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Searched defs:playbackThread (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/services/audioflinger/
DTracks.cpp638 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in destroy() local
952 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in start() local
1005 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in stop() local
1035 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in pause() local
1069 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in flush() local
1258 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in getTimestamp() local
1508 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in mute() local
1525 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in unmute() local
1540 PlaybackThread *playbackThread, in OutputTrack()
1766 AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread, in PatchTrack()
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DAudioFlinger.cpp1718 PlaybackThread *playbackThread = checkPlaybackThread_l(output); in getRenderPosition() local
2526 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in openOutput() local
2584 sp<PlaybackThread> playbackThread; in closeOutput_nonvirtual() local
DThreads.cpp6030 const wp<AudioFlinger::PlaybackThread>& playbackThread) in AsyncCallbackThread()
6077 sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote(); in threadLoop() local
6664 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in outputsReady() local