1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.graphics;
18 
19 import android.annotation.NonNull;
20 import android.compat.annotation.UnsupportedAppUsage;
21 
22 import java.io.InputStream;
23 import java.io.OutputStream;
24 
25 /**
26  * A Picture records drawing calls (via the canvas returned by beginRecording)
27  * and can then play them back into Canvas (via {@link Picture#draw(Canvas)} or
28  * {@link Canvas#drawPicture(Picture)}).For most content (e.g. text, lines, rectangles),
29  * drawing a sequence from a picture can be faster than the equivalent API
30  * calls, since the picture performs its playback without incurring any
31  * method-call overhead.
32  *
33  * <p class="note"><strong>Note:</strong> Prior to API level 23 a picture cannot
34  * be replayed on a hardware accelerated canvas.</p>
35  */
36 public class Picture {
37     private PictureCanvas mRecordingCanvas;
38     // TODO: Figure out if this was a false-positive
39     @UnsupportedAppUsage(maxTargetSdk = 28)
40     private long mNativePicture;
41     private boolean mRequiresHwAcceleration;
42 
43     private static final int WORKING_STREAM_STORAGE = 16 * 1024;
44 
45     /**
46      * Creates an empty picture that is ready to record.
47      */
Picture()48     public Picture() {
49         this(nativeConstructor(0));
50     }
51 
52     /**
53      * Create a picture by making a copy of what has already been recorded in
54      * src. The contents of src are unchanged, and if src changes later, those
55      * changes will not be reflected in this picture.
56      */
Picture(Picture src)57     public Picture(Picture src) {
58         this(nativeConstructor(src != null ? src.mNativePicture : 0));
59     }
60 
61     /** @hide */
Picture(long nativePicture)62     public Picture(long nativePicture) {
63         if (nativePicture == 0) {
64             throw new IllegalArgumentException();
65         }
66         mNativePicture = nativePicture;
67     }
68 
69     /**
70      * Immediately releases the backing data of the Picture. This object will no longer
71      * be usable after calling this, and any further calls on the Picture will throw an
72      * IllegalStateException.
73      * // TODO: Support?
74      * @hide
75      */
close()76     public void close() {
77         if (mNativePicture != 0) {
78             nativeDestructor(mNativePicture);
79             mNativePicture = 0;
80         }
81     }
82 
83     @Override
finalize()84     protected void finalize() throws Throwable {
85         try {
86             close();
87         } finally {
88             super.finalize();
89         }
90     }
91 
verifyValid()92     private void verifyValid() {
93         if (mNativePicture == 0) {
94             throw new IllegalStateException("Picture is destroyed");
95         }
96     }
97 
98     /**
99      * To record a picture, call beginRecording() and then draw into the Canvas
100      * that is returned. Nothing we appear on screen, but all of the draw
101      * commands (e.g. {@link Canvas#drawRect(Rect, Paint)}) will be recorded.
102      * To stop recording, call endRecording(). After endRecording() the Canvas
103      * that was returned must no longer be used, and nothing should be drawn
104      * into it.
105      */
106     @NonNull
beginRecording(int width, int height)107     public Canvas beginRecording(int width, int height) {
108         verifyValid();
109         if (mRecordingCanvas != null) {
110             throw new IllegalStateException("Picture already recording, must call #endRecording()");
111         }
112         long ni = nativeBeginRecording(mNativePicture, width, height);
113         mRecordingCanvas = new PictureCanvas(this, ni);
114         mRequiresHwAcceleration = false;
115         return mRecordingCanvas;
116     }
117 
118     /**
119      * Call endRecording when the picture is built. After this call, the picture
120      * may be drawn, but the canvas that was returned by beginRecording must not
121      * be used anymore. This is automatically called if {@link Picture#draw}
122      * or {@link Canvas#drawPicture(Picture)} is called.
123      */
endRecording()124     public void endRecording() {
125         verifyValid();
126         if (mRecordingCanvas != null) {
127             mRequiresHwAcceleration = mRecordingCanvas.mHoldsHwBitmap;
128             mRecordingCanvas = null;
129             nativeEndRecording(mNativePicture);
130         }
131     }
132 
133     /**
134      * Get the width of the picture as passed to beginRecording. This
135      * does not reflect (per se) the content of the picture.
136      */
getWidth()137     public int getWidth() {
138         verifyValid();
139         return nativeGetWidth(mNativePicture);
140     }
141 
142     /**
143      * Get the height of the picture as passed to beginRecording. This
144      * does not reflect (per se) the content of the picture.
145      */
getHeight()146     public int getHeight() {
147         verifyValid();
148         return nativeGetHeight(mNativePicture);
149     }
150 
151     /**
152      * Indicates whether or not this Picture contains recorded commands that only work when
153      * drawn to a hardware-accelerated canvas. If this returns true then this Picture can only
154      * be drawn to another Picture or to a Canvas where canvas.isHardwareAccelerated() is true.
155      *
156      * Note this value is only updated after recording has finished by a call to
157      * {@link #endRecording()}. Prior to that it will be the default value of false.
158      *
159      * @return true if the Picture can only be drawn to a hardware-accelerated canvas,
160      *         false otherwise.
