtain timestamp from the HAL.
threadloop_getHalTimestamp_l(ExtendedTimestamp * timestamp __unused)508     virtual     status_t    threadloop_getHalTimestamp_l(
509                                     ExtendedTimestamp *timestamp __unused) const {
510                                 return INVALID_OPERATION;
511                             }
512 
dumpInternals_l(int fd __unused,const Vector<String16> & args __unused)513     virtual     void        dumpInternals_l(int fd __unused, const Vector<String16>& args __unused)
514                             { }
dumpTracks_l(int fd __unused,const Vector<String16> & args __unused)515     virtual     void        dumpTracks_l(int fd __unused, const Vector<String16>& args __unused) { }
516 
517 
518     friend class AudioFlinger;      // for mEffectChains
519 
520                 const type_t            mType;
521 
522                 // Used by parameters, config events, addTrack_l, exit
523                 Condition               mWaitWorkCV;
524 
525                 const sp<AudioFlinger>  mAudioFlinger;
526 
527                 // updated by PlaybackThread::readOutputParameters_l() or
528                 // RecordThread::readInputParameters_l()
529                 uint32_t                mSampleRate;
530                 size_t                  mFrameCount;       // output HAL, direct output, record
531                 audio_channel_mask_t    mChannelMask;
532                 uint32_t                mChannelCount;
533                 size_t                  mFrameSize;
534                 // not HAL frame size, this is for output sink (to pipe to fast mixer)
535                 audio_format_t          mFormat;           // Source format for Recording and
536                                                            // Sink format for Playback.
537                                                            // Sink format may be different than
538                                                            // HAL format if Fastmixer is used.
539                 audio_format_t          mHALFormat;
540                 size_t                  mBufferSize;       // HAL buffer size for read() or write()
541                 AudioDeviceTypeAddrVector mOutDeviceTypeAddrs; // output device types and addresses
542                 AudioDeviceTypeAddr       mInDeviceTypeAddr;   // input device type and address
543                 Vector< sp<ConfigEvent> >     mConfigEvents;
544                 Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
545 
546                 // These fields are written and read by thread itself without lock or barrier,
547                 // and read by other threads without lock or barrier via standby(), outDeviceTypes()
548                 // and inDeviceType().
549                 // Because of the absence of a lock or barrier, any other thread that reads
550                 // these fields must use the information in isolation, or be prepared to deal
551                 // with possibility that it might be inconsistent with other information.
552                 bool                    mStandby;     // Whether thread is currently in standby.
553 
554                 struct audio_patch      mPatch;
555 
556                 audio_source_t          mAudioSource;
557 
558                 const audio_io_handle_t mId;
559                 Vector< sp<EffectChain> > mEffectChains;
560 
561                 static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
562                 char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
563                 sp<IPowerManager>       mPowerManager;
564                 sp<IBinder>             mWakeLockToken;
565                 const sp<PMDeathRecipient> mDeathRecipient;
566                 // list of suspended effects per session and per type. The first (outer) vector is
567                 // keyed by session ID, the second (inner) by type UUID timeLow field
568                 // Updated by updateSuspendedSessions_l() only.
569                 KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
570                                         mSuspendedSessions;
571                 // TODO: add comment and adjust size as needed
572                 static const size_t     kLogSize = 4 * 1024;
573                 sp<NBLog::Writer>       mNBLogWriter;
574                 bool                    mSystemReady;
575                 ExtendedTimestamp       mTimestamp;
576                 TimestampVerifier< // For timestamp statistics.
577                         int64_t /* frame count */, int64_t /* time ns */> mTimestampVerifier;
578                 // Timestamp corrected device should be a single device.
579                 audio_devices_t         mTimestampCorrectedDevice = AUDIO_DEVICE_NONE;
580 
581                 // ThreadLoop statistics per iteration.
582                 int64_t                 mLastIoBeginNs = -1;
583                 int64_t                 mLastIoEndNs = -1;
584 
585                 // This should be read under ThreadBase lock (if not on the threadLoop thread).
586                 audio_utils::Statistics<double> mIoJitterMs{0.995 /* alpha */};
587                 audio_utils::Statistics<double> mProcessTimeMs{0.995 /* alpha */};
588                 audio_utils::Statistics<double> mLatencyMs{0.995 /* alpha */};
589 
590                 // Save the last count when we delivered statistics to mediametrics.
591                 int64_t                 mLastRecordedTimestampVerifierN = 0;
592                 int64_t                 mLastRecordedTimeNs = 0;  // BOOTTIME to include suspend.
593 
594                 bool                    mIsMsdDevice = false;
595                 // A condition that must be evaluated by the thread loop has changed and
596                 // we must not wait for async write callback in the thread loop before evaluating it
597                 bool                    mSignalPending;
598 
599 #ifdef TEE_SINK
600                 NBAIO_Tee               mTee;
601 #endif
602                 // ActiveTracks is a sorted vector of track type T representing the
603                 // active tracks of threadLoop() to be considered by the locked prepare portion.
604                 // ActiveTracks should be accessed with the ThreadBase lock held.
605                 //
606                 // During processing and I/O, the threadLoop does not hold the lock;
607                 // hence it does not directly use ActiveTracks.  Care should be taken
608                 // to hold local strong references or defer removal of tracks
609                 // if the threadLoop may still be accessing those tracks due to mix, etc.
610                 //
611                 // This class updates power information appropriately.
612                 //
613 
614                 template <typename T>
615                 class ActiveTracks {
616                 public:
617                     explicit ActiveTracks(SimpleLog *localLog = nullptr)
618                         : mActiveTracksGeneration(0)
619                         , mLastActiveTracksGeneration(0)
620                         , mLocalLog(localLog)
621                     { }
622 
~ActiveTracks()623                     ~ActiveTracks() {
624                         ALOGW_IF(!mActiveTracks.isEmpty(),
625                                 "ActiveTracks should be empty in destructor");
626                     }
627                     // returns the last track added (even though it may have been
628                     // subsequently removed from ActiveTracks).
629                     //
630                     // Used for DirectOutputThread to ensure a flush is called when transitioning
631                     // to a new track (even though it may be on the same session).
632                     // Used for OffloadThread to ensure that volume and mixer state is
633                     // taken from the latest track added.
634                     //
635                     // The latest track is saved with a weak pointer to prevent keeping an
636                     // otherwise useless track alive. Thus the function will return nullptr
637                     // if the latest track has subsequently been removed and destroyed.
getLatest()638                     sp<T> getLatest() {
639                         return mLatestActiveTrack.promote();
640                     }
641 
642                     // SortedVector methods
643                     ssize_t         add(const sp<T> &track);
644                     ssize_t         remove(const sp<T> &track);
size()645                     size_t          size() const {
646                         return mActiveTracks.size();
647                     }
isEmpty()648                     bool            isEmpty() const {
649                         return mActiveTracks.isEmpty();
650                     }
indexOf(const sp<T> & item)651                     ssize_t         indexOf(const sp<T>& item) {
652                         return mActiveTracks.indexOf(item);
653                     }
654                     sp<T>           operator[](size_t index) const {
655                         return mActiveTracks[index];
656                     }
begin()657                     typename SortedVector<sp<T>>::iterator begin() {
658                         return mActiveTracks.begin();
659                     }
end()660                     typename SortedVector<sp<T>>::iterator end() {
661                         return mActiveTracks.end();
662                     }
663 
664                     // Due to Binder recursion optimization, clear() and updatePowerState()
665                     // cannot be called from a Binder thread because they may call back into
666                     // the original calling process (system server) for BatteryNotifier
667                     // (which requires a Java environment that may not be present).
