1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 #ifndef ANDROID_AUDIO_CORE_H
19 #define ANDROID_AUDIO_CORE_H
20 
21 #include <stdbool.h>
22 #include <stdint.h>
23 #include <stdio.h>
24 #include <string.h>
25 #include <sys/cdefs.h>
26 #include <sys/types.h>
27 
28 // Remove in approximately 2021
29 #include <cutils/bitops.h>
30 
31 #include "audio-base.h"
32 #include "audio-base-utils.h"
33 
34 /*
35  * Annotation to tell clang that we intend to fall through from one case to
36  * another in a switch (for c++ files). Sourced from android-base/macros.h.
37  */
38 #ifndef FALLTHROUGH_INTENDED
39 #ifdef __cplusplus
40 #define FALLTHROUGH_INTENDED [[fallthrough]]
41 #elif __has_attribute(fallthrough)
42 #define FALLTHROUGH_INTENDED __attribute__((__fallthrough__))
43 #else
44 #define FALLTHROUGH_INTENDED
45 #endif // __cplusplus
46 #endif // FALLTHROUGH_INTENDED
47 
48 __BEGIN_DECLS
49 
50 /* The enums were moved here mostly from
51  * frameworks/base/include/media/AudioSystem.h
52  */
53 
54 /* represents an invalid uid for tracks; the calling or client uid is often substituted. */
55 #define AUDIO_UID_INVALID ((uid_t)-1)
56 
57 /* device address used to refer to the standard remote submix */
58 #define AUDIO_REMOTE_SUBMIX_DEVICE_ADDRESS "0"
59 
60 /* AudioFlinger and AudioPolicy services use I/O handles to identify audio sources and sinks */
61 typedef int audio_io_handle_t;
62 
63 typedef uint32_t audio_flags_mask_t;
64 
65 /* Do not change these values without updating their counterparts
66  * in frameworks/base/media/java/android/media/AudioAttributes.java
67  */
68 enum {
69     AUDIO_FLAG_NONE                       = 0x0,
70     AUDIO_FLAG_AUDIBILITY_ENFORCED        = 0x1,
71     AUDIO_FLAG_SECURE                     = 0x2,
72     AUDIO_FLAG_SCO                        = 0x4,
73     AUDIO_FLAG_BEACON                     = 0x8,
74     AUDIO_FLAG_HW_AV_SYNC                 = 0x10,
75     AUDIO_FLAG_HW_HOTWORD                 = 0x20,
76     AUDIO_FLAG_BYPASS_INTERRUPTION_POLICY = 0x40,
77     AUDIO_FLAG_BYPASS_MUTE                = 0x80,
78     AUDIO_FLAG_LOW_LATENCY                = 0x100,
79     AUDIO_FLAG_DEEP_BUFFER                = 0x200,
80     AUDIO_FLAG_NO_MEDIA_PROJECTION        = 0X400,
81     AUDIO_FLAG_MUTE_HAPTIC                = 0x800,
82     AUDIO_FLAG_NO_SYSTEM_CAPTURE          = 0X1000,
83 };
84 
85 /* Audio attributes */
86 #define AUDIO_ATTRIBUTES_TAGS_MAX_SIZE 256
87 typedef struct {
88     audio_content_type_t content_type;
89     audio_usage_t        usage;
90     audio_source_t       source;
91     audio_flags_mask_t   flags;
92     char                 tags[AUDIO_ATTRIBUTES_TAGS_MAX_SIZE]; /* UTF8 */
93 } __attribute__((packed)) audio_attributes_t; // sent through Binder;
94 
95 static const audio_attributes_t AUDIO_ATTRIBUTES_INITIALIZER = {
96     /* .content_type = */ AUDIO_CONTENT_TYPE_UNKNOWN,
97     /* .usage = */ AUDIO_USAGE_UNKNOWN,
98     /* .source = */ AUDIO_SOURCE_DEFAULT,
99     /* .flags = */ AUDIO_FLAG_NONE,
100     /* .tags = */ ""
101 };
102 
attributes_initializer(audio_usage_t usage)103 static inline audio_attributes_t attributes_initializer(audio_usage_t usage)
104 {
105     audio_attributes_t attributes = AUDIO_ATTRIBUTES_INITIALIZER;
106     attributes.usage = usage;
107     return attributes;
108 }
109 
audio_flags_to_audio_output_flags(const audio_flags_mask_t audio_flags,audio_output_flags_t * flags)110 static inline void audio_flags_to_audio_output_flags(
111                                            const audio_flags_mask_t audio_flags,
112                                            audio_output_flags_t *flags)
113 {
114     if ((audio_flags & AUDIO_FLAG_HW_AV_SYNC) != 0) {
115         *flags = (audio_output_flags_t)(*flags |
116             AUDIO_OUTPUT_FLAG_HW_AV_SYNC | AUDIO_OUTPUT_FLAG_DIRECT);
117     }
118     if ((audio_flags & AUDIO_FLAG_LOW_LATENCY) != 0) {
119         *flags = (audio_output_flags_t)(*flags | AUDIO_OUTPUT_FLAG_FAST);
120     }
121     // check deep buffer after flags have been modified above
122     if (*flags == AUDIO_OUTPUT_FLAG_NONE && (audio_flags & AUDIO_FLAG_DEEP_BUFFER) != 0) {
123         *flags = AUDIO_OUTPUT_FLAG_DEEP_BUFFER;
124     }
125 }
126 
127 
128 /* a unique ID allocated by AudioFlinger for use as an audio_io_handle_t, audio_session_t,
129  * effect ID (int), audio_module_handle_t, and audio_patch_handle_t.
130  * Audio port IDs (audio_port_handle_t) are allocated by AudioPolicy
131  * in a different namespace than AudioFlinger unique IDs.
