Searched defs:motionEntry (Results 1 – 1 of 1) sorted by relevance
455 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); in enqueueInboundEventLocked() local601 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); in dropInboundEventLocked() local1908 const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry); in pokeUserActivityLocked() local2066 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); in enqueueDispatchEntryLocked() local2190 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); in startDispatchCycleLocked() local4201 MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry); in doDispatchCycleFinishedLockedInterruptible() local4408 MotionEntry* motionEntry, bool handled) { in afterMotionEventLockedInterruptible()