668                     // Hence, call clear() and updatePowerState() only from the
669                     // ThreadBase thread.
670                     void            clear();
671                     // periodically called in the threadLoop() to update power state uids.
672                     void            updatePowerState(sp<ThreadBase> thread, bool force = false);
673 
674                     /** @return true if one or move active tracks was added or removed since the
675                      *          last time this function was called or the vector was created. */
676                     bool            readAndClearHasChanged();
677 
678                 private:
679                     void            logTrack(const char *funcName, const sp<T> &track) const;
680 
getWakeLockUids()681                     SortedVector<uid_t> getWakeLockUids() {
682                         SortedVector<uid_t> wakeLockUids;
683                         for (const sp<T> &track : mActiveTracks) {
684                             wakeLockUids.add(track->uid());
685                         }
686                         return wakeLockUids; // moved by underlying SharedBuffer
687                     }
688 
689                     std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
690                                         mBatteryCounter;
691                     SortedVector<sp<T>> mActiveTracks;
692                     int                 mActiveTracksGeneration;
693                     int                 mLastActiveTracksGeneration;
694                     wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
695                     SimpleLog * const   mLocalLog;
696                     // If the vector has changed since last call to readAndClearHasChanged
697                     bool                mHasChanged = false;
698                 };
699 
700                 SimpleLog mLocalLog;
701 
702 private:
703                 void dumpBase_l(int fd, const Vector<String16>& args);
704                 void dumpEffectChains_l(int fd, const Vector<String16>& args);
705 };
706 
707 class VolumeInterface {
708  public:
709 
~VolumeInterface()710     virtual ~VolumeInterface() {}
711 
712     virtual void        setMasterVolume(float value) = 0;
713     virtual void        setMasterMute(bool muted) = 0;
714     virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
715     virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
716     virtual float       streamVolume(audio_stream_type_t stream) const = 0;
717 
718 };
719 
720 // --- PlaybackThread ---
721 class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
722     public VolumeInterface {
723 public:
724 
725 #include "PlaybackTracks.h"
726 
727     enum mixer_state {
728         MIXER_IDLE,             // no active tracks
729         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
730         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
731         MIXER_DRAIN_TRACK,      // drain currently playing track
732         MIXER_DRAIN_ALL,        // fully drain the hardware
733         // standby mode does not have an enum value
734         // suspend by audio policy manager is orthogonal to mixer state
735     };
736 
737     // retry count before removing active track in case of underrun on offloaded thread:
738     // we need to make sure that AudioTrack client has enough time to send large buffers
739     //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
740     // handled for offloaded tracks
741     static const int8_t kMaxTrackRetriesOffload = 20;
742     static const int8_t kMaxTrackStartupRetriesOffload = 100;
743     static const int8_t kMaxTrackStopRetriesOffload = 2;
744     static constexpr uint32_t kMaxTracksPerUid = 40;
745     static constexpr size_t kMaxTracks = 256;
746 
747     // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise
748     // if delay is greater, the estimated time for timeLoopNextNs is reset.
749     // This allows for catch-up to be done for small delays, while resetting the estimate
750     // for initial conditions or large delays.
751     static const nsecs_t kMaxNextBufferDelayNs = 100000000;
752 
753     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
754                    audio_io_handle_t id, type_t type, bool systemReady);
755     virtual             ~PlaybackThread();
756 
757     // Thread virtuals
758     virtual     bool        threadLoop();
759 
760     // RefBase
761     virtual     void        onFirstRef();
762 
763     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
764                                                        audio_session_t sessionId);
765 
766 protected:
767     // Code snippets that were lifted up out of threadLoop()
768     virtual     void        threadLoop_mix() = 0;
769     virtual     void        threadLoop_sleepTime() = 0;
770     virtual     ssize_t     threadLoop_write();
771     virtual     void        threadLoop_drain();
772     virtual     void        threadLoop_standby();
773     virtual     void        threadLoop_exit();
774     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
775 
776                 // prepareTracks_l reads and writes mActiveTracks, and returns
777                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
778                 // is responsible for clearing or destroying this Vector later on, when it
779                 // is safe to do so. That will drop the final ref count and destroy the tracks.
780     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
781                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
782                 status_t    handleVoipVolume_l(float *volume);
783 
784     // StreamOutHalInterfaceCallback implementation
785     virtual     void        onWriteReady();
786     virtual     void        onDrainReady();
787     virtual     void        onError();
788 
789                 void        resetWriteBlocked(uint32_t sequence);
790                 void        resetDraining(uint32_t sequence);
791 
792     virtual     bool        waitingAsyncCallback();
793     virtual     bool        waitingAsyncCallback_l();
794     virtual     bool        shouldStandby_l();
795     virtual     void        onAddNewTrack_l();
796                 void        onAsyncError(); // error reported by AsyncCallbackThread
797 
798     // ThreadBase virtuals
799     virtual     void        preExit();
800 
keepWakeLock()801     virtual     bool        keepWakeLock() const { return true; }
acquireWakeLock_l()802     virtual     void        acquireWakeLock_l() {
803                                 ThreadBase::acquireWakeLock_l();
804                                 mActiveTracks.updatePowerState(this, true /* force */);
805                             }
806 
807                 void        dumpInternals_l(int fd, const Vector<String16>& args) override;
808                 void        dumpTracks_l(int fd, const Vector<String16>& args) override;
809 
810 public:
811 
initCheck()812     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
813 
814                 // return estimated latency in milliseconds, as reported by HAL
815                 uint32_t    latency() const;
816                 // same, but lock must already be held
817                 uint32_t    latency_l() const override;
818 
819                 // VolumeInterface
820     virtual     void        setMasterVolume(float value);
821     virtual     void        setMasterBalance(float balance);
822     virtual     void        setMasterMute(bool muted);
823     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
824     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
825     virtual     float       streamVolume(audio_stream_type_t stream) const;
826 
827                 void        setVolumeForOutput_l(float left, float right) const override;
828 
829                 sp<Track>   createTrack_l(
830                                 const sp<AudioFlinger::Client>& client,
831                                 audio_stream_type_t streamType,
832                                 const audio_attributes_t& attr,
833                                 uint32_t *sampleRate,
834                                 audio_format_t format,
835                                 audio_channel_mask_t channelMask,
836                                 size_t *pFrameCount,
837                                 size_t *pNotificationFrameCount,
838                                 uint32_t notificationsPerBuffer,
839                                 float speed,
840                                 const sp<IMemory>& sharedBuffer,
841                                 audio_session_t sessionId,
842                                 audio_output_flags_t *flags,
843                                 pid_t creatorPid,
844                                 pid_t tid,
845                                 uid_t uid,
846                                 status_t *status /*non-NULL*/,
847                                 audio_port_handle_t portId);
848 
849                 AudioStreamOut* getOutput() const;
850                 AudioStreamOut* clearOutput();
851                 virtual sp<StreamHalInterface> stream() const;
852 
853                 // a very large number of suspend() will eventually wraparound, but unlikely
suspend()854                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
restore()855                 void        restore()
856                                 {
857                                     // if restore() is done without suspend(), get back into
858                                     // range so that the next suspend() will operate correctly
859                                     if (android_atomic_dec(&mSuspended) <= 0) {
860                                         android_atomic_release_store(0, &mSuspended);
861                                     }
862                                 }
isSuspended()863                 bool        isSuspended() const
864                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
865 
866     virtual     String8     getParameters(const String8& keys);
867     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0,
868                                             audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE);
869                 status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
870                 // Consider also removing and passing an explicit mMainBuffer initialization
871                 // parameter to AF::PlaybackThread::Track::Track().