132  */
133 typedef int audio_unique_id_t;
134 
135 /* Possible uses for an audio_unique_id_t */
136 typedef enum {
137     AUDIO_UNIQUE_ID_USE_UNSPECIFIED = 0,
138     AUDIO_UNIQUE_ID_USE_SESSION = 1,    // for allocated sessions, not special AUDIO_SESSION_*
139     AUDIO_UNIQUE_ID_USE_MODULE = 2,
140     AUDIO_UNIQUE_ID_USE_EFFECT = 3,
141     AUDIO_UNIQUE_ID_USE_PATCH = 4,
142     AUDIO_UNIQUE_ID_USE_OUTPUT = 5,
143     AUDIO_UNIQUE_ID_USE_INPUT = 6,
144     AUDIO_UNIQUE_ID_USE_CLIENT = 7,  // client-side players and recorders
145     AUDIO_UNIQUE_ID_USE_MAX = 8,  // must be a power-of-two
146     AUDIO_UNIQUE_ID_USE_MASK = AUDIO_UNIQUE_ID_USE_MAX - 1
147 } audio_unique_id_use_t;
148 
149 /* Return the use of an audio_unique_id_t */
audio_unique_id_get_use(audio_unique_id_t id)150 static inline audio_unique_id_use_t audio_unique_id_get_use(audio_unique_id_t id)
151 {
152     return (audio_unique_id_use_t) (id & AUDIO_UNIQUE_ID_USE_MASK);
153 }
154 
155 /* Reserved audio_unique_id_t values.  FIXME: not a complete list. */
156 #define AUDIO_UNIQUE_ID_ALLOCATE AUDIO_SESSION_ALLOCATE
157 
158 /* returns true if the audio session ID corresponds to a global
159  * effect sessions (e.g. OUTPUT_MIX, OUTPUT_STAGE, or DEVICE).
160  */
audio_is_global_session(audio_session_t session)161 static inline bool audio_is_global_session(audio_session_t session) {
162     return session <= AUDIO_SESSION_OUTPUT_MIX;
163 }
164 
165 /* A channel mask per se only defines the presence or absence of a channel, not the order.
166  * But see AUDIO_INTERLEAVE_* below for the platform convention of order.
167  *
168  * audio_channel_mask_t is an opaque type and its internal layout should not
169  * be assumed as it may change in the future.
170  * Instead, always use the functions declared in this header to examine.
171  *
172  * These are the current representations:
173  *
174  *   AUDIO_CHANNEL_REPRESENTATION_POSITION
175  *     is a channel mask representation for position assignment.
176  *     Each low-order bit corresponds to the spatial position of a transducer (output),
177  *     or interpretation of channel (input).
178  *     The user of a channel mask needs to know the context of whether it is for output or input.
179  *     The constants AUDIO_CHANNEL_OUT_* or AUDIO_CHANNEL_IN_* apply to the bits portion.
180  *     It is not permitted for no bits to be set.
181  *
182  *   AUDIO_CHANNEL_REPRESENTATION_INDEX
183  *     is a channel mask representation for index assignment.
184  *     Each low-order bit corresponds to a selected channel.
185  *     There is no platform interpretation of the various bits.
186  *     There is no concept of output or input.
187  *     It is not permitted for no bits to be set.
188  *
189  * All other representations are reserved for future use.
190  *
191  * Warning: current representation distinguishes between input and output, but this will not the be
192  * case in future revisions of the platform. Wherever there is an ambiguity between input and output
193  * that is currently resolved by checking the channel mask, the implementer should look for ways to
194  * fix it with additional information outside of the mask.
195  */
196 typedef uint32_t audio_channel_mask_t;
197 
198 /* log(2) of maximum number of representations, not part of public API */
199 #define AUDIO_CHANNEL_REPRESENTATION_LOG2   2
200 
201 /* The return value is undefined if the channel mask is invalid. */
audio_channel_mask_get_bits(audio_channel_mask_t channel)202 static inline uint32_t audio_channel_mask_get_bits(audio_channel_mask_t channel)
203 {
204     return channel & ((1 << AUDIO_CHANNEL_COUNT_MAX) - 1);
205 }
206 
207 typedef uint32_t audio_channel_representation_t;
208 
209 /* The return value is undefined if the channel mask is invalid. */
audio_channel_mask_get_representation(audio_channel_mask_t channel)210 static inline audio_channel_representation_t audio_channel_mask_get_representation(
211         audio_channel_mask_t channel)
212 {
213     // The right shift should be sufficient, but also "and" for safety in case mask is not 32 bits
214     return (audio_channel_representation_t)
215             ((channel >> AUDIO_CHANNEL_COUNT_MAX) & ((1 << AUDIO_CHANNEL_REPRESENTATION_LOG2) - 1));
216 }
217 
218 /* Returns true if the channel mask is valid,
219  * or returns false for AUDIO_CHANNEL_NONE, AUDIO_CHANNEL_INVALID, and other invalid values.
220  * This function is unable to determine whether a channel mask for position assignment
221  * is invalid because an output mask has an invalid output bit set,
222  * or because an input mask has an invalid input bit set.
223  * All other APIs that take a channel mask assume that it is valid.
224  */
audio_channel_mask_is_valid(audio_channel_mask_t channel)225 static inline bool audio_channel_mask_is_valid(audio_channel_mask_t channel)
226 {
227     uint32_t bits = audio_channel_mask_get_bits(channel);
228     audio_channel_representation_t representation = audio_channel_mask_get_representation(channel);
229     switch (representation) {
230     case AUDIO_CHANNEL_REPRESENTATION_POSITION:
231     case AUDIO_CHANNEL_REPRESENTATION_INDEX:
232         break;
233     default:
234         bits = 0;
235         break;
236     }
237     return bits != 0;
238 }
239 
240 /* Not part of public API */
audio_channel_mask_from_representation_and_bits(audio_channel_representation_t representation,uint32_t bits)241 static inline audio_channel_mask_t audio_channel_mask_from_representation_and_bits(
242         audio_channel_representation_t representation, uint32_t bits)
243 {
244     return (audio_channel_mask_t) ((representation << AUDIO_CHANNEL_COUNT_MAX) | bits);
245 }
246 
247 /**
248  * Expresses the convention when stereo audio samples are stored interleaved
249  * in an array.  This should improve readability by allowing code to use
250  * symbolic indices instead of hard-coded [0] and [1].
