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Searched defs:presentTime (Results 1 – 11 of 11) sorted by relevance

/frameworks/native/services/surfaceflinger/
DFrameTracker.cpp40 void FrameTracker::setDesiredPresentTime(nsecs_t presentTime) { in setDesiredPresentTime()
57 void FrameTracker::setActualPresentTime(nsecs_t presentTime) { in setActualPresentTime()
DBufferQueueLayer.cpp444 const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp; in onFrameAvailable() local
DBufferStateLayer.cpp233 const nsecs_t presentTime = (mDesiredPresentTime == -1) ? 0 : mDesiredPresentTime; in setBuffer() local
DSurfaceFlinger.cpp1642 const nsecs_t presentTime = mScheduler->getDispSyncExpectedPresentTime(); in populateExpectedPresentTime() local
2126 const nsecs_t presentTime = in postComposition() local
/frameworks/native/services/surfaceflinger/Scheduler/
DLayerInfo.h79 void insertPresentTime(nsecs_t presentTime) { in insertPresentTime()
DLayerHistory.cpp72 void LayerHistory::insert(const std::unique_ptr<LayerHandle>& layerHandle, nsecs_t presentTime, in insert()
DScheduler.cpp347 nsecs_t presentTime, bool isHDR) { in addLayerPresentTimeAndHDR()
DDispSync.cpp835 nsecs_t presentTime = mPresentFences[idx]->getSignalTime(); in dump() local
/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.h80 nsecs_t presentTime = 0; member
DTimeStats.cpp370 void TimeStats::setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) { in setPresentTime()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp417 int64_t presentTime = NATIVE_WINDOW_TIMESTAMP_AUTO; in setPresentTime() local