1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.server.wm;
18 
19 import static android.view.WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;
20 import static android.view.WindowManager.LayoutParams.FLAG_SCALED;
21 import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY;
22 import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
23 import static android.view.WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
24 import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD;
25 import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
26 import static android.view.WindowManager.TRANSIT_NONE;
27 
28 import static com.android.server.policy.WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM;
29 import static com.android.server.policy.WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER;
30 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;
31 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT_REPEATS;
32 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;
33 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STARTING_WINDOW;
34 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STARTING_WINDOW_VERBOSE;
35 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_VISIBILITY;
36 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_CROP;
37 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_LIGHT_TRANSACTIONS;
38 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_SURFACE_ALLOC;
39 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS;
40 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
41 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
42 import static com.android.server.wm.WindowManagerService.TYPE_LAYER_MULTIPLIER;
43 import static com.android.server.wm.WindowManagerService.logWithStack;
44 import static com.android.server.wm.WindowStateAnimatorProto.DRAW_STATE;
45 import static com.android.server.wm.WindowStateAnimatorProto.LAST_CLIP_RECT;
46 import static com.android.server.wm.WindowStateAnimatorProto.SURFACE;
47 import static com.android.server.wm.WindowStateAnimatorProto.SYSTEM_DECOR_RECT;
48 import static com.android.server.wm.WindowSurfacePlacer.SET_ORIENTATION_CHANGE_COMPLETE;
49 
50 import android.content.Context;
51 import android.graphics.Matrix;
52 import android.graphics.PixelFormat;
53 import android.graphics.Point;
54 import android.graphics.Rect;
55 import android.graphics.Region;
56 import android.os.Debug;
57 import android.os.Trace;
58 import android.util.Slog;
59 import android.util.proto.ProtoOutputStream;
60 import android.view.DisplayInfo;
61 import android.view.Surface.OutOfResourcesException;
62 import android.view.SurfaceControl;
63 import android.view.WindowManager;
64 import android.view.WindowManager.LayoutParams;
65 import android.view.animation.Animation;
66 import android.view.animation.AnimationUtils;
67 
68 import com.android.server.policy.WindowManagerPolicy;
69 
70 import java.io.PrintWriter;
71 
72 /**
73  * Keep track of animations and surface operations for a single WindowState.
74  **/
75 class WindowStateAnimator {
76     static final String TAG = TAG_WITH_CLASS_NAME ? "WindowStateAnimator" : TAG_WM;
77     static final int WINDOW_FREEZE_LAYER = TYPE_LAYER_MULTIPLIER * 200;
78     static final int PRESERVED_SURFACE_LAYER = 1;
79 
80     /**
81      * Mode how the window gets clipped by the stack bounds during an animation: The clipping should
82      * be applied after applying the animation transformation, i.e. the stack bounds don't move
83      * during the animation.
84      */
85     static final int STACK_CLIP_AFTER_ANIM = 0;
86 
87     /**
88      * Mode how the window gets clipped by the stack bounds: The clipping should be applied before
89      * applying the animation transformation, i.e. the stack bounds move with the window.
90      */
91     static final int STACK_CLIP_BEFORE_ANIM = 1;
92 
93     /**
94      * Mode how window gets clipped by the stack bounds during an animation: Don't clip the window
95      * by the stack bounds.
96      */
97     static final int STACK_CLIP_NONE = 2;
98 
99     // Unchanging local convenience fields.
100     final WindowManagerService mService;
101     final WindowState mWin;
102     final WindowAnimator mAnimator;
103     final Session mSession;
104     final WindowManagerPolicy mPolicy;
105     final Context mContext;
106     final boolean mIsWallpaper;
107     private final WallpaperController mWallpaperControllerLocked;
108 
109     boolean mAnimationIsEntrance;
110 
111     /**
112      * Set when we have changed the size of the surface, to know that
113      * we must tell them application to resize (and thus redraw itself).
114      */
115     boolean mSurfaceResized;
116     /**
117      * Whether we should inform the client on next relayoutWindow that
118      * the surface has been resized since last time.
119      */
120     boolean mReportSurfaceResized;
121     WindowSurfaceController mSurfaceController;
122     private WindowSurfaceController mPendingDestroySurface;
123 
124     /**
125      * Set if the client has asked that the destroy of its surface be delayed
126      * until it explicitly says it is okay.
127      */
128     boolean mSurfaceDestroyDeferred;
129 
130     private boolean mDestroyPreservedSurfaceUponRedraw;
131     float mShownAlpha = 0;
132     float mAlpha = 0;
133     float mLastAlpha = 0;
134 
135     Rect mTmpClipRect = new Rect();
136     Rect mLastClipRect = new Rect();
137     Rect mLastFinalClipRect = new Rect();
138     Rect mTmpStackBounds = new Rect();
139     private Rect mTmpAnimatingBounds = new Rect();
140     private Rect mTmpSourceBounds = new Rect();
141 
142     /**
143      * This is rectangle of the window's surface that is not covered by
144      * system decorations.
145      */
146     private final Rect mSystemDecorRect = new Rect();
147 
148     float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1;
149     private float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1;
150 
151     boolean mHaveMatrix;
152 
153     // Set to true if, when the window gets displayed, it should perform
154     // an enter animation.
155     boolean mEnterAnimationPending;
156 
157     /** Used to indicate that this window is undergoing an enter animation. Used for system
158      * windows to make the callback to View.dispatchOnWindowShownCallback(). Set when the
159      * window is first added or shown, cleared when the callback has been made. */
160     boolean mEnteringAnimation;
161 
162     private final SurfaceControl.Transaction mTmpTransaction = new SurfaceControl.Transaction();
163 
164     /** The pixel format of the underlying SurfaceControl */
165     int mSurfaceFormat;
166 
167     /** This is set when there is no Surface */
168     static final int NO_SURFACE = 0;
169     /** This is set after the Surface has been created but before the window has been drawn. During
170      * this time the surface is hidden. */
171     static final int DRAW_PENDING = 1;
172     /** This is set after the window has finished drawing for the first time but before its surface
173      * is shown.  The surface will be displayed when the next layout is run. */
174     static final int COMMIT_DRAW_PENDING = 2;
175     /** This is set during the time after the window's drawing has been committed, and before its
176      * surface is actually shown.  It is used to delay showing the surface until all windows in a
177      * token are ready to be shown. */
178     static final int READY_TO_SHOW = 3;
179     /** Set when the window has been shown in the screen the first time. */
180     static final int HAS_DRAWN = 4;
181 
drawStateToString()182     String drawStateToString() {
183         switch (mDrawState) {
184             case NO_SURFACE: return "NO_SURFACE";
185             case DRAW_PENDING: return "DRAW_PENDING";
186             case COMMIT_DRAW_PENDING: return "COMMIT_DRAW_PENDING";
187             case READY_TO_SHOW: return "READY_TO_SHOW";
188             case HAS_DRAWN: return "HAS_DRAWN";
189             default: return Integer.toString(mDrawState);
190         }
191     }
192     int mDrawState;
193 
194     /** Was this window last hidden? */
195     boolean mLastHidden;
196 
197     int mAttrType;
198 
199     boolean mForceScaleUntilResize;
200 
201     // WindowState.mHScale and WindowState.mVScale contain the
202     // scale according to client specified layout parameters (e.g.
203     // one layout size, with another surface size, creates such scaling).
204     // Here we track an additional scaling factor used to follow stack
205     // scaling (as in the case of the Pinned stack animation).
206     float mExtraHScale = (float) 1.0;
207     float mExtraVScale = (float) 1.0;
208 
209     // An offset in pixel of the surface contents from the window position. Used for Wallpaper
210     // to provide the effect of scrolling within a large surface. We just use these values as
211     // a cache.
212     int mXOffset = 0;
213     int mYOffset = 0;
214 
215     /**
216      * A flag to determine if the WSA needs to offset its position to compensate for the stack's
217      * position update before the WSA surface has resized.
218      */
219     private boolean mOffsetPositionForStackResize;
220 
221     private final Rect mTmpSize = new Rect();
222 
223     private final SurfaceControl.Transaction mReparentTransaction = new SurfaceControl.Transaction();
224 
225     // Used to track whether we have called detach children on the way to invisibility, in which
226     // case we need to give the client a new Surface if it lays back out to a visible state.