251  *
252  * For multi-channel beyond stereo, the platform convention is that channels
253  * are interleaved in order from least significant channel mask bit to most
254  * significant channel mask bit, with unused bits skipped.  Any exceptions
255  * to this convention will be noted at the appropriate API.
256  */
257 enum {
258     AUDIO_INTERLEAVE_LEFT = 0,
259     AUDIO_INTERLEAVE_RIGHT = 1,
260 };
261 
262 /* This enum is deprecated */
263 typedef enum {
264     AUDIO_IN_ACOUSTICS_NONE          = 0,
265     AUDIO_IN_ACOUSTICS_AGC_ENABLE    = 0x0001,
266     AUDIO_IN_ACOUSTICS_AGC_DISABLE   = 0,
267     AUDIO_IN_ACOUSTICS_NS_ENABLE     = 0x0002,
268     AUDIO_IN_ACOUSTICS_NS_DISABLE    = 0,
269     AUDIO_IN_ACOUSTICS_TX_IIR_ENABLE = 0x0004,
270     AUDIO_IN_ACOUSTICS_TX_DISABLE    = 0,
271 } audio_in_acoustics_t;
272 
273 typedef uint32_t audio_devices_t;
274 /**
275  * Stub audio output device. Used in policy configuration file on platforms without audio outputs.
276  * This alias value to AUDIO_DEVICE_OUT_DEFAULT is only used in the audio policy context.
277  */
278 #define AUDIO_DEVICE_OUT_STUB AUDIO_DEVICE_OUT_DEFAULT
279 /**
280  * Stub audio input device. Used in policy configuration file on platforms without audio inputs.
281  * This alias value to AUDIO_DEVICE_IN_DEFAULT is only used in the audio policy context.
282  */
283 #define AUDIO_DEVICE_IN_STUB AUDIO_DEVICE_IN_DEFAULT
284 
285 /* Additional information about compressed streams offloaded to
286  * hardware playback
287  * The version and size fields must be initialized by the caller by using
288  * one of the constants defined here.
289  * Must be aligned to transmit as raw memory through Binder.
290  */
291 typedef struct {
292     uint16_t version;                   // version of the info structure
293     uint16_t size;                      // total size of the structure including version and size
294     uint32_t sample_rate;               // sample rate in Hz
295     audio_channel_mask_t channel_mask;  // channel mask
296     audio_format_t format;              // audio format
297     audio_stream_type_t stream_type;    // stream type
298     uint32_t bit_rate;                  // bit rate in bits per second
299     int64_t duration_us;                // duration in microseconds, -1 if unknown
300     bool has_video;                     // true if stream is tied to a video stream
301     bool is_streaming;                  // true if streaming, false if local playback
302     uint32_t bit_width;
303     uint32_t offload_buffer_size;       // offload fragment size
304     audio_usage_t usage;
305 } __attribute__((aligned(8))) audio_offload_info_t;
306 
307 #define AUDIO_MAKE_OFFLOAD_INFO_VERSION(maj,min) \
308             ((((maj) & 0xff) << 8) | ((min) & 0xff))
309 
310 #define AUDIO_OFFLOAD_INFO_VERSION_0_1 AUDIO_MAKE_OFFLOAD_INFO_VERSION(0, 1)
311 #define AUDIO_OFFLOAD_INFO_VERSION_CURRENT AUDIO_OFFLOAD_INFO_VERSION_0_1
312 
313 static const audio_offload_info_t AUDIO_INFO_INITIALIZER = {
314     /* .version = */ AUDIO_OFFLOAD_INFO_VERSION_CURRENT,
315     /* .size = */ sizeof(audio_offload_info_t),
316     /* .sample_rate = */ 0,
317     /* .channel_mask = */ 0,
318     /* .format = */ AUDIO_FORMAT_DEFAULT,
319     /* .stream_type = */ AUDIO_STREAM_VOICE_CALL,
320     /* .bit_rate = */ 0,
321     /* .duration_us = */ 0,
322     /* .has_video = */ false,
323     /* .is_streaming = */ false,
324     /* .bit_width = */ 16,
325     /* .offload_buffer_size = */ 0,
326     /* .usage = */ AUDIO_USAGE_UNKNOWN
327 };
328 
329 /* common audio stream configuration parameters
330  * You should memset() the entire structure to zero before use to
331  * ensure forward compatibility
332  * Must be aligned to transmit as raw memory through Binder.
