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Searched defs:outBytesPerPixel (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBufferMapper.cpp109 void** vaddr, int32_t* outBytesPerPixel, in lock()
132 void** vaddr, int fenceFd, int32_t* outBytesPerPixel, in lockAsync()
140 int fenceFd, int32_t* outBytesPerPixel, in lockAsync()
DGraphicBuffer.cpp262 status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel, in lock()
270 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lock()
313 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync()
321 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync()
327 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync()
DGralloc2.cpp230 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock()
DGralloc3.cpp191 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock()
/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp98 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in AHardwareBuffer_lockAndGetInfo()