227     boolean mChildrenDetached = false;
228 
229     // Set to true after the first frame of the Pinned stack animation
230     // and reset after the last to ensure we only reset mForceScaleUntilResize
231     // once per animation.
232     boolean mPipAnimationStarted = false;
233 
234     private final Point mTmpPos = new Point();
235 
WindowStateAnimator(final WindowState win)236     WindowStateAnimator(final WindowState win) {
237         final WindowManagerService service = win.mWmService;
238 
239         mService = service;
240         mAnimator = service.mAnimator;
241         mPolicy = service.mPolicy;
242         mContext = service.mContext;
243 
244         mWin = win;
245         mSession = win.mSession;
246         mAttrType = win.mAttrs.type;
247         mIsWallpaper = win.mIsWallpaper;
248         mWallpaperControllerLocked = win.getDisplayContent().mWallpaperController;
249     }
250 
onAnimationFinished()251     void onAnimationFinished() {
252         // Done animating, clean up.
253         if (DEBUG_ANIM) Slog.v(
254                 TAG, "Animation done in " + this + ": exiting=" + mWin.mAnimatingExit
255                         + ", reportedVisible="
256                         + (mWin.mAppToken != null ? mWin.mAppToken.reportedVisible : false));
257 
258         mWin.checkPolicyVisibilityChange();
259         final DisplayContent displayContent = mWin.getDisplayContent();
260         if (mAttrType == LayoutParams.TYPE_STATUS_BAR && mWin.isVisibleByPolicy()) {
261             // Upon completion of a not-visible to visible status bar animation a relayout is
262             // required.
263             if (displayContent != null) {
264                 displayContent.setLayoutNeeded();
265             }
266         }
267         mWin.onExitAnimationDone();
268         final int displayId = mWin.getDisplayId();
269         int pendingLayoutChanges = FINISH_LAYOUT_REDO_ANIM;
270         if (displayContent.mWallpaperController.isWallpaperTarget(mWin)) {
271             pendingLayoutChanges |= FINISH_LAYOUT_REDO_WALLPAPER;
272         }
273         mAnimator.setPendingLayoutChanges(displayId, pendingLayoutChanges);
274         if (DEBUG_LAYOUT_REPEATS)
275             mService.mWindowPlacerLocked.debugLayoutRepeats(
276                     "WindowStateAnimator", mAnimator.getPendingLayoutChanges(displayId));
277 
278         if (mWin.mAppToken != null) {
279             mWin.mAppToken.updateReportedVisibilityLocked();
280         }
281     }
282 
hide(SurfaceControl.Transaction transaction, String reason)283     void hide(SurfaceControl.Transaction transaction, String reason) {
284         if (!mLastHidden) {
285             //dump();
286             mLastHidden = true;
287 
288             // We may have a preserved surface which we no longer need. If there was a quick
289             // VISIBLE, GONE, VISIBLE, GONE sequence, the surface may never draw, so we don't mark
290             // it to be destroyed in prepareSurfaceLocked.
291             markPreservedSurfaceForDestroy();
292 
293             if (mSurfaceController != null) {
294                 mSurfaceController.hide(transaction, reason);
295             }
296         }
297     }
298 
hide(String reason)299     void hide(String reason) {
300         hide(mTmpTransaction, reason);
301         SurfaceControl.mergeToGlobalTransaction(mTmpTransaction);
302     }
303 
finishDrawingLocked()304     boolean finishDrawingLocked() {
305         final boolean startingWindow =
306                 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
307         if (DEBUG_STARTING_WINDOW && startingWindow) {
308             Slog.v(TAG, "Finishing drawing window " + mWin + ": mDrawState="
309                     + drawStateToString());
310         }
311 
312         boolean layoutNeeded = false;
313 
314         if (mDrawState == DRAW_PENDING) {
315             if (DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION)
316                 Slog.v(TAG, "finishDrawingLocked: mDrawState=COMMIT_DRAW_PENDING " + mWin + " in "
317                         + mSurfaceController);
318             if (DEBUG_STARTING_WINDOW && startingWindow) {
319                 Slog.v(TAG, "Draw state now committed in " + mWin);
320             }
321             mDrawState = COMMIT_DRAW_PENDING;
322             layoutNeeded = true;
323         }
324 
325         return layoutNeeded;
326     }
327 
328     // This must be called while inside a transaction.
commitFinishDrawingLocked()329     boolean commitFinishDrawingLocked() {
330         if (DEBUG_STARTING_WINDOW_VERBOSE &&
331                 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
332             Slog.i(TAG, "commitFinishDrawingLocked: " + mWin + " cur mDrawState="
333                     + drawStateToString());
334         }
335         if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) {
336             return false;
337         }
338         if (DEBUG_ANIM) {
339             Slog.i(TAG, "commitFinishDrawingLocked: mDrawState=READY_TO_SHOW " + mSurfaceController);
340         }
341         mDrawState = READY_TO_SHOW;
342         boolean result = false;
343         final AppWindowToken atoken = mWin.mAppToken;
344         if (atoken == null || atoken.canShowWindows()
345                 || mWin.mAttrs.type == TYPE_APPLICATION_STARTING) {
346             result = mWin.performShowLocked();
347         }
348         return result;
349     }
350 
preserveSurfaceLocked()351     void preserveSurfaceLocked() {
352         if (mDestroyPreservedSurfaceUponRedraw) {
353             // This could happen when switching the surface mode very fast. For example,
354             // we preserved a surface when dragResizing changed to true. Then before the
355             // preserved surface is removed, dragResizing changed to false again.
356             // In this case, we need to leave the preserved surface alone, and destroy
357             // the actual surface, so that the createSurface call could create a surface
358             // of the proper size. The preserved surface will still be removed when client
359             // finishes drawing to the new surface.
360             mSurfaceDestroyDeferred = false;
361             destroySurfaceLocked();
362             mSurfaceDestroyDeferred = true;
363             return;
364         }
365         if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin, "SET FREEZE LAYER", false);
366         if (mSurfaceController != null) {
367             // Our SurfaceControl is always at layer 0 within the parent Surface managed by
368             // window-state. We want this old Surface to stay on top of the new one
369             // until we do the swap, so we place it at a positive layer.
370             mSurfaceController.mSurfaceControl.setLayer(PRESERVED_SURFACE_LAYER);
371         }
372         mDestroyPreservedSurfaceUponRedraw = true;
373         mSurfaceDestroyDeferred = true;
374         destroySurfaceLocked();
375     }
376 
destroyPreservedSurfaceLocked()377     void destroyPreservedSurfaceLocked() {
378         if (!mDestroyPreservedSurfaceUponRedraw) {
379             return;
380         }
381         if (mSurfaceController != null) {
382             if (mPendingDestroySurface != null) {
383                 // If we are preserving a surface but we aren't relaunching that means
384                 // we are just doing an in-place switch. In that case any SurfaceFlinger side
385                 // child layers need to be reparented to the new surface to make this
386                 // transparent to the app.
387                 if (mWin.mAppToken == null || mWin.mAppToken.isRelaunching() == false) {
388                     mReparentTransaction.reparentChildren(mPendingDestroySurface.mSurfaceControl,
389                             mSurfaceController.mSurfaceControl.getHandle())
390                             .apply();
391                 }
392             }
393         }
394 
395         destroyDeferredSurfaceLocked();
396         mDestroyPreservedSurfaceUponRedraw = false;
397     }
398 
markPreservedSurfaceForDestroy()399     void markPreservedSurfaceForDestroy() {
400         if (mDestroyPreservedSurfaceUponRedraw
401                 && !mService.mDestroyPreservedSurface.contains(mWin)) {
402             mService.mDestroyPreservedSurface.add(mWin);
403         }
404     }
405 
getLayerStack()406     private int getLayerStack() {
407         return mWin.getDisplayContent().getDisplay().getLayerStack();
408     }
409 
resetDrawState()410     void resetDrawState() {
411         mDrawState = DRAW_PENDING;
412 
413         if (mWin.mAppToken == null) {
414             return;
415         }
416 
417         if (!mWin.mAppToken.isSelfAnimating()) {
418             mWin.mAppToken.clearAllDrawn();
419         } else {
420             // Currently animating, persist current state of allDrawn until animation
421             // is complete.