333  */
334 struct __attribute__((aligned(8))) audio_config {
335     uint32_t sample_rate;
336     audio_channel_mask_t channel_mask;
337     audio_format_t  format;
338     audio_offload_info_t offload_info;
339     uint32_t frame_count;
340 };
341 typedef struct audio_config audio_config_t;
342 
343 static const audio_config_t AUDIO_CONFIG_INITIALIZER = {
344     /* .sample_rate = */ 0,
345     /* .channel_mask = */ AUDIO_CHANNEL_NONE,
346     /* .format = */ AUDIO_FORMAT_DEFAULT,
347     /* .offload_info = */ {
348         /* .version = */ AUDIO_OFFLOAD_INFO_VERSION_CURRENT,
349         /* .size = */ sizeof(audio_offload_info_t),
350         /* .sample_rate = */ 0,
351         /* .channel_mask = */ 0,
352         /* .format = */ AUDIO_FORMAT_DEFAULT,
353         /* .stream_type = */ AUDIO_STREAM_VOICE_CALL,
354         /* .bit_rate = */ 0,
355         /* .duration_us = */ 0,
356         /* .has_video = */ false,
357         /* .is_streaming = */ false,
358         /* .bit_width = */ 16,
359         /* .offload_buffer_size = */ 0,
360         /* .usage = */ AUDIO_USAGE_UNKNOWN
361     },
362     /* .frame_count = */ 0,
363 };
364 
365 struct audio_config_base {
366     uint32_t sample_rate;
367     audio_channel_mask_t channel_mask;
368     audio_format_t  format;
369 };
370 
371 typedef struct audio_config_base audio_config_base_t;
372 
373 static const audio_config_base_t AUDIO_CONFIG_BASE_INITIALIZER = {
374     /* .sample_rate = */ 0,
375     /* .channel_mask = */ AUDIO_CHANNEL_NONE,
376     /* .format = */ AUDIO_FORMAT_DEFAULT
377 };
378 
379 /* audio hw module handle functions or structures referencing a module */
380 typedef int audio_module_handle_t;
381 
382 /******************************
383  *  Volume control
384  *****************************/
385 
386 /** 3 dB headroom are allowed on float samples (3db = 10^(3/20) = 1.412538).
387 * See: https://developer.android.com/reference/android/media/AudioTrack.html#write(float[], int, int, int)
388 */
389 #define FLOAT_NOMINAL_RANGE_HEADROOM 1.412538
390 
391 /* If the audio hardware supports gain control on some audio paths,
392  * the platform can expose them in the audio_policy.conf file. The audio HAL
393  * will then implement gain control functions that will use the following data
394  * structures. */
395 
396 typedef uint32_t audio_gain_mode_t;
397 
398 
399 /* An audio_gain struct is a representation of a gain stage.
400  * A gain stage is always attached to an audio port. */
401 struct audio_gain  {
402     audio_gain_mode_t    mode;          /* e.g. AUDIO_GAIN_MODE_JOINT */
403     audio_channel_mask_t channel_mask;  /* channels which gain an be controlled.
404                                            N/A if AUDIO_GAIN_MODE_CHANNELS is not supported */
405     int                  min_value;     /* minimum gain value in millibels */
406     int                  max_value;     /* maximum gain value in millibels */
407     int                  default_value; /* default gain value in millibels */
408     unsigned int         step_value;    /* gain step in millibels */
409     unsigned int         min_ramp_ms;   /* minimum ramp duration in ms */
410     unsigned int         max_ramp_ms;   /* maximum ramp duration in ms */
411 };
412 
413 /* The gain configuration structure is used to get or set the gain values of a
414  * given port */
415 struct audio_gain_config  {
416     int                  index;             /* index of the corresponding audio_gain in the
417                                                audio_port gains[] table */
418     audio_gain_mode_t    mode;              /* mode requested for this command */
419     audio_channel_mask_t channel_mask;      /* channels which gain value follows.
420                                                N/A in joint mode */
421 
422     // note this "8" is not FCC_8, so it won't need to be changed for > 8 channels
423     int                  values[sizeof(audio_channel_mask_t) * 8]; /* gain values in millibels
424                                                for each channel ordered from LSb to MSb in
425                                                channel mask. The number of values is 1 in joint
426                                                mode or __builtin_popcount(channel_mask) */
427     unsigned int         ramp_duration_ms; /* ramp duration in ms */
428 };
429 
430 /******************************
431  *  Routing control
432  *****************************/
433 
434 /* Types defined here are used to describe an audio source or sink at internal
435  * framework interfaces (audio policy, patch panel) or at the audio HAL.
436  * Sink and sources are grouped in a concept of “audio port” representing an
437  * audio end point at the edge of the system managed by the module exposing
438  * the interface. */
439 
440 /* Each port has a unique ID or handle allocated by policy manager */
441 typedef int audio_port_handle_t;
442 
443 /* the maximum length for the human-readable device name */
444 #define AUDIO_PORT_MAX_NAME_LEN 128
445 
446 /* a union to store port configuration flags. Declared as a type so can be reused
447    in framework code */
448 union audio_io_flags {
449     audio_input_flags_t  input;
450     audio_output_flags_t output;
451 };
452 
453 /* maximum audio device address length */
454 #define AUDIO_DEVICE_MAX_ADDRESS_LEN 32
455 
456 /* extension for audio port configuration structure when the audio port is a
457  * hardware device */
458 struct audio_port_config_device_ext {
459     audio_module_handle_t hw_module;                /* module the device is attached to */
460     audio_devices_t       type;                     /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
461     char                  address[AUDIO_DEVICE_MAX_ADDRESS_LEN]; /* device address. "" if N/A */
462 };
463 
464 /* extension for audio port configuration structure when the audio port is a
465  * sub mix */
466 struct audio_port_config_mix_ext {
467     audio_module_handle_t hw_module;    /* module the stream is attached to */
468     audio_io_handle_t handle;           /* I/O handle of the input/output stream */
469     union {
470         //TODO: change use case for output streams: use strategy and mixer attributes
471         audio_stream_type_t stream;
472         audio_source_t      source;
473     } usecase;
474 };
475 
476 /* extension for audio port configuration structure when the audio port is an
477  * audio session */
478 struct audio_port_config_session_ext {
