1 /* 2 * Copyright (C) 2006 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 // This file was generated from the C++ include file: SkColorFilter.h 18 // Any changes made to this file will be discarded by the build. 19 // To change this file, either edit the include, or device/tools/gluemaker/main.cpp, 20 // or one of the auxilary file specifications in device/tools/gluemaker. 21 22 package android.graphics; 23 24 import android.annotation.ColorInt; 25 import android.compat.annotation.UnsupportedAppUsage; 26 27 /** 28 * A color filter that can be used to simulate simple lighting effects. 29 * A <code>LightingColorFilter</code> is defined by two parameters, one 30 * used to multiply the source color (called <code>colorMultiply</code>) 31 * and one used to add to the source color (called <code>colorAdd</code>). 32 * The alpha channel is left untouched by this color filter. 33 * 34 * Given a source color RGB, the resulting R'G'B' color is computed thusly: 35 * <pre> 36 * R' = R * colorMultiply.R + colorAdd.R 37 * G' = G * colorMultiply.G + colorAdd.G 38 * B' = B * colorMultiply.B + colorAdd.B 39 * </pre> 40 * The result is pinned to the <code>[0..255]</code> range for each channel. 41 */ 42 public class LightingColorFilter extends ColorFilter { 43 @ColorInt 44 private int mMul; 45 @ColorInt 46 private int mAdd; 47 48 /** 49 * Create a colorfilter that multiplies the RGB channels by one color, 50 * and then adds a second color. The alpha components of the mul and add 51 * arguments are ignored. 52 */ LightingColorFilter(@olorInt int mul, @ColorInt int add)53 public LightingColorFilter(@ColorInt int mul, @ColorInt int add) { 54 mMul = mul; 55 mAdd = add; 56 } 57 58 /** 59 * Returns the RGB color used to multiply the source color when the 60 * color filter is applied. 61 */ 62 @ColorInt getColorMultiply()63 public int getColorMultiply() { 64 return mMul; 65 } 66 67 /** 68 * Specifies the RGB color used to multiply the source color when the 69 * color filter is applied. 70 * The alpha channel of this color is ignored. 71 * 72 * @see #getColorMultiply() 73 * 74 * @hide 75 */ 76 @UnsupportedAppUsage setColorMultiply(@olorInt int mul)77 public void setColorMultiply(@ColorInt int mul) { 78 if (mMul != mul) { 79 mMul = mul; 80 discardNativeInstance(); 81 } 82 } 83 84 /** 85 * Returns the RGB color that will be added to the source color 86 * when the color filter is applied. 87 */ 88 @ColorInt getColorAdd()89 public int getColorAdd() { 90 return mAdd; 91 } 92 93 /** 94 * Specifies the RGB that will be added to the source color when 95 * the color filter is applied. 96 * The alpha channel of this color is ignored. 97 * 98 * @see #getColorAdd() 99 * 100 * @hide 101 */ 102 @UnsupportedAppUsage setColorAdd(@olorInt int add)103 public void setColorAdd(@ColorInt int add) { 104 if (mAdd != add) { 105 mAdd = add; 106 discardNativeInstance(); 107 } 108 } 109 110 @Override createNativeInstance()111 long createNativeInstance() { 112 return native_CreateLightingFilter(mMul, mAdd); 113 } 114 native_CreateLightingFilter(int mul, int add)115 private static native long native_CreateLightingFilter(int mul, int add); 116 } 117