422             mWin.mAppToken.deferClearAllDrawn = true;
423         }
424     }
425 
createSurfaceLocked(int windowType, int ownerUid)426     WindowSurfaceController createSurfaceLocked(int windowType, int ownerUid) {
427         final WindowState w = mWin;
428 
429         if (mSurfaceController != null) {
430             return mSurfaceController;
431         }
432         mChildrenDetached = false;
433 
434         if ((mWin.mAttrs.privateFlags & PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY) != 0) {
435             windowType = SurfaceControl.WINDOW_TYPE_DONT_SCREENSHOT;
436         }
437 
438         w.setHasSurface(false);
439 
440         if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG,
441                 "createSurface " + this + ": mDrawState=DRAW_PENDING");
442 
443         resetDrawState();
444 
445         mService.makeWindowFreezingScreenIfNeededLocked(w);
446 
447         int flags = SurfaceControl.HIDDEN;
448         final WindowManager.LayoutParams attrs = w.mAttrs;
449 
450         if (mService.isSecureLocked(w)) {
451             flags |= SurfaceControl.SECURE;
452         }
453 
454         calculateSurfaceBounds(w, attrs, mTmpSize);
455         final int width = mTmpSize.width();
456         final int height = mTmpSize.height();
457 
458         if (DEBUG_VISIBILITY) {
459             Slog.v(TAG, "Creating surface in session "
460                     + mSession.mSurfaceSession + " window " + this
461                     + " w=" + width + " h=" + height
462                     + " x=" + mTmpSize.left + " y=" + mTmpSize.top
463                     + " format=" + attrs.format + " flags=" + flags);
464         }
465 
466         // We may abort, so initialize to defaults.
467         mLastClipRect.set(0, 0, 0, 0);
468 
469         // Set up surface control with initial size.
470         try {
471 
472             final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0;
473             final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
474             if (!PixelFormat.formatHasAlpha(attrs.format)
475                     // Don't make surface with surfaceInsets opaque as they display a
476                     // translucent shadow.
477                     && attrs.surfaceInsets.left == 0
478                     && attrs.surfaceInsets.top == 0
479                     && attrs.surfaceInsets.right == 0
480                     && attrs.surfaceInsets.bottom == 0
481                     // Don't make surface opaque when resizing to reduce the amount of
482                     // artifacts shown in areas the app isn't drawing content to.
483                     && !w.isDragResizing()) {
484                 flags |= SurfaceControl.OPAQUE;
485             }
486 
487             mSurfaceController = new WindowSurfaceController(mSession.mSurfaceSession,
488                     attrs.getTitle().toString(), width, height, format, flags, this,
489                     windowType, ownerUid);
490             mSurfaceController.setColorSpaceAgnostic((attrs.privateFlags
491                     & WindowManager.LayoutParams.PRIVATE_FLAG_COLOR_SPACE_AGNOSTIC) != 0);
492 
493             setOffsetPositionForStackResize(false);
494             mSurfaceFormat = format;
495 
496             w.setHasSurface(true);
497 
498             if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
499                 Slog.i(TAG, "  CREATE SURFACE "
500                         + mSurfaceController + " IN SESSION "
501                         + mSession.mSurfaceSession
502                         + ": pid=" + mSession.mPid + " format="
503                         + attrs.format + " flags=0x"
504                         + Integer.toHexString(flags)
505                         + " / " + this);
506             }
507         } catch (OutOfResourcesException e) {
508             Slog.w(TAG, "OutOfResourcesException creating surface");
509             mService.mRoot.reclaimSomeSurfaceMemory(this, "create", true);
510             mDrawState = NO_SURFACE;
511             return null;
512         } catch (Exception e) {
513             Slog.e(TAG, "Exception creating surface (parent dead?)", e);
514             mDrawState = NO_SURFACE;
515             return null;
516         }
517 
518         if (WindowManagerService.localLOGV) Slog.v(TAG, "Got surface: " + mSurfaceController
519                 + ", set left=" + w.getFrameLw().left + " top=" + w.getFrameLw().top);
520 
521         if (SHOW_LIGHT_TRANSACTIONS) {
522             Slog.i(TAG, ">>> OPEN TRANSACTION createSurfaceLocked");
523             WindowManagerService.logSurface(w, "CREATE pos=("
524                     + w.getFrameLw().left + "," + w.getFrameLw().top + ") ("
525                     + width + "x" + height + ")" + " HIDE", false);
526         }
527 
528         mLastHidden = true;
529 
530         if (WindowManagerService.localLOGV) Slog.v(TAG, "Created surface " + this);
531         return mSurfaceController;
532     }
533 
calculateSurfaceBounds(WindowState w, LayoutParams attrs, Rect outSize)534     private void calculateSurfaceBounds(WindowState w, LayoutParams attrs, Rect outSize) {
535         outSize.setEmpty();
536         if ((attrs.flags & FLAG_SCALED) != 0) {
537             // For a scaled surface, we always want the requested size.
538             outSize.right = w.mRequestedWidth;
539             outSize.bottom = w.mRequestedHeight;
540         } else {
541             // When we're doing a drag-resizing, request a surface that's fullscreen size,
542             // so that we don't need to reallocate during the process. This also prevents
543             // buffer drops due to size mismatch.
544             if (w.isDragResizing()) {
545                 final DisplayInfo displayInfo = w.getDisplayInfo();
546                 outSize.right = displayInfo.logicalWidth;
547                 outSize.bottom = displayInfo.logicalHeight;
548             } else {
549                 w.getCompatFrameSize(outSize);
550             }
551         }
552 
553         // Something is wrong and SurfaceFlinger will not like this, try to revert to sane values.
554         // This doesn't necessarily mean that there is an error in the system. The sizes might be
555         // incorrect, because it is before the first layout or draw.
556         if (outSize.width() < 1) {
557             outSize.right = 1;
558         }
559         if (outSize.height() < 1) {
560             outSize.bottom = 1;
561         }
562 
563         // Adjust for surface insets.
564         outSize.inset(-attrs.surfaceInsets.left, -attrs.surfaceInsets.top,
565                 -attrs.surfaceInsets.right, -attrs.surfaceInsets.bottom);
566     }
567 
hasSurface()568     boolean hasSurface() {
569         return mSurfaceController != null && mSurfaceController.hasSurface();
570     }
571 
destroySurfaceLocked()572     void destroySurfaceLocked() {
573         final AppWindowToken wtoken = mWin.mAppToken;
574         if (wtoken != null) {
575             if (mWin == wtoken.startingWindow) {
576                 wtoken.startingDisplayed = false;
577             }
578         }
579 
580         if (mSurfaceController == null) {
581             return;
582         }
583 
584         // When destroying a surface we want to make sure child windows are hidden. If we are
585         // preserving the surface until redraw though we intend to swap it out with another surface
586         // for resizing. In this case the window always remains visible to the user and the child
587         // windows should likewise remain visible.
588         if (!mDestroyPreservedSurfaceUponRedraw) {
589             mWin.mHidden = true;
590         }
591 
592         try {
593             if (DEBUG_VISIBILITY) logWithStack(TAG, "Window " + this + " destroying surface "
594                     + mSurfaceController + ", session " + mSession);
595             if (mSurfaceDestroyDeferred) {
596                 if (mSurfaceController != null && mPendingDestroySurface != mSurfaceController) {
597                     if (mPendingDestroySurface != null) {
598                         if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
599                             WindowManagerService.logSurface(mWin, "DESTROY PENDING", true);
600                         }
601                         mPendingDestroySurface.destroyNotInTransaction();
602                     }
603                     mPendingDestroySurface = mSurfaceController;
604                 }
605             } else {
606                 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
607                     WindowManagerService.logSurface(mWin, "DESTROY", true);
608                 }
609                 destroySurface();
610             }
611             // Don't hide wallpaper if we're deferring the surface destroy
612             // because of a surface change.