479     audio_session_t   session; /* audio session */
480 };
481 
482 /* audio port configuration structure used to specify a particular configuration of
483  * an audio port */
484 struct audio_port_config {
485     audio_port_handle_t      id;           /* port unique ID */
486     audio_port_role_t        role;         /* sink or source */
487     audio_port_type_t        type;         /* device, mix ... */
488     unsigned int             config_mask;  /* e.g AUDIO_PORT_CONFIG_ALL */
489     unsigned int             sample_rate;  /* sampling rate in Hz */
490     audio_channel_mask_t     channel_mask; /* channel mask if applicable */
491     audio_format_t           format;       /* format if applicable */
492     struct audio_gain_config gain;         /* gain to apply if applicable */
493 #ifndef AUDIO_NO_SYSTEM_DECLARATIONS
494     union audio_io_flags     flags;        /* framework only: HW_AV_SYNC, DIRECT, ... */
495 #endif
496     union {
497         struct audio_port_config_device_ext  device;  /* device specific info */
498         struct audio_port_config_mix_ext     mix;     /* mix specific info */
499         struct audio_port_config_session_ext session; /* session specific info */
500     } ext;
501 };
502 
503 
504 /* max number of sampling rates in audio port */
505 #define AUDIO_PORT_MAX_SAMPLING_RATES 32
506 /* max number of channel masks in audio port */
507 #define AUDIO_PORT_MAX_CHANNEL_MASKS 32
508 /* max number of audio formats in audio port */
509 #define AUDIO_PORT_MAX_FORMATS 32
510 /* max number of gain controls in audio port */
511 #define AUDIO_PORT_MAX_GAINS 16
512 
513 /* extension for audio port structure when the audio port is a hardware device */
514 struct audio_port_device_ext {
515     audio_module_handle_t hw_module;    /* module the device is attached to */
516     audio_devices_t       type;         /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
517     char                  address[AUDIO_DEVICE_MAX_ADDRESS_LEN];
518 };
519 
520 /* extension for audio port structure when the audio port is a sub mix */
521 struct audio_port_mix_ext {
522     audio_module_handle_t     hw_module;     /* module the stream is attached to */
523     audio_io_handle_t         handle;        /* I/O handle of the input.output stream */
524     audio_mix_latency_class_t latency_class; /* latency class */
525     // other attributes: routing strategies
526 };
527 
528 /* extension for audio port structure when the audio port is an audio session */
529 struct audio_port_session_ext {
530     audio_session_t   session; /* audio session */
531 };
532 
533 struct audio_port {
534     audio_port_handle_t      id;                /* port unique ID */
535     audio_port_role_t        role;              /* sink or source */
536     audio_port_type_t        type;              /* device, mix ... */
537     char                     name[AUDIO_PORT_MAX_NAME_LEN];
538     unsigned int             num_sample_rates;  /* number of sampling rates in following array */
539     unsigned int             sample_rates[AUDIO_PORT_MAX_SAMPLING_RATES];
540     unsigned int             num_channel_masks; /* number of channel masks in following array */
541     audio_channel_mask_t     channel_masks[AUDIO_PORT_MAX_CHANNEL_MASKS];
542     unsigned int             num_formats;       /* number of formats in following array */
543     audio_format_t           formats[AUDIO_PORT_MAX_FORMATS];
544     unsigned int             num_gains;         /* number of gains in following array */
545     struct audio_gain        gains[AUDIO_PORT_MAX_GAINS];
546     struct audio_port_config active_config;     /* current audio port configuration */
547     union {
548         struct audio_port_device_ext  device;
549         struct audio_port_mix_ext     mix;
550         struct audio_port_session_ext session;
551     } ext;
552 };
553 
554 /* An audio patch represents a connection between one or more source ports and
555  * one or more sink ports. Patches are connected and disconnected by audio policy manager or by
556  * applications via framework APIs.
557  * Each patch is identified by a handle at the interface used to create that patch. For instance,
558  * when a patch is created by the audio HAL, the HAL allocates and returns a handle.
559  * This handle is unique to a given audio HAL hardware module.
560  * But the same patch receives another system wide unique handle allocated by the framework.
561  * This unique handle is used for all transactions inside the framework.
562  */
563 typedef int audio_patch_handle_t;
564 
565 #define AUDIO_PATCH_PORTS_MAX   16
566 
567 struct audio_patch {
568     audio_patch_handle_t id;            /* patch unique ID */
569     unsigned int      num_sources;      /* number of sources in following array */
570     struct audio_port_config sources[AUDIO_PATCH_PORTS_MAX];
571     unsigned int      num_sinks;        /* number of sinks in following array */
572     struct audio_port_config sinks[AUDIO_PATCH_PORTS_MAX];
573 };
574 
575 
576 
577 /* a HW synchronization source returned by the audio HAL */
578 typedef uint32_t audio_hw_sync_t;
579 
580 /* an invalid HW synchronization source indicating an error */
581 #define AUDIO_HW_SYNC_INVALID 0
582 
583 /** @TODO export from .hal */
584 typedef enum {
585     NONE    = 0x0,
586     /**
587      * Only set this flag if applications can access the audio buffer memory
588      * shared with the backend (usually DSP) _without_ security issue.
589      *
590      * Setting this flag also implies that Binder will allow passing the shared memory FD
591      * to applications.
592      *
593      * That usually implies that the kernel will prevent any access to the
594      * memory surrounding the audio buffer as it could lead to a security breach.
595      *
596      * For example, a "/dev/snd/" file descriptor generally is not shareable,
597      * but an "anon_inode:dmabuffer" file descriptor is shareable.
598      * See also Linux kernel's dma_buf.
599      *
600      * This flag is required to support AAudio exclusive mode:
601      * See: https://source.android.com/devices/audio/aaudio
602      */
603     AUDIO_MMAP_APPLICATION_SHAREABLE    = 0x1,
604 } audio_mmap_buffer_flag;
605 
606 /**
607  * Mmap buffer descriptor returned by audio_stream->create_mmap_buffer().
608  * note\ Used by streams opened in mmap mode.
609  */
610 struct audio_mmap_buffer_info {
611     void*   shared_memory_address;  /**< base address of mmap memory buffer.