sinkBuffer()872                 effect_buffer_t *sinkBuffer() const {
873                     return reinterpret_cast<effect_buffer_t *>(mSinkBuffer); };
874 
875     virtual     void detachAuxEffect_l(int effectId);
876                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
877                         int EffectId);
878                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
879                         int EffectId);
880 
881                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
882                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
hasAudioSession_l(audio_session_t sessionId)883                         uint32_t hasAudioSession_l(audio_session_t sessionId) const override {
884                             return ThreadBase::hasAudioSession_l(sessionId, mTracks);
885                         }
886                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
887 
888 
889                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
890                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
891 
892                 // called with AudioFlinger lock held
893                         bool     invalidateTracks_l(audio_stream_type_t streamType);
894                 virtual void     invalidateTracks(audio_stream_type_t streamType);
895 
frameCount()896     virtual     size_t      frameCount() const { return mNormalFrameCount; }
897 
898                 status_t    getTimestamp_l(AudioTimestamp& timestamp);
899 
900                 void        addPatchTrack(const sp<PatchTrack>& track);
901                 void        deletePatchTrack(const sp<PatchTrack>& track);
902 
903     virtual     void        toAudioPortConfig(struct audio_port_config *config);
904 
905                 // Return the asynchronous signal wait time.
computeWaitTimeNs_l()906     virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; }
907 
isOutput()908     virtual     bool        isOutput() const override { return true; }
909 
910                 // returns true if the track is allowed to be added to the thread.
isTrackAllowed_l(audio_channel_mask_t channelMask __unused,audio_format_t format __unused,audio_session_t sessionId __unused,uid_t uid)911     virtual     bool        isTrackAllowed_l(
912                                     audio_channel_mask_t channelMask __unused,
913                                     audio_format_t format __unused,
914                                     audio_session_t sessionId __unused,
915                                     uid_t uid) const {
916                                 return trackCountForUid_l(uid) < PlaybackThread::kMaxTracksPerUid
917                                        && mTracks.size() < PlaybackThread::kMaxTracks;
918                             }
919 
isTimestampCorrectionEnabled()920                 bool        isTimestampCorrectionEnabled() const override {
921                                 return audio_is_output_devices(mTimestampCorrectedDevice)
922                                         && outDeviceTypes().count(mTimestampCorrectedDevice) != 0;
923                             }
924 
925 protected:
926     // updated by readOutputParameters_l()
927     size_t                          mNormalFrameCount;  // normal mixer and effects
928 
929     bool                            mThreadThrottle;     // throttle the thread processing
930     uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
931     uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
932     uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
933 
934     void*                           mSinkBuffer;         // frame size aligned sink buffer
935 
936     // TODO:
937     // Rearrange the buffer info into a struct/class with
938     // clear, copy, construction, destruction methods.
939     //
940     // mSinkBuffer also has associated with it:
941     //
942     // mSinkBufferSize: Sink Buffer Size
943     // mFormat: Sink Buffer Format
944 
945     // Mixer Buffer (mMixerBuffer*)
946     //
947     // In the case of floating point or multichannel data, which is not in the
948     // sink format, it is required to accumulate in a higher precision or greater channel count
949     // buffer before downmixing or data conversion to the sink buffer.
950 
951     // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
952     bool                            mMixerBufferEnabled;
953 
954     // Storage, 32 byte aligned (may make this alignment a requirement later).
955     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
956     void*                           mMixerBuffer;
957 
958     // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
959     size_t                          mMixerBufferSize;
960 
961     // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
962     audio_format_t                  mMixerBufferFormat;
963 
964     // An internal flag set to true by MixerThread::prepareTracks_l()
965     // when mMixerBuffer contains valid data after mixing.
966     bool                            mMixerBufferValid;
967 
968     // Effects Buffer (mEffectsBuffer*)
969     //
970     // In the case of effects data, which is not in the sink format,
971     // it is required to accumulate in a different buffer before data conversion
972     // to the sink buffer.
973 
974     // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
975     bool                            mEffectBufferEnabled;
976 
977     // Storage, 32 byte aligned (may make this alignment a requirement later).
978     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
979     void*                           mEffectBuffer;
980 
981     // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
982     size_t                          mEffectBufferSize;
983 
984     // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
985     audio_format_t                  mEffectBufferFormat;
986 
987     // An internal flag set to true by MixerThread::prepareTracks_l()
988     // when mEffectsBuffer contains valid data after mixing.
989     //
990     // When this is set, all mixer data is routed into the effects buffer
991     // for any processing (including output processing).
992     bool                            mEffectBufferValid;
993 
994     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
995     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
996     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
997     // workaround that restriction.
998     // 'volatile' means accessed via atomic operations and no lock.
999     volatile int32_t                mSuspended;
1000 
1001     int64_t                         mBytesWritten;
1002     int64_t                         mFramesWritten; // not reset on standby
1003     int64_t                         mSuspendedFrames; // not reset on standby
1004 
1005     // mHapticChannelMask and mHapticChannelCount will only be valid when the thread support
1006     // haptic playback.