613             if (!mDestroyPreservedSurfaceUponRedraw) {
614                 mWallpaperControllerLocked.hideWallpapers(mWin);
615             }
616         } catch (RuntimeException e) {
617             Slog.w(TAG, "Exception thrown when destroying Window " + this
618                 + " surface " + mSurfaceController + " session " + mSession + ": " + e.toString());
619         }
620 
621         // Whether the surface was preserved (and copied to mPendingDestroySurface) or not, it
622         // needs to be cleared to match the WindowState.mHasSurface state. It is also necessary
623         // so it can be recreated successfully in mPendingDestroySurface case.
624         mWin.setHasSurface(false);
625         if (mSurfaceController != null) {
626             mSurfaceController.setShown(false);
627         }
628         mSurfaceController = null;
629         mDrawState = NO_SURFACE;
630     }
631 
destroyDeferredSurfaceLocked()632     void destroyDeferredSurfaceLocked() {
633         try {
634             if (mPendingDestroySurface != null) {
635                 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
636                     WindowManagerService.logSurface(mWin, "DESTROY PENDING", true);
637                 }
638                 mPendingDestroySurface.destroyNotInTransaction();
639                 // Don't hide wallpaper if we're destroying a deferred surface
640                 // after a surface mode change.
641                 if (!mDestroyPreservedSurfaceUponRedraw) {
642                     mWallpaperControllerLocked.hideWallpapers(mWin);
643                 }
644             }
645         } catch (RuntimeException e) {
646             Slog.w(TAG, "Exception thrown when destroying Window "
647                     + this + " surface " + mPendingDestroySurface
648                     + " session " + mSession + ": " + e.toString());
649         }
650         mSurfaceDestroyDeferred = false;
651         mPendingDestroySurface = null;
652     }
653 
computeShownFrameLocked()654     void computeShownFrameLocked() {
655         final int displayId = mWin.getDisplayId();
656         final ScreenRotationAnimation screenRotationAnimation =
657                 mAnimator.getScreenRotationAnimationLocked(displayId);
658         final boolean windowParticipatesInScreenRotationAnimation =
659                 !mWin.mForceSeamlesslyRotate;
660         final boolean screenAnimation = screenRotationAnimation != null
661                 && screenRotationAnimation.isAnimating()
662                 && windowParticipatesInScreenRotationAnimation;
663 
664         if (screenAnimation) {
665             // cache often used attributes locally
666             final Rect frame = mWin.getFrameLw();
667             final float tmpFloats[] = mService.mTmpFloats;
668             final Matrix tmpMatrix = mWin.mTmpMatrix;
669 
670             // Compute the desired transformation.
671             if (screenRotationAnimation.isRotating()) {
672                 // If we are doing a screen animation, the global rotation
673                 // applied to windows can result in windows that are carefully
674                 // aligned with each other to slightly separate, allowing you
675                 // to see what is behind them.  An unsightly mess.  This...
676                 // thing...  magically makes it call good: scale each window
677                 // slightly (two pixels larger in each dimension, from the
678                 // window's center).
679                 final float w = frame.width();
680                 final float h = frame.height();
681                 if (w>=1 && h>=1) {
682                     tmpMatrix.setScale(1 + 2/w, 1 + 2/h, w/2, h/2);
683                 } else {
684                     tmpMatrix.reset();
685                 }
686             } else {
687                 tmpMatrix.reset();
688             }
689 
690             tmpMatrix.postScale(mWin.mGlobalScale, mWin.mGlobalScale);
691 
692             // WindowState.prepareSurfaces expands for surface insets (in order they don't get
693             // clipped by the WindowState surface), so we need to go into the other direction here.
694             tmpMatrix.postTranslate(mWin.mAttrs.surfaceInsets.left,
695                     mWin.mAttrs.surfaceInsets.top);
696 
697 
698             // "convert" it into SurfaceFlinger's format
699             // (a 2x2 matrix + an offset)
700             // Here we must not transform the position of the surface
701             // since it is already included in the transformation.
702             //Slog.i(TAG_WM, "Transform: " + matrix);
703 
704             mHaveMatrix = true;
705             tmpMatrix.getValues(tmpFloats);
706             mDsDx = tmpFloats[Matrix.MSCALE_X];
707             mDtDx = tmpFloats[Matrix.MSKEW_Y];
708             mDtDy = tmpFloats[Matrix.MSKEW_X];
709             mDsDy = tmpFloats[Matrix.MSCALE_Y];
710 
711             // Now set the alpha...  but because our current hardware
712             // can't do alpha transformation on a non-opaque surface,
713             // turn it off if we are running an animation that is also
714             // transforming since it is more important to have that
715             // animation be smooth.
716             mShownAlpha = mAlpha;
717             if (!mService.mLimitedAlphaCompositing
718                     || (!PixelFormat.formatHasAlpha(mWin.mAttrs.format)
719                     || (mWin.isIdentityMatrix(mDsDx, mDtDx, mDtDy, mDsDy)))) {
720                 //Slog.i(TAG_WM, "Applying alpha transform");
721                 if (screenAnimation) {
722                     mShownAlpha *= screenRotationAnimation.getEnterTransformation().getAlpha();
723                 }
724             } else {
725                 //Slog.i(TAG_WM, "Not applying alpha transform");
726             }
727 
728             if ((DEBUG_ANIM || WindowManagerService.localLOGV)
729                     && (mShownAlpha == 1.0 || mShownAlpha == 0.0)) Slog.v(
730                     TAG, "computeShownFrameLocked: Animating " + this + " mAlpha=" + mAlpha
731                     + " screen=" + (screenAnimation ?
732                             screenRotationAnimation.getEnterTransformation().getAlpha() : "null"));
733             return;
734         } else if (mIsWallpaper && mService.mRoot.mWallpaperActionPending) {
735             return;
736         } else if (mWin.isDragResizeChanged()) {
737             // This window is awaiting a relayout because user just started (or ended)
738             // drag-resizing. The shown frame (which affects surface size and pos)
739             // should not be updated until we get next finished draw with the new surface.
740             // Otherwise one or two frames rendered with old settings would be displayed
741             // with new geometry.
742             return;
743         }
744 
745         if (WindowManagerService.localLOGV) Slog.v(
746                 TAG, "computeShownFrameLocked: " + this +
747                 " not attached, mAlpha=" + mAlpha);
748 
749         mShownAlpha = mAlpha;
750         mHaveMatrix = false;
751         mDsDx = mWin.mGlobalScale;
752         mDtDx = 0;
753         mDtDy = 0;
754         mDsDy = mWin.mGlobalScale;
755     }
756 
757     /**
758      * Calculate the window-space crop rect and fill clipRect.
759      * @return true if clipRect has been filled otherwise, no window space crop should be applied.
760      */
calculateCrop(Rect clipRect)761     private boolean calculateCrop(Rect clipRect) {
762         final WindowState w = mWin;
763         final DisplayContent displayContent = w.getDisplayContent();
764         clipRect.setEmpty();
765 
766         if (displayContent == null) {
767             return false;
768         }
769 
770         if (w.getWindowConfiguration().tasksAreFloating()) {
771             return false;
772         }
773 
774         // During forced seamless rotation, the surface bounds get updated with the crop in the
775         // new rotation, which is not compatible with showing the surface in the old rotation.
776         // To work around that we disable cropping for such windows, as it is not necessary anyways.
777         if (w.mForceSeamlesslyRotate) {
778             return false;
779         }
780 
781         // If we're animating, the wallpaper should only
782         // be updated at the end of the animation.
783         if (w.mAttrs.type == TYPE_WALLPAPER) {
784             return false;
785         }
786 
787         if (DEBUG_WINDOW_CROP) Slog.d(TAG,
788                 "Updating crop win=" + w + " mLastCrop=" + mLastClipRect);
789 
790         w.calculatePolicyCrop(mSystemDecorRect);
791 
792         if (DEBUG_WINDOW_CROP) Slog.d(TAG, "Applying decor to crop win=" + w + " mDecorFrame="
793                 + w.getDecorFrame() + " mSystemDecorRect=" + mSystemDecorRect);
794 
795         // We use the clip rect as provided by the tranformation for non-fullscreen windows to
796         // avoid premature clipping with the system decor rect.