612                                          For use by local process only */
613     int32_t shared_memory_fd;       /**< FD for mmap memory buffer */
614     int32_t buffer_size_frames;     /**< total buffer size in frames */
615     int32_t burst_size_frames;      /**< transfer size granularity in frames */
616     audio_mmap_buffer_flag flags;   /**< Attributes describing the buffer. */
617 };
618 
619 /**
620  * Mmap buffer read/write position returned by audio_stream->get_mmap_position().
621  * note\ Used by streams opened in mmap mode.
622  */
623 struct audio_mmap_position {
624     int64_t  time_nanoseconds; /**< timestamp in ns, CLOCK_MONOTONIC */
625     int32_t  position_frames;  /**< increasing 32 bit frame count reset when stream->stop()
626                                     is called */
627 };
628 
629 /** Metadata of a playback track for an in stream. */
630 typedef struct playback_track_metadata {
631     audio_usage_t usage;
632     audio_content_type_t content_type;
633     float gain; // Normalized linear volume. 0=silence, 1=0dbfs...
634 } playback_track_metadata_t;
635 
636 /** Metadata of a record track for an out stream. */
637 typedef struct record_track_metadata {
638     audio_source_t source;
639     float gain; // Normalized linear volume. 0=silence, 1=0dbfs...
640     // For record tracks originating from a software patch, the dest_device
641     // fields provide information about the downstream device.
642     audio_devices_t dest_device;
643     char dest_device_address[AUDIO_DEVICE_MAX_ADDRESS_LEN];
644 } record_track_metadata_t;
645 
646 
647 /******************************
648  *  Helper functions
649  *****************************/
650 
651 // see also: std::binary_search
652 // search range [left, right)
audio_binary_search_uint_array(const uint32_t audio_array[],size_t left,size_t right,uint32_t target)653 static inline bool audio_binary_search_uint_array(const uint32_t audio_array[], size_t left,
654                                                   size_t right, uint32_t target)
655 {
656     if (right <= left || target < audio_array[left] || target > audio_array[right - 1]) {
657         return false;
658     }
659 
660     while (left < right) {
661         const size_t mid = left + (right - left) / 2;
662         if (audio_array[mid] == target) {
663             return true;
664         } else if (audio_array[mid] < target) {
665             left = mid + 1;
666         } else {
667             right = mid;
668         }
669     }
670     return false;
671 }
672 
audio_is_output_device(audio_devices_t device)673 static inline bool audio_is_output_device(audio_devices_t device)
674 {
675     switch (device) {
676     case AUDIO_DEVICE_OUT_SPEAKER_SAFE:
677     case AUDIO_DEVICE_OUT_SPEAKER:
678     case AUDIO_DEVICE_OUT_BLUETOOTH_A2DP:
679     case AUDIO_DEVICE_OUT_WIRED_HEADSET:
680     case AUDIO_DEVICE_OUT_USB_HEADSET:
681     case AUDIO_DEVICE_OUT_BLUETOOTH_SCO:
682     case AUDIO_DEVICE_OUT_EARPIECE:
683     case AUDIO_DEVICE_OUT_REMOTE_SUBMIX:
684     case AUDIO_DEVICE_OUT_TELEPHONY_TX:
685         // Search the most common devices first as these devices are most likely
686         // to be used. Put the most common devices in the order of the likelihood
687         // of usage to get a quick return.
688         return true;
689     default:
690         // Binary seach all devices if the device is not a most common device.
691         return audio_binary_search_uint_array(
692                 AUDIO_DEVICE_OUT_ALL_ARRAY, 0 /*left*/, AUDIO_DEVICE_OUT_CNT, device);
693     }
694 }
695 
audio_is_input_device(audio_devices_t device)696 static inline bool audio_is_input_device(audio_devices_t device)
697 {
698     switch (device) {
699     case AUDIO_DEVICE_IN_BUILTIN_MIC:
700     case AUDIO_DEVICE_IN_BACK_MIC:
701     case AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET:
702     case AUDIO_DEVICE_IN_WIRED_HEADSET:
703     case AUDIO_DEVICE_IN_USB_HEADSET:
704     case AUDIO_DEVICE_IN_REMOTE_SUBMIX:
705     case AUDIO_DEVICE_IN_TELEPHONY_RX:
706         // Search the most common devices first as these devices are most likely
707         // to be used. Put the most common devices in the order of the likelihood
708         // of usage to get a quick return.
709         return true;
710     default:
711         // Binary seach all devices if the device is not a most common device.
712         return audio_binary_search_uint_array(
713                 AUDIO_DEVICE_IN_ALL_ARRAY, 0 /*left*/, AUDIO_DEVICE_IN_CNT, device);
714     }
715 }
716 
717 // TODO: this function expects a combination of audio device types as parameter. It should
718 // be deprecated as audio device types should not be use as bit mask any more since R.