1007     audio_channel_mask_t            mHapticChannelMask = AUDIO_CHANNEL_NONE;
1008     uint32_t                        mHapticChannelCount = 0;
1009 private:
1010     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
1011     // PlaybackThread needs to find out if master-muted, it checks it's local
1012     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
1013     bool                            mMasterMute;
setMasterMute_l(bool muted)1014                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1015 protected:
1016     ActiveTracks<Track>     mActiveTracks;
1017 
1018     // Time to sleep between cycles when:
1019     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
1020     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
1021     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
1022     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
1023     // No sleep in standby mode; waits on a condition
1024 
1025     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
1026                 void        checkSilentMode_l();
1027 
1028     // Non-trivial for DUPLICATING only
saveOutputTracks()1029     virtual     void        saveOutputTracks() { }
clearOutputTracks()1030     virtual     void        clearOutputTracks() { }
1031 
1032     // Cache various calculated values, at threadLoop() entry and after a parameter change
1033     virtual     void        cacheParameters_l();
1034 
1035     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1036 
1037     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1038                                    audio_patch_handle_t *handle);
1039     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1040 
usesHwAvSync()1041                 bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
1042                                     && mHwSupportsPause
1043                                     && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
1044 
1045                 uint32_t    trackCountForUid_l(uid_t uid) const;
1046 
1047 private:
1048 
1049     friend class AudioFlinger;      // for numerous
1050 
1051     DISALLOW_COPY_AND_ASSIGN(PlaybackThread);
1052 
1053     status_t    addTrack_l(const sp<Track>& track);
1054     bool        destroyTrack_l(const sp<Track>& track);
1055     void        removeTrack_l(const sp<Track>& track);
1056 
1057     void        readOutputParameters_l();
1058     void        updateMetadata_l() final;
1059     virtual void sendMetadataToBackend_l(const StreamOutHalInterface::SourceMetadata& metadata);
1060 
1061     // The Tracks class manages tracks added and removed from the Thread.
1062     template <typename T>
1063     class Tracks {
1064     public:
Tracks(bool saveDeletedTrackIds)1065         Tracks(bool saveDeletedTrackIds) :
1066             mSaveDeletedTrackIds(saveDeletedTrackIds) { }
1067 
1068         // SortedVector methods
add(const sp<T> & track)1069         ssize_t         add(const sp<T> &track) {
1070             const ssize_t index = mTracks.add(track);
1071             LOG_ALWAYS_FATAL_IF(index < 0, "cannot add track");
1072             return index;
1073         }
1074         ssize_t         remove(const sp<T> &track);
size()1075         size_t          size() const {
1076             return mTracks.size();
1077         }
isEmpty()1078         bool            isEmpty() const {
1079             return mTracks.isEmpty();
1080         }
indexOf(const sp<T> & item)1081         ssize_t         indexOf(const sp<T> &item) {
1082             return mTracks.indexOf(item);
1083         }
1084         sp<T>           operator[](size_t index) const {
1085             return mTracks[index];
1086         }
begin()1087         typename SortedVector<sp<T>>::iterator begin() {
1088             return mTracks.begin();
1089         }
end()1090         typename SortedVector<sp<T>>::iterator end() {
1091             return mTracks.end();
1092         }
1093 
processDeletedTrackIds(std::function<void (int)> f)1094         size_t          processDeletedTrackIds(std::function<void(int)> f) {
1095             for (const int trackId : mDeletedTrackIds) {
1096                 f(trackId);
1097             }
1098             return mDeletedTrackIds.size();
1099         }
1100 
clearDeletedTrackIds()1101         void            clearDeletedTrackIds() { mDeletedTrackIds.clear(); }
1102 
1103     private:
1104         // Tracks pending deletion for MIXER type threads
1105         const bool mSaveDeletedTrackIds; // true to enable tracking
1106         std::set<int> mDeletedTrackIds;
1107 
1108         SortedVector<sp<T>> mTracks; // wrapped SortedVector.
1109     };
1110 
1111     Tracks<Track>                   mTracks;
1112 
1113     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
1114     AudioStreamOut                  *mOutput;
1115 
1116     float                           mMasterVolume;
1117     std::atomic<float>              mMasterBalance{};
1118     audio_utils::Balance            mBalance;
1119     int                             mNumWrites;
1120     int                             mNumDelayedWrites;
1121     bool                            mInWrite;
1122 
1123     // FIXME rename these former local variables of threadLoop to standard "m" names
1124     nsecs_t                         mStandbyTimeNs;
1125     size_t                          mSinkBufferSize;
1126 
1127     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
1128     uint32_t                        mActiveSleepTimeUs;
1129     uint32_t                        mIdleSleepTimeUs;
1130 
1131     uint32_t                        mSleepTimeUs;
1132 
1133     // mixer status returned by prepareTracks_l()
1134     mixer_state                     mMixerStatus; // current cycle
1135                                                   // previous cycle when in prepareTracks_l()
1136     mixer_state                     mMixerStatusIgnoringFastTracks;
1137                                                   // FIXME or a separate ready state per track
1138 
1139     // FIXME move these declarations into the specific sub-class that needs them
1140     // MIXER only
1141     uint32_t                        sleepTimeShift;
1142 
1143     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
1144     nsecs_t                         mStandbyDelayNs;
1145 
1146     // MIXER only
1147     nsecs_t                         maxPeriod;
1148 
1149     // DUPLICATING only
1150     uint32_t                        writeFrames;
1151 
1152     size_t                          mBytesRemaining;
1153     size_t                          mCurrentWriteLength;
1154     bool                            mUseAsyncWrite;
1155     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
1156     // incremented each time a write(), a flush() or a standby() occurs.
1157     // Bit 0 is set when a write blocks and indicates a callback is expected.
1158     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
1159     // callbacks are ignored.
1160     uint32_t                        mWriteAckSequence;
1161     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
1162     // incremented each time a drain is requested or a flush() or standby() occurs.
1163     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
1164     // expected.
1165     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
1166     // callbacks are ignored.
1167     uint32_t                        mDrainSequence;
1168     sp<AsyncCallbackThread>         mCallbackThread;
1169 
1170 private:
1171     // The HAL output sink is treated as non-blocking, but current implementation is blocking
1172     sp<NBAIO_Sink>          mOutputSink;
1173     // If a fast mixer is present, the blocking pipe sink, otherwise clear
1174     sp<NBAIO_Sink>          mPipeSink;
1175     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
1176     sp<NBAIO_Sink>          mNormalSink;
1177     uint32_t                mScreenState;   // cached copy of gScreenState
1178     // TODO: add comment and adjust size as needed
1179     static const size_t     kFastMixerLogSize = 8 * 1024;
1180     sp<NBLog::Writer>       mFastMixerNBLogWriter;
1181 
1182     // Downstream patch latency, available if mDownstreamLatencyStatMs.getN() > 0.