797         clipRect.set(mSystemDecorRect);
798         if (DEBUG_WINDOW_CROP) Slog.d(TAG, "win=" + w + " Initial clip rect: " + clipRect);
799 
800         w.expandForSurfaceInsets(clipRect);
801 
802         // The clip rect was generated assuming (0,0) as the window origin,
803         // so we need to translate to match the actual surface coordinates.
804         clipRect.offset(w.mAttrs.surfaceInsets.left, w.mAttrs.surfaceInsets.top);
805 
806         if (DEBUG_WINDOW_CROP) Slog.d(TAG,
807                 "win=" + w + " Clip rect after stack adjustment=" + clipRect);
808 
809         w.transformClipRectFromScreenToSurfaceSpace(clipRect);
810 
811         return true;
812     }
813 
applyCrop(Rect clipRect, boolean recoveringMemory)814     private void applyCrop(Rect clipRect, boolean recoveringMemory) {
815         if (DEBUG_WINDOW_CROP) Slog.d(TAG, "applyCrop: win=" + mWin
816                 + " clipRect=" + clipRect);
817         if (clipRect != null) {
818             if (!clipRect.equals(mLastClipRect)) {
819                 mLastClipRect.set(clipRect);
820                 mSurfaceController.setCropInTransaction(clipRect, recoveringMemory);
821             }
822         } else {
823             mSurfaceController.clearCropInTransaction(recoveringMemory);
824         }
825     }
826 
setSurfaceBoundariesLocked(final boolean recoveringMemory)827     void setSurfaceBoundariesLocked(final boolean recoveringMemory) {
828         if (mSurfaceController == null) {
829             return;
830         }
831 
832         final WindowState w = mWin;
833         final LayoutParams attrs = mWin.getAttrs();
834         final Task task = w.getTask();
835 
836         calculateSurfaceBounds(w, attrs, mTmpSize);
837 
838         mExtraHScale = (float) 1.0;
839         mExtraVScale = (float) 1.0;
840 
841         boolean wasForceScaled = mForceScaleUntilResize;
842 
843         // Once relayout has been called at least once, we need to make sure
844         // we only resize the client surface during calls to relayout. For
845         // clients which use indeterminate measure specs (MATCH_PARENT),
846         // we may try and change their window size without a call to relayout.
847         // However, this would be unsafe, as the client may be in the middle
848         // of producing a frame at the old size, having just completed layout
849         // to find the surface size changed underneath it.
850         final boolean relayout = !w.mRelayoutCalled || w.mInRelayout;
851         if (relayout) {
852             mSurfaceResized = mSurfaceController.setBufferSizeInTransaction(
853                     mTmpSize.width(), mTmpSize.height(), recoveringMemory);
854         } else {
855             mSurfaceResized = false;
856         }
857         mForceScaleUntilResize = mForceScaleUntilResize && !mSurfaceResized;
858         // If we are undergoing seamless rotation, the surface has already
859         // been set up to persist at it's old location. We need to freeze
860         // updates until a resize occurs.
861 
862         Rect clipRect = null;
863         if (calculateCrop(mTmpClipRect)) {
864             clipRect = mTmpClipRect;
865         }
866 
867         float surfaceWidth = mSurfaceController.getWidth();
868         float surfaceHeight = mSurfaceController.getHeight();
869 
870         final Rect insets = attrs.surfaceInsets;
871 
872         if (isForceScaled()) {
873             int hInsets = insets.left + insets.right;
874             int vInsets = insets.top + insets.bottom;
875             float surfaceContentWidth = surfaceWidth - hInsets;
876             float surfaceContentHeight = surfaceHeight - vInsets;
877             if (!mForceScaleUntilResize) {
878                 mSurfaceController.forceScaleableInTransaction(true);
879             }
880 
881             int posX = 0;
882             int posY = 0;
883             task.mStack.getDimBounds(mTmpStackBounds);
884 
885             boolean allowStretching = false;
886             task.mStack.getFinalAnimationSourceHintBounds(mTmpSourceBounds);
887             // If we don't have source bounds, we can attempt to use the content insets
888             // in the following scenario:
889             //    1. We have content insets.
890             //    2. We are not transitioning to full screen
891             // We have to be careful to check "lastAnimatingBoundsWasToFullscreen" rather than
892             // the mBoundsAnimating state, as we may have already left it and only be here
893             // because of the force-scale until resize state.
894             if (mTmpSourceBounds.isEmpty() && (mWin.mLastRelayoutContentInsets.width() > 0
895                     || mWin.mLastRelayoutContentInsets.height() > 0)
896                         && !task.mStack.lastAnimatingBoundsWasToFullscreen()) {
897                 mTmpSourceBounds.set(task.mStack.mPreAnimationBounds);
898                 mTmpSourceBounds.inset(mWin.mLastRelayoutContentInsets);
899                 allowStretching = true;
900             }
901 
902             // Make sure that what we're animating to and from is actually the right size in case
903             // the window cannot take up the full screen.
904             mTmpStackBounds.intersectUnchecked(w.getParentFrame());
905             mTmpSourceBounds.intersectUnchecked(w.getParentFrame());
906             mTmpAnimatingBounds.intersectUnchecked(w.getParentFrame());
907 
908             if (!mTmpSourceBounds.isEmpty()) {
909                 // Get the final target stack bounds, if we are not animating, this is just the
910                 // current stack bounds
911                 task.mStack.getFinalAnimationBounds(mTmpAnimatingBounds);
912 
913                 // Calculate the current progress and interpolate the difference between the target
914                 // and source bounds
915                 float finalWidth = mTmpAnimatingBounds.width();
916                 float initialWidth = mTmpSourceBounds.width();
917                 float tw = (surfaceContentWidth - mTmpStackBounds.width())
918                         / (surfaceContentWidth - mTmpAnimatingBounds.width());
919                 float th = tw;
920                 mExtraHScale = (initialWidth + tw * (finalWidth - initialWidth)) / initialWidth;
921                 if (allowStretching) {
922                     float finalHeight = mTmpAnimatingBounds.height();
923                     float initialHeight = mTmpSourceBounds.height();
924                     th = (surfaceContentHeight - mTmpStackBounds.height())
925                         / (surfaceContentHeight - mTmpAnimatingBounds.height());
926                     mExtraVScale = (initialHeight + tw * (finalHeight - initialHeight))
927                             / initialHeight;
928                 } else {
929                     mExtraVScale = mExtraHScale;
930                 }
931 
932                 // Adjust the position to account for the inset bounds
933                 posX -= (int) (tw * mExtraHScale * mTmpSourceBounds.left);
934                 posY -= (int) (th * mExtraVScale * mTmpSourceBounds.top);
935 
936                 // In pinned mode the clip rectangle applied to us by our stack has been
937                 // expanded outwards to allow for shadows. However in case of source bounds set
938                 // we need to crop to within the surface. The code above has scaled and positioned
939                 // the surface to fit the unexpanded stack bounds, but now we need to reapply
940                 // the cropping that the stack would have applied if it weren't expanded. This
941                 // can be different in each direction based on the source bounds.
942                 clipRect = mTmpClipRect;
943                 clipRect.set((int)((insets.left + mTmpSourceBounds.left) * tw),
944                         (int)((insets.top + mTmpSourceBounds.top) * th),
945                         insets.left + (int)(surfaceWidth
946                                 - (tw* (surfaceWidth - mTmpSourceBounds.right))),
947                         insets.top + (int)(surfaceHeight
948                                 - (th * (surfaceHeight - mTmpSourceBounds.bottom))));
949             } else {
950                 // We want to calculate the scaling based on the content area, not based on
951                 // the entire surface, so that we scale in sync with windows that don't have insets.
952                 mExtraHScale = mTmpStackBounds.width() / surfaceContentWidth;
953                 mExtraVScale = mTmpStackBounds.height() / surfaceContentHeight;
954 
955                 // Since we are scaled to fit in our previously desired crop, we can now
956                 // expose the whole window in buffer space, and not risk extending
957                 // past where the system would have cropped us
958                 clipRect = null;
959             }
960 
961             // In the case of ForceScaleToStack we scale entire tasks together,
962             // and so we need to scale our offsets relative to the task bounds
963             // or parent and child windows would fall out of alignment.