audio_is_output_devices(audio_devices_t device)719 static inline bool audio_is_output_devices(audio_devices_t device)
720 {
721     return (device & AUDIO_DEVICE_BIT_IN) == 0;
722 }
723 
audio_is_a2dp_in_device(audio_devices_t device)724 static inline bool audio_is_a2dp_in_device(audio_devices_t device)
725 {
726     return device == AUDIO_DEVICE_IN_BLUETOOTH_A2DP;
727 }
728 
audio_is_a2dp_out_device(audio_devices_t device)729 static inline bool audio_is_a2dp_out_device(audio_devices_t device)
730 {
731     return audio_binary_search_uint_array(
732             AUDIO_DEVICE_OUT_ALL_A2DP_ARRAY, 0 /*left*/, AUDIO_DEVICE_OUT_A2DP_CNT, device);
733 }
734 
735 // Deprecated - use audio_is_a2dp_out_device() instead
audio_is_a2dp_device(audio_devices_t device)736 static inline bool audio_is_a2dp_device(audio_devices_t device)
737 {
738     return audio_is_a2dp_out_device(device);
739 }
740 
audio_is_bluetooth_out_sco_device(audio_devices_t device)741 static inline bool audio_is_bluetooth_out_sco_device(audio_devices_t device)
742 {
743     return audio_binary_search_uint_array(
744             AUDIO_DEVICE_OUT_ALL_SCO_ARRAY, 0 /*left*/, AUDIO_DEVICE_OUT_SCO_CNT, device);
745 }
746 
audio_is_bluetooth_in_sco_device(audio_devices_t device)747 static inline bool audio_is_bluetooth_in_sco_device(audio_devices_t device)
748 {
749     return audio_binary_search_uint_array(
750             AUDIO_DEVICE_IN_ALL_SCO_ARRAY, 0 /*left*/, AUDIO_DEVICE_IN_SCO_CNT, device);
751 }
752 
audio_is_bluetooth_sco_device(audio_devices_t device)753 static inline bool audio_is_bluetooth_sco_device(audio_devices_t device)
754 {
755     return audio_is_bluetooth_out_sco_device(device) ||
756             audio_is_bluetooth_in_sco_device(device);
757 }
758 
audio_is_hearing_aid_out_device(audio_devices_t device)759 static inline bool audio_is_hearing_aid_out_device(audio_devices_t device)
760 {
761     return device == AUDIO_DEVICE_OUT_HEARING_AID;
762 }
763 
audio_is_usb_out_device(audio_devices_t device)764 static inline bool audio_is_usb_out_device(audio_devices_t device)
765 {
766     return audio_binary_search_uint_array(
767             AUDIO_DEVICE_OUT_ALL_USB_ARRAY, 0 /*left*/, AUDIO_DEVICE_OUT_USB_CNT, device);
768 }
769 
audio_is_usb_in_device(audio_devices_t device)770 static inline bool audio_is_usb_in_device(audio_devices_t device)
771 {
772     return audio_binary_search_uint_array(
773             AUDIO_DEVICE_IN_ALL_USB_ARRAY, 0 /*left*/, AUDIO_DEVICE_IN_USB_CNT, device);
774 }
775 
776 /* OBSOLETE - use audio_is_usb_out_device() instead. */
audio_is_usb_device(audio_devices_t device)777 static inline bool audio_is_usb_device(audio_devices_t device)
778 {
779     return audio_is_usb_out_device(device);
780 }
781 
audio_is_remote_submix_device(audio_devices_t device)782 static inline bool audio_is_remote_submix_device(audio_devices_t device)
783 {
784     return device == AUDIO_DEVICE_OUT_REMOTE_SUBMIX ||
785            device == AUDIO_DEVICE_IN_REMOTE_SUBMIX;
786 }
787 
audio_is_digital_out_device(audio_devices_t device)788 static inline bool audio_is_digital_out_device(audio_devices_t device)
789 {
790     return audio_binary_search_uint_array(
791             AUDIO_DEVICE_OUT_ALL_DIGITAL_ARRAY, 0 /*left*/, AUDIO_DEVICE_OUT_DIGITAL_CNT, device);
792 }
793 
audio_is_digital_in_device(audio_devices_t device)794 static inline bool audio_is_digital_in_device(audio_devices_t device)
795 {
796     return audio_binary_search_uint_array(
797             AUDIO_DEVICE_IN_ALL_DIGITAL_ARRAY, 0 /*left*/, AUDIO_DEVICE_IN_DIGITAL_CNT, device);
798 }
799 
audio_device_is_digital(audio_devices_t device)800 static inline bool audio_device_is_digital(audio_devices_t device) {
801     return audio_is_digital_in_device(device) ||
802            audio_is_digital_out_device(device);
803 }
804 
805 /* Returns true if:
806  *  representation is valid, and
807  *  there is at least one channel bit set which _could_ correspond to an input channel, and
808  *  there are no channel bits set which could _not_ correspond to an input channel.
809  * Otherwise returns false.
810  */
audio_is_input_channel(audio_channel_mask_t channel)811 static inline bool audio_is_input_channel(audio_channel_mask_t channel)
812 {
813     uint32_t bits = audio_channel_mask_get_bits(channel);
814     switch (audio_channel_mask_get_representation(channel)) {
815     case AUDIO_CHANNEL_REPRESENTATION_POSITION:
816         if (bits & ~AUDIO_CHANNEL_IN_ALL) {
817             bits = 0;
818         }
819         FALLTHROUGH_INTENDED;
820     case AUDIO_CHANNEL_REPRESENTATION_INDEX:
821         return bits != 0;
822     default:
823         return false;
824     }
825 }
826 
827 /* Returns true if:
828  *  representation is valid, and
829  *  there is at least one channel bit set which _could_ correspond to an output channel, and
830  *  there are no channel bits set which could _not_ correspond to an output channel.
831  * Otherwise returns false.
832  */
audio_is_output_channel(audio_channel_mask_t channel)833 static inline bool audio_is_output_channel(audio_channel_mask_t channel)
834 {
835     uint32_t bits = audio_channel_mask_get_bits(channel);
836     switch (audio_channel_mask_get_representation(channel)) {
837     case AUDIO_CHANNEL_REPRESENTATION_POSITION:
838         if (bits & ~AUDIO_CHANNEL_OUT_ALL) {
839             bits = 0;
840         }
841         FALLTHROUGH_INTENDED;
842     case AUDIO_CHANNEL_REPRESENTATION_INDEX:
843         return bits != 0;
844     default:
845         return false;
846     }
847 }
848 
849 /* Returns the number of channels from an input channel mask,
850  * used in the context of audio input or recording.
851  * If a channel bit is set which could _not_ correspond to an input channel,
852  * it is excluded from the count.
853  * Returns zero if the representation is invalid.