1183     audio_utils::Statistics<double> mDownstreamLatencyStatMs{0.999};
1184 
1185 public:
1186     virtual     bool        hasFastMixer() const = 0;
getFastTrackUnderruns(size_t fastIndex __unused)1187     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
1188                                 { FastTrackUnderruns dummy; return dummy; }
1189 
1190 protected:
1191                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
1192                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
1193                 bool        mHwSupportsPause;
1194                 bool        mHwPaused;
1195                 bool        mFlushPending;
1196                 // volumes last sent to audio HAL with stream->setVolume()
1197                 float mLeftVolFloat;
1198                 float mRightVolFloat;
1199 };
1200 
1201 class MixerThread : public PlaybackThread {
1202 public:
1203     MixerThread(const sp<AudioFlinger>& audioFlinger,
1204                 AudioStreamOut* output,
1205                 audio_io_handle_t id,
1206                 bool systemReady,
1207                 type_t type = MIXER);
1208     virtual             ~MixerThread();
1209 
1210     // Thread virtuals
1211 
1212     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1213                                                    status_t& status);
1214 
1215     virtual     bool        isTrackAllowed_l(
1216                                     audio_channel_mask_t channelMask, audio_format_t format,
1217                                     audio_session_t sessionId, uid_t uid) const override;
1218 protected:
1219     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1220     virtual     uint32_t    idleSleepTimeUs() const;
1221     virtual     uint32_t    suspendSleepTimeUs() const;
1222     virtual     void        cacheParameters_l();
1223 
acquireWakeLock_l()1224     virtual void acquireWakeLock_l() {
1225         PlaybackThread::acquireWakeLock_l();
1226         if (hasFastMixer()) {
1227             mFastMixer->setBoottimeOffset(
1228                     mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
1229         }
1230     }
1231 
1232                 void        dumpInternals_l(int fd, const Vector<String16>& args) override;
1233 
1234     // threadLoop snippets
1235     virtual     ssize_t     threadLoop_write();
1236     virtual     void        threadLoop_standby();
1237     virtual     void        threadLoop_mix();
1238     virtual     void        threadLoop_sleepTime();
1239     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1240 
1241     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1242                                    audio_patch_handle_t *handle);
1243     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1244 
1245                 AudioMixer* mAudioMixer;    // normal mixer
1246 private:
1247                 // one-time initialization, no locks required
1248                 sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1249                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1250 
1251                 // contents are not guaranteed to be consistent, no locks required
1252                 FastMixerDumpState mFastMixerDumpState;
1253 #ifdef STATE_QUEUE_DUMP
1254                 StateQueueObserverDump mStateQueueObserverDump;
1255                 StateQueueMutatorDump  mStateQueueMutatorDump;
1256 #endif
1257                 AudioWatchdogDump mAudioWatchdogDump;
1258 
1259                 // accessible only within the threadLoop(), no locks required
1260                 //          mFastMixer->sq()    // for mutating and pushing state
1261                 int32_t     mFastMixerFutex;    // for cold idle
1262 
1263                 std::atomic_bool mMasterMono;
1264 public:
hasFastMixer()1265     virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
getFastTrackUnderruns(size_t fastIndex)1266     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1267                               ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1268                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1269                             }
1270 
threadloop_getHalTimestamp_l(ExtendedTimestamp * timestamp)1271                 status_t    threadloop_getHalTimestamp_l(
1272                                     ExtendedTimestamp *timestamp) const override {
1273                                 if (mNormalSink.get() != nullptr) {
1274                                     return mNormalSink->getTimestamp(*timestamp);
1275                                 }
1276                                 return INVALID_OPERATION;
1277                             }
1278 
1279 protected:
setMasterMono_l(bool mono)1280     virtual     void       setMasterMono_l(bool mono) {
1281                                mMasterMono.store(mono);
1282                                if (mFastMixer != nullptr) { /* hasFastMixer() */
1283                                    mFastMixer->setMasterMono(mMasterMono);
1284                                }
1285                            }
1286                 // the FastMixer performs mono blend if it exists.
1287                 // Blending with limiter is not idempotent,
1288                 // and blending without limiter is idempotent but inefficient to do twice.
requireMonoBlend()1289     virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1290 
setMasterBalance(float balance)1291                 void       setMasterBalance(float balance) override {
1292                                mMasterBalance.store(balance);
1293                                if (hasFastMixer()) {
1294                                    mFastMixer->setMasterBalance(balance);
1295                                }
1296                            }
1297 };
1298 
1299 class DirectOutputThread : public PlaybackThread {
1300 public:
1301 
DirectOutputThread(const sp<AudioFlinger> & audioFlinger,AudioStreamOut * output,audio_io_handle_t id,bool systemReady)1302     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1303                        audio_io_handle_t id, bool systemReady)
1304         : DirectOutputThread(audioFlinger, output, id, DIRECT, systemReady) { }
1305 
1306     virtual                 ~DirectOutputThread();
1307 
1308                 status_t    selectPresentation(int presentationId, int programId);
1309 
1310     // Thread virtuals
1311 
1312     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1313                                                    status_t& status);
1314 
1315     virtual     void        flushHw_l();
1316 
1317                 void        setMasterBalance(float balance) override;
1318 
1319 protected:
1320     virtual     uint32_t    activeSleepTimeUs() const;
1321     virtual     uint32_t    idleSleepTimeUs() const;
1322     virtual     uint32_t    suspendSleepTimeUs() const;
1323     virtual     void        cacheParameters_l();
1324 
1325                 void        dumpInternals_l(int fd, const Vector<String16>& args) override;
1326 
1327     // threadLoop snippets
1328     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1329     virtual     void        threadLoop_mix();
1330     virtual     void        threadLoop_sleepTime();
1331     virtual     void        threadLoop_exit();
1332     virtual     bool        shouldStandby_l();
1333 
1334     virtual     void        onAddNewTrack_l();
1335 
1336     bool mVolumeShaperActive = false;
1337 
1338     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1339                        audio_io_handle_t id, ThreadBase::type_t type, bool systemReady);
1340     void processVolume_l(Track *track, bool lastTrack);
1341 
1342     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1343     sp<Track>               mActiveTrack;
1344 
1345     wp<Track>               mPreviousTrack;         // used to detect track switch
1346 
1347     // This must be initialized for initial condition of mMasterBalance = 0 (disabled).
1348     float                   mMasterBalanceLeft = 1.f;
1349     float                   mMasterBalanceRight = 1.f;
1350 
1351 public:
hasFastMixer()1352     virtual     bool        hasFastMixer() const { return false; }
1353 
1354     virtual     int64_t     computeWaitTimeNs_l() const override;
1355 
threadloop_getHalTimestamp_l(ExtendedTimestamp * timestamp)1356     status_t    threadloop_getHalTimestamp_l(ExtendedTimestamp *timestamp) const override {
1357                     // For DIRECT and OFFLOAD threads, query the output sink directly.