964             posX -= (int) (attrs.x * (1 - mExtraHScale));
965             posY -= (int) (attrs.y * (1 - mExtraVScale));
966 
967             // Imagine we are scaling down. As we scale the buffer down, we decrease the
968             // distance between the surface top left, and the start of the surface contents
969             // (previously it was surfaceInsets.left pixels in screen space but now it
970             // will be surfaceInsets.left*mExtraHScale). This means in order to keep the
971             // non inset content at the same position, we have to shift the whole window
972             // forward. Likewise for scaling up, we've increased this distance, and we need
973             // to shift by a negative number to compensate.
974             posX += insets.left * (1 - mExtraHScale);
975             posY += insets.top * (1 - mExtraVScale);
976 
977             mSurfaceController.setPositionInTransaction((float) Math.floor(posX),
978                     (float) Math.floor(posY), recoveringMemory);
979 
980             // Various surfaces in the scaled stack may resize at different times.
981             // We need to ensure for each surface, that we disable transformation matrix
982             // scaling in the same transaction which we resize the surface in.
983             // As we are in SCALING_MODE_SCALE_TO_WINDOW, SurfaceFlinger will
984             // then take over the scaling until the new buffer arrives, and things
985             // will be seamless.
986             if (mPipAnimationStarted == false) {
987                 mForceScaleUntilResize = true;
988                 mPipAnimationStarted = true;
989             }
990         } else {
991             mPipAnimationStarted = false;
992 
993             if (!w.mSeamlesslyRotated) {
994                 // Used to offset the WSA when stack position changes before a resize.
995                 int xOffset = mXOffset;
996                 int yOffset = mYOffset;
997                 if (mOffsetPositionForStackResize) {
998                     if (relayout) {
999                         // Once a relayout is called, reset the offset back to 0 and defer
1000                         // setting it until a new frame with the updated size. This ensures that
1001                         // the WS position is reset (so the stack position is shown) at the same
1002                         // time that the buffer size changes.
1003                         setOffsetPositionForStackResize(false);
1004                         mSurfaceController.deferTransactionUntil(mSurfaceController.getHandle(),
1005                                 mWin.getFrameNumber());
1006                     } else {
1007                         final TaskStack stack = mWin.getStack();
1008                         mTmpPos.x = 0;
1009                         mTmpPos.y = 0;
1010                         if (stack != null) {
1011                             stack.getRelativeDisplayedPosition(mTmpPos);
1012                         }
1013 
1014                         xOffset = -mTmpPos.x;
1015                         yOffset = -mTmpPos.y;
1016 
1017                         // Crop also needs to be extended so the bottom isn't cut off when the WSA
1018                         // position is moved.
1019                         if (clipRect != null) {
1020                             clipRect.right += mTmpPos.x;
1021                             clipRect.bottom += mTmpPos.y;
1022                         }
1023                     }
1024                 }
1025                 mSurfaceController.setPositionInTransaction(xOffset, yOffset, recoveringMemory);
1026             }
1027         }
1028 
1029         // If we are ending the scaling mode. We switch to SCALING_MODE_FREEZE
1030         // to prevent further updates until buffer latch.
1031         // We also need to freeze the Surface geometry until a buffer
1032         // comes in at the new size (normally position and crop are unfrozen).
1033         // setGeometryAppliesWithResizeInTransaction accomplishes this for us.
1034         if (wasForceScaled && !mForceScaleUntilResize) {
1035             mSurfaceController.deferTransactionUntil(mSurfaceController.getHandle(),
1036                     mWin.getFrameNumber());
1037             mSurfaceController.forceScaleableInTransaction(false);
1038         }
1039 
1040 
1041         if (!w.mSeamlesslyRotated) {
1042             applyCrop(clipRect, recoveringMemory);
1043             mSurfaceController.setMatrixInTransaction(mDsDx * w.mHScale * mExtraHScale,
1044                     mDtDx * w.mVScale * mExtraVScale,
1045                     mDtDy * w.mHScale * mExtraHScale,
1046                     mDsDy * w.mVScale * mExtraVScale, recoveringMemory);
1047         }
1048 
1049         if (mSurfaceResized) {
1050             mReportSurfaceResized = true;
1051             mAnimator.setPendingLayoutChanges(w.getDisplayId(),
1052                     FINISH_LAYOUT_REDO_WALLPAPER);
1053         }
1054     }
1055 
1056     /**
1057      * Get rect of the task this window is currently in. If there is no task, rect will be set to
1058      * empty.
1059      */
getContainerRect(Rect rect)1060     void getContainerRect(Rect rect) {
1061         final Task task = mWin.getTask();
1062         if (task != null) {
1063             task.getDimBounds(rect);
1064         } else {
1065             rect.left = rect.top = rect.right = rect.bottom = 0;
1066         }
1067     }
1068 
prepareSurfaceLocked(final boolean recoveringMemory)1069     void prepareSurfaceLocked(final boolean recoveringMemory) {
1070         final WindowState w = mWin;
1071         if (!hasSurface()) {
1072 
1073             // There is no need to wait for an animation change if our window is gone for layout
1074             // already as we'll never be visible.
1075             if (w.getOrientationChanging() && w.isGoneForLayoutLw()) {
1076                 if (DEBUG_ORIENTATION) {
1077                     Slog.v(TAG, "Orientation change skips hidden " + w);
1078                 }
1079                 w.setOrientationChanging(false);
1080             }
1081             return;
1082         }
1083 
1084         boolean displayed = false;
1085 
1086         computeShownFrameLocked();
1087 
1088         setSurfaceBoundariesLocked(recoveringMemory);
1089 
1090         if (mIsWallpaper && !w.mWallpaperVisible) {
1091             // Wallpaper is no longer visible and there is no wp target => hide it.
1092             hide("prepareSurfaceLocked");
1093         } else if (w.isParentWindowHidden() || !w.isOnScreen()) {
1094             hide("prepareSurfaceLocked");
1095             mWallpaperControllerLocked.hideWallpapers(w);
1096 
1097             // If we are waiting for this window to handle an orientation change. If this window is
1098             // really hidden (gone for layout), there is no point in still waiting for it.
1099             // Note that this does introduce a potential glitch if the window becomes unhidden
1100             // before it has drawn for the new orientation.
1101             if (w.getOrientationChanging() && w.isGoneForLayoutLw()) {
1102                 w.setOrientationChanging(false);
1103                 if (DEBUG_ORIENTATION) Slog.v(TAG,
1104                         "Orientation change skips hidden " + w);
1105             }
1106         } else if (mLastAlpha != mShownAlpha
1107                 || mLastDsDx != mDsDx
1108                 || mLastDtDx != mDtDx
1109                 || mLastDsDy != mDsDy
1110                 || mLastDtDy != mDtDy
1111                 || w.mLastHScale != w.mHScale
1112                 || w.mLastVScale != w.mVScale
1113                 || mLastHidden) {
1114             displayed = true;
1115             mLastAlpha = mShownAlpha;
1116             mLastDsDx = mDsDx;
1117             mLastDtDx = mDtDx;
1118             mLastDsDy = mDsDy;
1119             mLastDtDy = mDtDy;
1120             w.mLastHScale = w.mHScale;
1121             w.mLastVScale = w.mVScale;
1122             if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
1123                     "controller=" + mSurfaceController +
1124                     "alpha=" + mShownAlpha
1125                     + " matrix=[" + mDsDx + "*" + w.mHScale
1126                     + "," + mDtDx + "*" + w.mVScale
1127                     + "][" + mDtDy + "*" + w.mHScale
1128                     + "," + mDsDy + "*" + w.mVScale + "]", false);
1129 
1130             boolean prepared =
1131                 mSurfaceController.prepareToShowInTransaction(mShownAlpha,
1132                         mDsDx * w.mHScale * mExtraHScale,
1133                         mDtDx * w.mVScale * mExtraVScale,
1134                         mDtDy * w.mHScale * mExtraHScale,
1135                         mDsDy * w.mVScale * mExtraVScale,
1136                         recoveringMemory);
1137 
1138             if (prepared && mDrawState == HAS_DRAWN) {
1139                 if (mLastHidden) {
1140                     if (showSurfaceRobustlyLocked()) {
1141                         markPreservedSurfaceForDestroy();
1142                         mAnimator.requestRemovalOfReplacedWindows(w);
1143                         mLastHidden = false;
1144                         if (mIsWallpaper) {
1145                             w.dispatchWallpaperVisibility(true);
1146                         }
1147                         if (!w.getDisplayContent().getLastHasContent()) {
1148                             // This draw means the difference between unique content and mirroring.
