Searched defs:shaders (Results 1 – 5 of 5) sorted by relevance
277 GLuint shaders[2] = { vertex_shader_, fragment_shader_ }; in CompileAndLink() local341 GLuint ShaderProgram::LinkProgram(GLuint* shaders, GLuint count) { in LinkProgram()
206 static const ShaderDesc shaders[] = { variable
914 int[] shaders, in glGetAttachedShaders()924 java.nio.IntBuffer shaders in glGetAttachedShaders()1364 int[] shaders, in glShaderBinary()1375 java.nio.IntBuffer shaders, in glShaderBinary()
123 virtual void glShaderBinary_(GLsizei count, const GLuint* shaders, GLenum binaryformat, in glShaderBinary_()
2493 GLuint *shaders = (GLuint *) 0; in android_glGetAttachedShaders__II_3II_3II() local2572 GLuint *shaders = (GLuint *) 0; in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2() local4335 GLuint *shaders = (GLuint *) 0; in android_glShaderBinary__I_3IIILjava_nio_Buffer_2I() local4406 GLuint *shaders = (GLuint *) 0; in android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I() local