1358                     if (mOutput != nullptr) {
1359                         uint64_t uposition64;
1360                         struct timespec time;
1361                         if (mOutput->getPresentationPosition(
1362                                 &uposition64, &time) == OK) {
1363                             timestamp->mPosition[ExtendedTimestamp::LOCATION_KERNEL]
1364                                     = (int64_t)uposition64;
1365                             timestamp->mTimeNs[ExtendedTimestamp::LOCATION_KERNEL]
1366                                     = audio_utils_ns_from_timespec(&time);
1367                             return NO_ERROR;
1368                         }
1369                     }
1370                     return INVALID_OPERATION;
1371                 }
1372 };
1373 
1374 class OffloadThread : public DirectOutputThread {
1375 public:
1376 
1377     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1378                   audio_io_handle_t id, bool systemReady);
~OffloadThread()1379     virtual                 ~OffloadThread() {};
1380     virtual     void        flushHw_l();
1381 
1382 protected:
1383     // threadLoop snippets
1384     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1385     virtual     void        threadLoop_exit();
1386 
1387     virtual     bool        waitingAsyncCallback();
1388     virtual     bool        waitingAsyncCallback_l();
1389     virtual     void        invalidateTracks(audio_stream_type_t streamType);
1390 
keepWakeLock()1391     virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1392 
1393 private:
1394     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1395     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1396     bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1397     uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1398                                           // used and valid only during underrun.  ~0 if
1399                                           // no underrun has occurred during playback and
1400                                           // is not reset on standby.
1401 };
1402 
1403 class AsyncCallbackThread : public Thread {
1404 public:
1405 
1406     explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1407 
1408     virtual             ~AsyncCallbackThread();
1409 
1410     // Thread virtuals
1411     virtual bool        threadLoop();
1412 
1413     // RefBase
1414     virtual void        onFirstRef();
1415 
1416             void        exit();
1417             void        setWriteBlocked(uint32_t sequence);
1418             void        resetWriteBlocked();
1419             void        setDraining(uint32_t sequence);
1420             void        resetDraining();
1421             void        setAsyncError();
1422 
1423 private:
1424     const wp<PlaybackThread>   mPlaybackThread;
1425     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1426     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1427     // to indicate that the callback has been received via resetWriteBlocked()
1428     uint32_t                   mWriteAckSequence;
1429     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1430     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1431     // to indicate that the callback has been received via resetDraining()
1432     uint32_t                   mDrainSequence;
1433     Condition                  mWaitWorkCV;
1434     Mutex                      mLock;
1435     bool                       mAsyncError;
1436 };
1437 
1438 class DuplicatingThread : public MixerThread {
1439 public:
1440     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1441                       audio_io_handle_t id, bool systemReady);
1442     virtual                 ~DuplicatingThread();
1443 
1444     // Thread virtuals
1445                 void        addOutputTrack(MixerThread* thread);
1446                 void        removeOutputTrack(MixerThread* thread);
waitTimeMs()1447                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1448 
1449                 void        sendMetadataToBackend_l(
1450                         const StreamOutHalInterface::SourceMetadata& metadata) override;
1451 protected:
1452     virtual     uint32_t    activeSleepTimeUs() const;
1453                 void        dumpInternals_l(int fd, const Vector<String16>& args) override;
1454 
1455 private:
1456                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1457 protected:
1458     // threadLoop snippets
1459     virtual     void        threadLoop_mix();
1460     virtual     void        threadLoop_sleepTime();
1461     virtual     ssize_t     threadLoop_write();
1462     virtual     void        threadLoop_standby();
1463     virtual     void        cacheParameters_l();
1464 
1465 private:
1466     // called from threadLoop, addOutputTrack, removeOutputTrack
1467     virtual     void        updateWaitTime_l();
1468 protected:
1469     virtual     void        saveOutputTracks();
1470     virtual     void        clearOutputTracks();
1471 private:
1472 
1473                 uint32_t    mWaitTimeMs;
1474     SortedVector < sp<OutputTrack> >  outputTracks;
1475     SortedVector < sp<OutputTrack> >  mOutputTracks;
1476 public:
hasFastMixer()1477     virtual     bool        hasFastMixer() const { return false; }
threadloop_getHalTimestamp_l(ExtendedTimestamp * timestamp)1478                 status_t    threadloop_getHalTimestamp_l(
1479                                     ExtendedTimestamp *timestamp) const override {
1480         if (mOutputTracks.size() > 0) {
1481             // forward the first OutputTrack's kernel information for timestamp.
1482             const ExtendedTimestamp trackTimestamp =
1483                     mOutputTracks[0]->getClientProxyTimestamp();
1484             if (trackTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] > 0) {
1485                 timestamp->mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] =
1486                         trackTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL];
1487                 timestamp->mPosition[ExtendedTimestamp::LOCATION_KERNEL] =
1488                         trackTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL];
1489                 return OK;  // discard server timestamp - that's ignored.
1490             }
1491         }
1492         return INVALID_OPERATION;
1493     }
1494 };
1495 
1496 // record thread
1497 class RecordThread : public ThreadBase
1498 {
1499 public:
1500 
1501     class RecordTrack;
1502 
1503     /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1504      * RecordThread.  It maintains local state on the relative position of the read
1505      * position of the RecordTrack compared with the RecordThread.
1506      */
1507     class ResamplerBufferProvider : public AudioBufferProvider
1508     {
1509     public:
ResamplerBufferProvider(RecordTrack * recordTrack)1510         explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1511             mRecordTrack(recordTrack),
1512             mRsmpInUnrel(0), mRsmpInFront(0) { }
~ResamplerBufferProvider()1513         virtual ~ResamplerBufferProvider() { }
1514 
1515         // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1516         // skipping any previous data read from the hal.
1517         virtual void reset();
1518 
1519         /* Synchronizes RecordTrack position with the RecordThread.
1520          * Calculates available frames and handle overruns if the RecordThread
1521          * has advanced faster than the ResamplerBufferProvider has retrieved data.
1522          * TODO: why not do this for every getNextBuffer?
1523          *
1524          * Parameters
1525          * framesAvailable:  pointer to optional output size_t to store record track
1526          *                   frames available.
1527          *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1528          */
1529 
1530         virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1531 
1532         // AudioBufferProvider interface
1533         virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1534         virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1535     private:
1536         RecordTrack * const mRecordTrack;
1537         size_t              mRsmpInUnrel;   // unreleased frames remaining from
1538                                             // most recent getNextBuffer
1539                                             // for debug only
1540         int32_t             mRsmpInFront;   // next available frame
1541                                             // rolling counter that is never cleared
1542     };
1543 
1544 #include "RecordTracks.h"
1545 
1546             RecordThread(const sp<AudioFlinger>& audioFlinger,
1547                     AudioStreamIn *input,
1548                     audio_io_handle_t id,
1549                     bool systemReady
1550                     );
1551             virtual     ~RecordThread();
1552 
1553     // no addTrack_l ?