1149                             // Run another pass through performLayout to set mHasContent in the
1150                             // LogicalDisplay.
1151                             mAnimator.setPendingLayoutChanges(w.getDisplayId(),
1152                                     FINISH_LAYOUT_REDO_ANIM);
1153                             if (DEBUG_LAYOUT_REPEATS) {
1154                                 mService.mWindowPlacerLocked.debugLayoutRepeats(
1155                                         "showSurfaceRobustlyLocked " + w,
1156                                         mAnimator.getPendingLayoutChanges(w.getDisplayId()));
1157                             }
1158                         }
1159                     } else {
1160                         w.setOrientationChanging(false);
1161                     }
1162                 }
1163             }
1164             if (hasSurface()) {
1165                 w.mToken.hasVisible = true;
1166             }
1167         } else {
1168             if (DEBUG_ANIM && mWin.isAnimating()) {
1169                 Slog.v(TAG, "prepareSurface: No changes in animation for " + this);
1170             }
1171             displayed = true;
1172         }
1173 
1174         if (w.getOrientationChanging()) {
1175             if (!w.isDrawnLw()) {
1176                 mAnimator.mBulkUpdateParams &= ~SET_ORIENTATION_CHANGE_COMPLETE;
1177                 mAnimator.mLastWindowFreezeSource = w;
1178                 if (DEBUG_ORIENTATION) Slog.v(TAG,
1179                         "Orientation continue waiting for draw in " + w);
1180             } else {
1181                 w.setOrientationChanging(false);
1182                 if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w);
1183             }
1184         }
1185 
1186         if (displayed) {
1187             w.mToken.hasVisible = true;
1188         }
1189     }
1190 
setTransparentRegionHintLocked(final Region region)1191     void setTransparentRegionHintLocked(final Region region) {
1192         if (mSurfaceController == null) {
1193             Slog.w(TAG, "setTransparentRegionHint: null mSurface after mHasSurface true");
1194             return;
1195         }
1196         mSurfaceController.setTransparentRegionHint(region);
1197     }
1198 
setWallpaperOffset(int dx, int dy)1199     boolean setWallpaperOffset(int dx, int dy) {
1200         if (mXOffset == dx && mYOffset == dy) {
1201             return false;
1202         }
1203         mXOffset = dx;
1204         mYOffset = dy;
1205 
1206         try {
1207             if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, ">>> OPEN TRANSACTION setWallpaperOffset");
1208             mService.openSurfaceTransaction();
1209             mSurfaceController.setPositionInTransaction(dx, dy, false);
1210             applyCrop(null, false);
1211         } catch (RuntimeException e) {
1212             Slog.w(TAG, "Error positioning surface of " + mWin
1213                     + " pos=(" + dx + "," + dy + ")", e);
1214         } finally {
1215             mService.closeSurfaceTransaction("setWallpaperOffset");
1216             if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
1217                     "<<< CLOSE TRANSACTION setWallpaperOffset");
1218             return true;
1219         }
1220     }
1221 
1222     /**
1223      * Try to change the pixel format without recreating the surface. This
1224      * will be common in the case of changing from PixelFormat.OPAQUE to
1225      * PixelFormat.TRANSLUCENT in the hardware-accelerated case as both
1226      * requested formats resolve to the same underlying SurfaceControl format
1227      * @return True if format was succesfully changed, false otherwise
1228      */
tryChangeFormatInPlaceLocked()1229     boolean tryChangeFormatInPlaceLocked() {
1230         if (mSurfaceController == null) {
1231             return false;
1232         }
1233         final LayoutParams attrs = mWin.getAttrs();
1234         final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0;
1235         final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
1236         if (format == mSurfaceFormat) {
1237             setOpaqueLocked(!PixelFormat.formatHasAlpha(attrs.format));
1238             return true;
1239         }
1240         return false;
1241     }
1242 
setOpaqueLocked(boolean isOpaque)1243     void setOpaqueLocked(boolean isOpaque) {
1244         if (mSurfaceController == null) {
1245             return;
1246         }
1247         mSurfaceController.setOpaque(isOpaque);
1248     }
1249 
setSecureLocked(boolean isSecure)1250     void setSecureLocked(boolean isSecure) {
1251         if (mSurfaceController == null) {
1252             return;
1253         }
1254         mSurfaceController.setSecure(isSecure);
1255     }
1256 
setColorSpaceAgnosticLocked(boolean agnostic)1257     void setColorSpaceAgnosticLocked(boolean agnostic) {
1258         if (mSurfaceController == null) {
1259             return;
1260         }
1261         mSurfaceController.setColorSpaceAgnostic(agnostic);
1262     }
1263 
1264     /**
1265      * Have the surface flinger show a surface, robustly dealing with
1266      * error conditions.  In particular, if there is not enough memory
1267      * to show the surface, then we will try to get rid of other surfaces
1268      * in order to succeed.
1269      *
1270      * @return Returns true if the surface was successfully shown.
1271      */
showSurfaceRobustlyLocked()1272     private boolean showSurfaceRobustlyLocked() {
1273         if (mWin.getWindowConfiguration().windowsAreScaleable()) {
1274             mSurfaceController.forceScaleableInTransaction(true);
1275         }
1276 
1277         boolean shown = mSurfaceController.showRobustlyInTransaction();
1278         if (!shown)
1279             return false;
1280 
1281         // If we had a preserved surface it's no longer needed, and it may be harmful
1282         // if we are transparent.
1283         if (mPendingDestroySurface != null && mDestroyPreservedSurfaceUponRedraw) {
1284             mPendingDestroySurface.mSurfaceControl.hide();
1285             mPendingDestroySurface.reparentChildrenInTransaction(mSurfaceController);
1286         }
1287 
1288         return true;
1289     }
1290 
applyEnterAnimationLocked()1291     void applyEnterAnimationLocked() {
1292         // If we are the new part of a window replacement transition and we have requested
1293         // not to animate, we instead want to make it seamless, so we don't want to apply
1294         // an enter transition.
1295         if (mWin.mSkipEnterAnimationForSeamlessReplacement) {
1296             return;
1297         }
1298 
1299         final int transit;
1300         if (mEnterAnimationPending) {
1301             mEnterAnimationPending = false;
1302             transit = WindowManagerPolicy.TRANSIT_ENTER;
1303         } else {
1304             transit = WindowManagerPolicy.TRANSIT_SHOW;
1305         }
1306 
1307         // We don't apply animation for application main window here since this window type
1308         // should be controlled by AppWindowToken in general.
1309         if (mAttrType != TYPE_BASE_APPLICATION) {
1310             applyAnimationLocked(transit, true);
1311         }
1312 
1313         if (mService.mAccessibilityController != null) {
1314             mService.mAccessibilityController.onWindowTransitionLocked(mWin, transit);
1315         }
1316     }
1317 
1318     /**
1319      * Choose the correct animation and set it to the passed WindowState.
1320      * @param transit If AppTransition.TRANSIT_PREVIEW_DONE and the app window has been drawn
1321      *      then the animation will be app_starting_exit. Any other value loads the animation from
1322      *      the switch statement below.
1323      * @param isEntrance The animation type the last time this was called. Used to keep from
1324      *      loading the same animation twice.
1325      * @return true if an animation has been loaded.
1326      */
applyAnimationLocked(int transit, boolean isEntrance)1327     boolean applyAnimationLocked(int transit, boolean isEntrance) {
1328         if (mWin.isSelfAnimating() && mAnimationIsEntrance == isEntrance) {
1329             // If we are trying to apply an animation, but already running
1330             // an animation of the same type, then just leave that one alone.