161      */
requiresHardwareAcceleration()162     public boolean requiresHardwareAcceleration() {
163         verifyValid();
164         return mRequiresHwAcceleration;
165     }
166 
167     /**
168      * Draw this picture on the canvas.
169      * <p>
170      * Prior to {@link android.os.Build.VERSION_CODES#LOLLIPOP}, this call could
171      * have the side effect of changing the matrix and clip of the canvas
172      * if this picture had imbalanced saves/restores.
173      *
174      * <p>
175      * <strong>Note:</strong> This forces the picture to internally call
176      * {@link Picture#endRecording()} in order to prepare for playback.
177      *
178      * @param canvas  The picture is drawn to this canvas
179      */
draw(@onNull Canvas canvas)180     public void draw(@NonNull Canvas canvas) {
181         verifyValid();
182         if (mRecordingCanvas != null) {
183             endRecording();
184         }
185         if (mRequiresHwAcceleration && !canvas.isHardwareAccelerated()) {
186             canvas.onHwBitmapInSwMode();
187         }
188         nativeDraw(canvas.getNativeCanvasWrapper(), mNativePicture);
189     }
190 
191     /**
192      * Create a new picture (already recorded) from the data in the stream. This
193      * data was generated by a previous call to writeToStream(). Pictures that
194      * have been persisted across device restarts are not guaranteed to decode
195      * properly and are highly discouraged.
196      *
197      * @see #writeToStream(java.io.OutputStream)
198      * @removed
199      * @deprecated The recommended alternative is to not use writeToStream and
200      * instead draw the picture into a Bitmap from which you can persist it as
201      * raw or compressed pixels.
202      */
203     @Deprecated
createFromStream(@onNull InputStream stream)204     public static Picture createFromStream(@NonNull InputStream stream) {
205         return new Picture(nativeCreateFromStream(stream, new byte[WORKING_STREAM_STORAGE]));
206     }
207 
208     /**
209      * Write the picture contents to a stream. The data can be used to recreate
210      * the picture in this or another process by calling createFromStream(...)
211      * The resulting stream is NOT to be persisted across device restarts as
212      * there is no guarantee that the Picture can be successfully reconstructed.
213      *
214      * @see #createFromStream(java.io.InputStream)
215      * @removed
216      * @deprecated The recommended alternative is to draw the picture into a
217      * Bitmap from which you can persist it as raw or compressed pixels.
218      */
219     @Deprecated
writeToStream(@onNull OutputStream stream)220     public void writeToStream(@NonNull OutputStream stream) {
221         verifyValid();
222         // do explicit check before calling the native method
223         if (stream == null) {
224             throw new IllegalArgumentException("stream cannot be null");
225         }
226         if (!nativeWriteToStream(mNativePicture, stream, new byte[WORKING_STREAM_STORAGE])) {
227             throw new RuntimeException();
228         }
229     }
230 
231     // return empty picture if src is 0, or a copy of the native src
nativeConstructor(long nativeSrcOr0)232     private static native long nativeConstructor(long nativeSrcOr0);
nativeCreateFromStream(InputStream stream, byte[] storage)233     private static native long nativeCreateFromStream(InputStream stream, byte[] storage);
nativeGetWidth(long nativePicture)234     private static native int nativeGetWidth(long nativePicture);
nativeGetHeight(long nativePicture)235     private static native int nativeGetHeight(long nativePicture);
nativeBeginRecording(long nativeCanvas, int w, int h)236     private static native long nativeBeginRecording(long nativeCanvas, int w, int h);
nativeEndRecording(long nativeCanvas)237     private static native void nativeEndRecording(long nativeCanvas);
nativeDraw(long nativeCanvas, long nativePicture)238     private static native void nativeDraw(long nativeCanvas, long nativePicture);
nativeWriteToStream(long nativePicture, OutputStream stream, byte[] storage)239     private static native boolean nativeWriteToStream(long nativePicture,
240                                            OutputStream stream, byte[] storage);
nativeDestructor(long nativePicture)241     private static native void nativeDestructor(long nativePicture);
242 
243     private static class PictureCanvas extends Canvas {
244         private final Picture mPicture;
245         boolean mHoldsHwBitmap;
246 
PictureCanvas(Picture pict, long nativeCanvas)247         public PictureCanvas(Picture pict, long nativeCanvas) {
248             super(nativeCanvas);
249             mPicture = pict;
250             // Disable bitmap density scaling. This matches RecordingCanvas.
251             mDensity = 0;
252         }
253 
254         @Override
setBitmap(Bitmap bitmap)255         public void setBitmap(Bitmap bitmap) {
256             throw new RuntimeException("Cannot call setBitmap on a picture canvas");
257         }
258 
259         @Override
drawPicture(Picture picture)260         public void drawPicture(Picture picture) {
261             if (mPicture == picture) {
262                 throw new RuntimeException("Cannot draw a picture into its recording canvas");
263             }
264             super.drawPicture(picture);
265         }
266 
267         @Override
onHwBitmapInSwMode()268         protected void onHwBitmapInSwMode() {
269             mHoldsHwBitmap = true;
270         }
271     }
272 }
273