1554     void        destroyTrack_l(const sp<RecordTrack>& track);
1555     void        removeTrack_l(const sp<RecordTrack>& track);
1556 
1557     // Thread virtuals
1558     virtual bool        threadLoop();
1559     virtual void        preExit();
1560 
1561     // RefBase
1562     virtual void        onFirstRef();
1563 
initCheck()1564     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1565 
readOnlyHeap()1566     virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1567 
pipeMemory()1568     virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1569 
1570             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1571                     const sp<AudioFlinger::Client>& client,
1572                     const audio_attributes_t& attr,
1573                     uint32_t *pSampleRate,
1574                     audio_format_t format,
1575                     audio_channel_mask_t channelMask,
1576                     size_t *pFrameCount,
1577                     audio_session_t sessionId,
1578                     size_t *pNotificationFrameCount,
1579                     pid_t creatorPid,
1580                     uid_t uid,
1581                     audio_input_flags_t *flags,
1582                     pid_t tid,
1583                     status_t *status /*non-NULL*/,
1584                     audio_port_handle_t portId,
1585                     const String16& opPackageName);
1586 
1587             status_t    start(RecordTrack* recordTrack,
1588                               AudioSystem::sync_event_t event,
1589                               audio_session_t triggerSession);
1590 
1591             // ask the thread to stop the specified track, and
1592             // return true if the caller should then do it's part of the stopping process
1593             bool        stop(RecordTrack* recordTrack);
1594 
1595             AudioStreamIn* clearInput();
1596             virtual sp<StreamHalInterface> stream() const;
1597 
1598 
1599     virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1600                                                status_t& status);
cacheParameters_l()1601     virtual void        cacheParameters_l() {}
1602     virtual String8     getParameters(const String8& keys);
1603     virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0,
1604                                         audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE);
1605     virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1606                                            audio_patch_handle_t *handle);
1607     virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1608             void        updateOutDevices(const DeviceDescriptorBaseVector& outDevices) override;
1609 
1610             void        addPatchTrack(const sp<PatchRecord>& record);
1611             void        deletePatchTrack(const sp<PatchRecord>& record);
1612 
1613             void        readInputParameters_l();
1614     virtual uint32_t    getInputFramesLost();
1615 
1616     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1617     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
hasAudioSession_l(audio_session_t sessionId)1618             uint32_t hasAudioSession_l(audio_session_t sessionId) const override {
1619                          return ThreadBase::hasAudioSession_l(sessionId, mTracks);
1620                      }
1621 
1622             // Return the set of unique session IDs across all tracks.
1623             // The keys are the session IDs, and the associated values are meaningless.
1624             // FIXME replace by Set [and implement Bag/Multiset for other uses].
1625             KeyedVector<audio_session_t, bool> sessionIds() const;
1626 
1627     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1628     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1629 
1630     static void syncStartEventCallback(const wp<SyncEvent>& event);
1631 
frameCount()1632     virtual size_t      frameCount() const { return mFrameCount; }
hasFastCapture()1633             bool        hasFastCapture() const { return mFastCapture != 0; }
1634     virtual void        toAudioPortConfig(struct audio_port_config *config);
1635 
1636     virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1637                                                    audio_session_t sessionId);
1638 
acquireWakeLock_l()1639     virtual void        acquireWakeLock_l() {
1640                             ThreadBase::acquireWakeLock_l();
1641                             mActiveTracks.updatePowerState(this, true /* force */);
1642                         }
isOutput()1643     virtual bool        isOutput() const override { return false; }
1644 
1645             void        checkBtNrec();
1646 
1647             // Sets the UID records silence
1648             void        setRecordSilenced(uid_t uid, bool silenced);
1649 
1650             status_t    getActiveMicrophones(std::vector<media::MicrophoneInfo>* activeMicrophones);
1651 
1652             status_t    setPreferredMicrophoneDirection(audio_microphone_direction_t direction);
1653             status_t    setPreferredMicrophoneFieldDimension(float zoom);
1654 
1655             void        updateMetadata_l() override;
1656 
fastTrackAvailable()1657             bool        fastTrackAvailable() const { return mFastTrackAvail; }
1658 
isTimestampCorrectionEnabled()1659             bool        isTimestampCorrectionEnabled() const override {
1660                             // checks popcount for exactly one device.
1661                             return audio_is_input_device(mTimestampCorrectedDevice)
1662                                     && inDeviceType() == mTimestampCorrectedDevice;
1663                         }
1664 
1665 protected:
1666             void        dumpInternals_l(int fd, const Vector<String16>& args) override;
1667             void        dumpTracks_l(int fd, const Vector<String16>& args) override;
1668 
1669 private:
1670             // Enter standby if not already in standby, and set mStandby flag
1671             void    standbyIfNotAlreadyInStandby();
1672 
1673             // Call the HAL standby method unconditionally, and don't change mStandby flag
1674             void    inputStandBy();
1675 
1676             void    checkBtNrec_l();
1677 
1678             AudioStreamIn                       *mInput;
1679             Source                              *mSource;
1680             SortedVector < sp<RecordTrack> >    mTracks;
1681             // mActiveTracks has dual roles:  it indicates the current active track(s), and
1682             // is used together with mStartStopCond to indicate start()/stop() progress
1683             ActiveTracks<RecordTrack>           mActiveTracks;
1684 
1685             Condition                           mStartStopCond;
1686 
1687             // resampler converts input at HAL Hz to output at AudioRecord client Hz
1688             void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1689             size_t                              mRsmpInFrames;  // size of resampler input in frames
1690             size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1691             size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1692 
1693             // rolling index that is never cleared
1694             int32_t                             mRsmpInRear;    // last filled frame + 1
1695 
1696             // For dumpsys
1697             const sp<MemoryDealer>              mReadOnlyHeap;
1698 
1699             // one-time initialization, no locks required
1700             sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1701                                                                 // a fast capture
1702 
1703             // FIXME audio watchdog thread
1704 
1705             // contents are not guaranteed to be consistent, no locks required
1706             FastCaptureDumpState                mFastCaptureDumpState;
1707 #ifdef STATE_QUEUE_DUMP
1708             // FIXME StateQueue observer and mutator dump fields
1709 #endif
1710             // FIXME audio watchdog dump
1711 
1712             // accessible only within the threadLoop(), no locks required
1713             //          mFastCapture->sq()      // for mutating and pushing state
1714             int32_t     mFastCaptureFutex;      // for cold idle
1715 
1716             // The HAL input source is treated as non-blocking,
1717             // but current implementation is blocking
1718             sp<NBAIO_Source>                    mInputSource;
1719             // The source for the normal capture thread to read from: mInputSource or mPipeSource
1720             sp<NBAIO_Source>                    mNormalSource;
1721             // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1722             // otherwise clear
1723             sp<NBAIO_Sink>                      mPipeSink;
1724             // If a fast capture is present, the non-blocking pipe source read by normal thread,
1725             // otherwise clear
1726             sp<NBAIO_Source>                    mPipeSource;
1727             // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1728             size_t                              mPipeFramesP2;
1729             // If a fast capture is present, the Pipe as IMemory, otherwise clear
1730             sp<IMemory>                         mPipeMemory;
1731 
1732             // TODO: add comment and adjust size as needed
1733             static const size_t                 kFastCaptureLogSize = 4 * 1024;
1734             sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1735 
1736             bool                                mFastTrackAvail;    // true if fast track available
1737             // common state to all record threads
1738             std::atomic_bool                    mBtNrecSuspended;
1739 
1740             int64_t                             mFramesRead = 0;    // continuous running counter.
