1 /*
2  * Copyright 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef FRAME_RENDER_TRACKER_H_
18 
19 #define FRAME_RENDER_TRACKER_H_
20 
21 #include <utils/RefBase.h>
22 #include <utils/Timers.h>
23 
24 #include <media/stagefright/foundation/ADebug.h>
25 #include <media/stagefright/foundation/AString.h>
26 #include <ui/Fence.h>
27 #include <ui/GraphicBuffer.h>
28 
29 #include <list>
30 
31 struct ANativeWindowBuffer;
32 
33 namespace android {
34 
35 // Tracks the render information about a frame. Frames go through several states while
36 // the render information is tracked:
37 //
38 // 1. queued frame: mMediaTime and mGraphicBuffer are set for the frame. mFence is the
39 // queue fence (read fence). mIndex is negative, and mRenderTimeNs is invalid.
40 // Key characteristics: mFence is not NULL and mIndex is negative.
41 //
42 // 2. dequeued frame: mFence is updated with the dequeue fence (write fence). mIndex is set.
43 // Key characteristics: mFence is not NULL and mIndex is non-negative. mRenderTime is still
44 // invalid.
45 //
46 // 3. rendered frame or frame: mFence is cleared, mRenderTimeNs is set.
47 // Key characteristics: mFence is NULL.
48 //
49 struct RenderedFrameInfo {
50     // set by client during onFrameQueued or onFrameRendered
getMediaTimeUsRenderedFrameInfo51     int64_t getMediaTimeUs() const  { return mMediaTimeUs; }
52 
53     // -1 if frame is not yet rendered
getRenderTimeNsRenderedFrameInfo54     nsecs_t getRenderTimeNs() const { return mRenderTimeNs; }
55 
56     // set by client during updateRenderInfoForDequeuedBuffer; -1 otherwise
getIndexRenderedFrameInfo57     ssize_t getIndex() const        { return mIndex; }
58 
59     // creates information for a queued frame
RenderedFrameInfoRenderedFrameInfo60     RenderedFrameInfo(int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer,
61             const sp<Fence> &fence)
62         : mMediaTimeUs(mediaTimeUs),
63           mRenderTimeNs(-1),
64           mIndex(-1),
65           mGraphicBuffer(graphicBuffer),
66           mFence(fence) {
67     }
68 
69     // creates information for a frame rendered on a tunneled surface
RenderedFrameInfoRenderedFrameInfo70     RenderedFrameInfo(int64_t mediaTimeUs, nsecs_t renderTimeNs)
71         : mMediaTimeUs(mediaTimeUs),
72           mRenderTimeNs(renderTimeNs),
73           mIndex(-1),
74           mGraphicBuffer(NULL),
75           mFence(NULL) {
76     }
77 
78 private:
79     int64_t mMediaTimeUs;
80     nsecs_t mRenderTimeNs;
81     ssize_t mIndex;         // to be used by client
82     sp<GraphicBuffer> mGraphicBuffer;
83     sp<Fence> mFence;
84 
85     friend struct FrameRenderTracker;
86 };
87 
88 struct FrameRenderTracker {
89     typedef RenderedFrameInfo Info;
90 
91     FrameRenderTracker();
92 
93     void setComponentName(const AString &componentName);
94 
95     // clears all tracked frames, and resets last render time
96     void clear(nsecs_t lastRenderTimeNs);
97 
98     // called when |graphicBuffer| corresponding to |mediaTimeUs| is
99     // queued to the output surface using |fence|.
100     void onFrameQueued(
101             int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence);
102 
103     // Called when we have dequeued a buffer |buf| from the native window to track render info.
104     // |fenceFd| is the dequeue fence, and |index| is a positive buffer ID to be usable by the
105     // client to track this render info among the dequeued buffers.
106     // Returns pointer to the tracked info, or NULL if buffer is not tracked or if |index|
107     // is negative.
108     Info *updateInfoForDequeuedBuffer(ANativeWindowBuffer *buf, int fenceFd, int index);
109 
110     // called when tunneled codec signals frame rendered event
111     // returns BAD_VALUE if systemNano is not monotonic. Otherwise, returns OK.
112     status_t onFrameRendered(int64_t mediaTimeUs, nsecs_t systemNano);
113 
114     // Checks to see if any frames have rendered up until |until|. If |until| is NULL or not a
115     // tracked info, this method searches the entire render queue.
116     // Returns list of rendered frames up-until the frame pointed to by |until| or the first
117     // unrendered frame, as well as any dropped frames (those with invalid fence) up-until |until|.
118     // These frames are removed from the render queue.
119     // If |dropIncomplete| is true, unrendered frames up-until |until| will also be dropped from the
120     // queue, allowing all rendered framed up till then to be notified of.
121     // (This will effectively clear the render queue up-until (and including) |until|.)
122     std::list<Info> checkFencesAndGetRenderedFrames(const Info *until, bool dropIncomplete);
123 
124     // Stop tracking a queued frame (e.g. if the frame has been discarded). If |info| is NULL or is
125     // not tracked, this method is a no-op. If |index| is specified, all indices larger that |index|
126     // are decremented. This is useful if the untracked frame is deleted from the frame vector.
127     void untrackFrame(const Info *info, ssize_t index = SSIZE_MAX);
128 
129     void dumpRenderQueue() const;
130 
131     virtual ~FrameRenderTracker();
132 
133 private:
134 
135     // Render information for buffers. Regular surface buffers are queued in the order of
136     // rendering. Tunneled buffers are queued in the order of receipt.
137     std::list<Info> mRenderQueue;
138     nsecs_t mLastRenderTimeNs;
139     AString mComponentName;
140 
141     DISALLOW_EVIL_CONSTRUCTORS(FrameRenderTracker);
142 };
143 
144 }  // namespace android
145 
146 #endif  // FRAME_RENDER_TRACKER_H_
147