1331             return true;
1332         }
1333 
1334         if (isEntrance && mWin.mAttrs.type == TYPE_INPUT_METHOD) {
1335             mWin.getDisplayContent().adjustForImeIfNeeded();
1336             mWin.setDisplayLayoutNeeded();
1337             mService.mWindowPlacerLocked.requestTraversal();
1338         }
1339 
1340         // Only apply an animation if the display isn't frozen.  If it is
1341         // frozen, there is no reason to animate and it can cause strange
1342         // artifacts when we unfreeze the display if some different animation
1343         // is running.
1344         Trace.traceBegin(Trace.TRACE_TAG_WINDOW_MANAGER, "WSA#applyAnimationLocked");
1345         if (mWin.mToken.okToAnimate()) {
1346             int anim = mWin.getDisplayContent().getDisplayPolicy().selectAnimationLw(mWin, transit);
1347             int attr = -1;
1348             Animation a = null;
1349             if (anim != 0) {
1350                 a = anim != -1 ? AnimationUtils.loadAnimation(mContext, anim) : null;
1351             } else {
1352                 switch (transit) {
1353                     case WindowManagerPolicy.TRANSIT_ENTER:
1354                         attr = com.android.internal.R.styleable.WindowAnimation_windowEnterAnimation;
1355                         break;
1356                     case WindowManagerPolicy.TRANSIT_EXIT:
1357                         attr = com.android.internal.R.styleable.WindowAnimation_windowExitAnimation;
1358                         break;
1359                     case WindowManagerPolicy.TRANSIT_SHOW:
1360                         attr = com.android.internal.R.styleable.WindowAnimation_windowShowAnimation;
1361                         break;
1362                     case WindowManagerPolicy.TRANSIT_HIDE:
1363                         attr = com.android.internal.R.styleable.WindowAnimation_windowHideAnimation;
1364                         break;
1365                 }
1366                 if (attr >= 0) {
1367                     a = mWin.getDisplayContent().mAppTransition.loadAnimationAttr(
1368                             mWin.mAttrs, attr, TRANSIT_NONE);
1369                 }
1370             }
1371             if (DEBUG_ANIM) Slog.v(TAG,
1372                     "applyAnimation: win=" + this
1373                     + " anim=" + anim + " attr=0x" + Integer.toHexString(attr)
1374                     + " a=" + a
1375                     + " transit=" + transit
1376                     + " type=" + mAttrType
1377                     + " isEntrance=" + isEntrance + " Callers " + Debug.getCallers(3));
1378             if (a != null) {
1379                 if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + this);
1380                 mWin.startAnimation(a);
1381                 mAnimationIsEntrance = isEntrance;
1382             }
1383         } else {
1384             mWin.cancelAnimation();
1385         }
1386 
1387         if (!isEntrance && mWin.mAttrs.type == TYPE_INPUT_METHOD) {
1388             mWin.getDisplayContent().adjustForImeIfNeeded();
1389         }
1390 
1391         Trace.traceEnd(Trace.TRACE_TAG_WINDOW_MANAGER);
1392         return mWin.isAnimating();
1393     }
1394 
writeToProto(ProtoOutputStream proto, long fieldId)1395     void writeToProto(ProtoOutputStream proto, long fieldId) {
1396         final long token = proto.start(fieldId);
1397         mLastClipRect.writeToProto(proto, LAST_CLIP_RECT);
1398         if (mSurfaceController != null) {
1399             mSurfaceController.writeToProto(proto, SURFACE);
1400         }
1401         proto.write(DRAW_STATE, mDrawState);
1402         mSystemDecorRect.writeToProto(proto, SYSTEM_DECOR_RECT);
1403         proto.end(token);
1404     }
1405 
dump(PrintWriter pw, String prefix, boolean dumpAll)1406     public void dump(PrintWriter pw, String prefix, boolean dumpAll) {
1407         if (mAnimationIsEntrance) {
1408             pw.print(prefix); pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance);
1409         }
1410         if (mSurfaceController != null) {
1411             mSurfaceController.dump(pw, prefix, dumpAll);
1412         }
1413         if (dumpAll) {
1414             pw.print(prefix); pw.print("mDrawState="); pw.print(drawStateToString());
1415             pw.print(prefix); pw.print(" mLastHidden="); pw.println(mLastHidden);
1416             pw.print(prefix); pw.print("mSystemDecorRect="); mSystemDecorRect.printShortString(pw);
1417             pw.print(" mLastClipRect="); mLastClipRect.printShortString(pw);
1418 
1419             if (!mLastFinalClipRect.isEmpty()) {
1420                 pw.print(" mLastFinalClipRect="); mLastFinalClipRect.printShortString(pw);
1421             }
1422             pw.println();
1423         }
1424 
1425         if (mPendingDestroySurface != null) {
1426             pw.print(prefix); pw.print("mPendingDestroySurface=");
1427                     pw.println(mPendingDestroySurface);
1428         }
1429         if (mSurfaceResized || mSurfaceDestroyDeferred) {
1430             pw.print(prefix); pw.print("mSurfaceResized="); pw.print(mSurfaceResized);
1431                     pw.print(" mSurfaceDestroyDeferred="); pw.println(mSurfaceDestroyDeferred);
1432         }
1433         if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) {
1434             pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha);
1435                     pw.print(" mAlpha="); pw.print(mAlpha);
1436                     pw.print(" mLastAlpha="); pw.println(mLastAlpha);
1437         }
1438         if (mHaveMatrix || mWin.mGlobalScale != 1) {
1439             pw.print(prefix); pw.print("mGlobalScale="); pw.print(mWin.mGlobalScale);
1440                     pw.print(" mDsDx="); pw.print(mDsDx);
1441                     pw.print(" mDtDx="); pw.print(mDtDx);
1442                     pw.print(" mDtDy="); pw.print(mDtDy);
1443                     pw.print(" mDsDy="); pw.println(mDsDy);
1444         }
1445     }
1446 
1447     @Override
toString()1448     public String toString() {
1449         StringBuffer sb = new StringBuffer("WindowStateAnimator{");
1450         sb.append(Integer.toHexString(System.identityHashCode(this)));
1451         sb.append(' ');
1452         sb.append(mWin.mAttrs.getTitle());
1453         sb.append('}');
1454         return sb.toString();
1455     }
1456 
reclaimSomeSurfaceMemory(String operation, boolean secure)1457     void reclaimSomeSurfaceMemory(String operation, boolean secure) {
1458         mService.mRoot.reclaimSomeSurfaceMemory(this, operation, secure);
1459     }
1460 
getShown()1461     boolean getShown() {
1462         if (mSurfaceController != null) {
1463             return mSurfaceController.getShown();
1464         }
1465         return false;
1466     }
1467 
destroySurface()1468     void destroySurface() {
1469         try {
1470             if (mSurfaceController != null) {
1471                 mSurfaceController.destroyNotInTransaction();
1472             }
1473         } catch (RuntimeException e) {
1474             Slog.w(TAG, "Exception thrown when destroying surface " + this
1475                     + " surface " + mSurfaceController + " session " + mSession + ": " + e);
1476         } finally {
1477             mWin.setHasSurface(false);
1478             mSurfaceController = null;
1479             mDrawState = NO_SURFACE;
1480         }
1481     }
1482 
1483     /** The force-scaled state for a given window can persist past
1484      * the state for it's stack as the windows complete resizing
1485      * independently of one another.
1486      */
isForceScaled()1487     boolean isForceScaled() {
1488         final Task task = mWin.getTask();
1489         if (task != null && task.mStack.isForceScaled()) {
1490             return true;
1491         }
1492         return mForceScaleUntilResize;
1493     }
1494 
detachChildren()1495     void detachChildren() {
1496 
1497         // Do not detach children of starting windows, as their lifecycle is well under control and
1498         // it may lead to issues in case we relaunch when we just added the starting window.
1499         if (mWin.mAttrs.type == TYPE_APPLICATION_STARTING) {
1500             return;
1501         }
1502         if (mSurfaceController != null) {
1503             mSurfaceController.detachChildren();
1504         }
1505         mChildrenDetached = true;
1506     }
1507 
setOffsetPositionForStackResize(boolean offsetPositionForStackResize)1508     void setOffsetPositionForStackResize(boolean offsetPositionForStackResize) {
1509         mOffsetPositionForStackResize = offsetPositionForStackResize;
1510     }
1511 }
1512