1741 
1742             DeviceDescriptorBaseVector          mOutDevices;
1743 };
1744 
1745 class MmapThread : public ThreadBase
1746 {
1747  public:
1748 
1749 #include "MmapTracks.h"
1750 
1751     MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1752                AudioHwDevice *hwDev, sp<StreamHalInterface> stream, bool systemReady);
1753     virtual     ~MmapThread();
1754 
1755     virtual     void        configure(const audio_attributes_t *attr,
1756                                       audio_stream_type_t streamType,
1757                                       audio_session_t sessionId,
1758                                       const sp<MmapStreamCallback>& callback,
1759                                       audio_port_handle_t deviceId,
1760                                       audio_port_handle_t portId);
1761 
1762                 void        disconnect();
1763 
1764     // MmapStreamInterface
1765     status_t createMmapBuffer(int32_t minSizeFrames,
1766                                       struct audio_mmap_buffer_info *info);
1767     status_t getMmapPosition(struct audio_mmap_position *position);
1768     status_t start(const AudioClient& client, audio_port_handle_t *handle);
1769     status_t stop(audio_port_handle_t handle);
1770     status_t standby();
1771 
1772     // RefBase
1773     virtual     void        onFirstRef();
1774 
1775     // Thread virtuals
1776     virtual     bool        threadLoop();
1777 
1778     virtual     void        threadLoop_exit();
1779     virtual     void        threadLoop_standby();
shouldStandby_l()1780     virtual     bool        shouldStandby_l() { return false; }
1781     virtual     status_t    exitStandby();
1782 
initCheck()1783     virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
frameCount()1784     virtual     size_t      frameCount() const { return mFrameCount; }
1785     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1786                                                     status_t& status);
1787     virtual     String8     getParameters(const String8& keys);
1788     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0,
1789                                             audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE);
1790                 void        readHalParameters_l();
cacheParameters_l()1791     virtual     void        cacheParameters_l() {}
1792     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1793                                                audio_patch_handle_t *handle);
1794     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1795     virtual     void        toAudioPortConfig(struct audio_port_config *config);
1796 
stream()1797     virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
1798     virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
1799     virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
1800     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1801                                                                audio_session_t sessionId);
1802 
hasAudioSession_l(audio_session_t sessionId)1803                 uint32_t    hasAudioSession_l(audio_session_t sessionId) const override {
1804                                 // Note: using mActiveTracks as no mTracks here.
1805                                 return ThreadBase::hasAudioSession_l(sessionId, mActiveTracks);
1806                             }
1807     virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
1808     virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
1809 
checkSilentMode_l()1810     virtual     void        checkSilentMode_l() {}
processVolume_l()1811     virtual     void        processVolume_l() {}
1812                 void        checkInvalidTracks_l();
1813 
streamType()1814     virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
1815 
invalidateTracks(audio_stream_type_t streamType __unused)1816     virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
1817 
1818                 // Sets the UID records silence
setRecordSilenced(uid_t uid __unused,bool silenced __unused)1819     virtual     void        setRecordSilenced(uid_t uid __unused, bool silenced __unused) {}
1820 
1821  protected:
1822                 void        dumpInternals_l(int fd, const Vector<String16>& args) override;
1823                 void        dumpTracks_l(int fd, const Vector<String16>& args) override;
1824 
1825                 /**
1826                  * @brief mDeviceId  current device port unique identifier
1827                  */
1828                 audio_port_handle_t     mDeviceId = AUDIO_PORT_HANDLE_NONE;
1829 
1830                 audio_attributes_t      mAttr;
1831                 audio_session_t         mSessionId;
1832                 audio_port_handle_t     mPortId;
1833 
1834                 wp<MmapStreamCallback>  mCallback;
1835                 sp<StreamHalInterface>  mHalStream;
1836                 sp<DeviceHalInterface>  mHalDevice;
1837                 AudioHwDevice* const    mAudioHwDev;
1838                 ActiveTracks<MmapTrack> mActiveTracks;
1839                 float                   mHalVolFloat;
1840 
1841                 int32_t                 mNoCallbackWarningCount;
1842      static     constexpr int32_t       kMaxNoCallbackWarnings = 5;
1843 };
1844 
1845 class MmapPlaybackThread : public MmapThread, public VolumeInterface
1846 {
1847 
1848 public:
1849     MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1850                        AudioHwDevice *hwDev, AudioStreamOut *output, bool systemReady);
~MmapPlaybackThread()1851     virtual     ~MmapPlaybackThread() {}
1852 
1853     virtual     void        configure(const audio_attributes_t *attr,
1854                                       audio_stream_type_t streamType,
1855                                       audio_session_t sessionId,
1856                                       const sp<MmapStreamCallback>& callback,
1857                                       audio_port_handle_t deviceId,
1858                                       audio_port_handle_t portId);
1859 
1860                 AudioStreamOut* clearOutput();
1861 
1862                 // VolumeInterface
1863     virtual     void        setMasterVolume(float value);
1864     virtual     void        setMasterMute(bool muted);
1865     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
1866     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
1867     virtual     float       streamVolume(audio_stream_type_t stream) const;
1868 
setMasterMute_l(bool muted)1869                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1870 
1871     virtual     void        invalidateTracks(audio_stream_type_t streamType);
1872 
streamType()1873     virtual     audio_stream_type_t streamType() { return mStreamType; }
1874     virtual     void        checkSilentMode_l();
1875                 void        processVolume_l() override;
1876 
isOutput()1877     virtual     bool        isOutput() const override { return true; }
1878 
1879                 void        updateMetadata_l() override;
1880 
1881     virtual     void        toAudioPortConfig(struct audio_port_config *config);
1882 
1883 protected:
1884                 void        dumpInternals_l(int fd, const Vector<String16>& args) override;
1885 
1886                 audio_stream_type_t         mStreamType;
1887                 float                       mMasterVolume;
1888                 float                       mStreamVolume;
1889                 bool                        mMasterMute;
1890                 bool                        mStreamMute;
1891                 AudioStreamOut*             mOutput;
1892 };
1893 
1894 class MmapCaptureThread : public MmapThread
1895 {
1896 
1897 public:
1898     MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1899                       AudioHwDevice *hwDev, AudioStreamIn *input, bool systemReady);
~MmapCaptureThread()1900     virtual     ~MmapCaptureThread() {}
1901 
1902                 AudioStreamIn* clearInput();
1903 
1904                 status_t       exitStandby() override;
isOutput()1905     virtual     bool           isOutput() const override { return false; }
1906 
1907                 void           updateMetadata_l() override;
1908                 void           processVolume_l() override;
1909                 void           setRecordSilenced(uid_t uid, bool silenced) override;
1910 
1911     virtual     void           toAudioPortConfig(struct audio_port_config *config);
1912 
1913 protected:
1914 
1915                 AudioStreamIn*  mInput;
1916 };
1917