854  */
audio_channel_count_from_in_mask(audio_channel_mask_t channel)855 static inline uint32_t audio_channel_count_from_in_mask(audio_channel_mask_t channel)
856 {
857     uint32_t bits = audio_channel_mask_get_bits(channel);
858     switch (audio_channel_mask_get_representation(channel)) {
859     case AUDIO_CHANNEL_REPRESENTATION_POSITION:
860         // TODO: We can now merge with from_out_mask and remove anding
861         bits &= AUDIO_CHANNEL_IN_ALL;
862         FALLTHROUGH_INTENDED;
863     case AUDIO_CHANNEL_REPRESENTATION_INDEX:
864         return __builtin_popcount(bits);
865     default:
866         return 0;
867     }
868 }
869 
870 /* Returns the number of channels from an output channel mask,
871  * used in the context of audio output or playback.
872  * If a channel bit is set which could _not_ correspond to an output channel,
873  * it is excluded from the count.
874  * Returns zero if the representation is invalid.
875  */
audio_channel_count_from_out_mask(audio_channel_mask_t channel)876 static inline uint32_t audio_channel_count_from_out_mask(audio_channel_mask_t channel)
877 {
878     uint32_t bits = audio_channel_mask_get_bits(channel);
879     switch (audio_channel_mask_get_representation(channel)) {
880     case AUDIO_CHANNEL_REPRESENTATION_POSITION:
881         // TODO: We can now merge with from_in_mask and remove anding
882         bits &= AUDIO_CHANNEL_OUT_ALL;
883         FALLTHROUGH_INTENDED;
884     case AUDIO_CHANNEL_REPRESENTATION_INDEX:
885         return __builtin_popcount(bits);
886     default:
887         return 0;
888     }
889 }
890 
891 /* Derive a channel mask for index assignment from a channel count.
892  * Returns the matching channel mask,
893  * or AUDIO_CHANNEL_NONE if the channel count is zero,
894  * or AUDIO_CHANNEL_INVALID if the channel count exceeds AUDIO_CHANNEL_COUNT_MAX.
895  */
audio_channel_mask_for_index_assignment_from_count(uint32_t channel_count)896 static inline audio_channel_mask_t audio_channel_mask_for_index_assignment_from_count(
897         uint32_t channel_count)
898 {
899     if (channel_count == 0) {
900         return AUDIO_CHANNEL_NONE;
901     }
902     if (channel_count > AUDIO_CHANNEL_COUNT_MAX) {
903         return AUDIO_CHANNEL_INVALID;
904     }
905     uint32_t bits = (1 << channel_count) - 1;
906     return audio_channel_mask_from_representation_and_bits(
907             AUDIO_CHANNEL_REPRESENTATION_INDEX, bits);
908 }
909 
910 /* Derive an output channel mask for position assignment from a channel count.
911  * This is to be used when the content channel mask is unknown. The 1, 2, 4, 5, 6, 7 and 8 channel
912  * cases are mapped to the standard game/home-theater layouts, but note that 4 is mapped to quad,
913  * and not stereo + FC + mono surround. A channel count of 3 is arbitrarily mapped to stereo + FC
914  * for continuity with stereo.
915  * Returns the matching channel mask,
916  * or AUDIO_CHANNEL_NONE if the channel count is zero,
917  * or AUDIO_CHANNEL_INVALID if the channel count exceeds that of the
918  * configurations for which a default output channel mask is defined.
919  */
audio_channel_out_mask_from_count(uint32_t channel_count)920 static inline audio_channel_mask_t audio_channel_out_mask_from_count(uint32_t channel_count)
921 {
922     uint32_t bits;
923     switch (channel_count) {
924     case 0:
925         return AUDIO_CHANNEL_NONE;
926     case 1:
927         bits = AUDIO_CHANNEL_OUT_MONO;
928         break;
929     case 2:
930         bits = AUDIO_CHANNEL_OUT_STEREO;
931         break;
932     case 3: // 2.1
933         bits = AUDIO_CHANNEL_OUT_STEREO | AUDIO_CHANNEL_OUT_LOW_FREQUENCY;
934         break;
935     case 4: // 4.0
936         bits = AUDIO_CHANNEL_OUT_QUAD;
937         break;
938     case 5: // 5.0
939         bits = AUDIO_CHANNEL_OUT_QUAD | AUDIO_CHANNEL_OUT_FRONT_CENTER;
940         break;
941     case 6: // 5.1
942         bits = AUDIO_CHANNEL_OUT_5POINT1;
943         break;
944     case 7: // 6.1
945         bits = AUDIO_CHANNEL_OUT_5POINT1 | AUDIO_CHANNEL_OUT_BACK_CENTER;
946         break;
947     case 8:
948         bits = AUDIO_CHANNEL_OUT_7POINT1;
949         break;
950     // FIXME FCC_8
951     default:
952         return AUDIO_CHANNEL_INVALID;
953     }
954     return audio_channel_mask_from_representation_and_bits(
955             AUDIO_CHANNEL_REPRESENTATION_POSITION, bits);
956 }
957 
958 /* Derive a default input channel mask from a channel count.
959  * Assumes a position mask for mono and stereo, or an index mask for channel counts > 2.
960  * Returns the matching channel mask,
961  * or AUDIO_CHANNEL_NONE if the channel count is zero,
962  * or AUDIO_CHANNEL_INVALID if the channel count exceeds that of the
963  * configurations for which a default input channel mask is defined.
964  */
audio_channel_in_mask_from_count(uint32_t channel_count)965 static inline audio_channel_mask_t audio_channel_in_mask_from_count(uint32_t channel_count)
966 {
967     uint32_t bits;
968     switch (channel_count) {
969     case 0:
970         return AUDIO_CHANNEL_NONE;
971     case 1:
972         bits = AUDIO_CHANNEL_IN_MONO;
973         break;
974     case 2:
975         bits = AUDIO_CHANNEL_IN_STEREO;
976         break;
977     case 3:
978     case 4:
979     case 5:
980     case 6:
981     case 7:
982     case 8:
983         // FIXME FCC_8
984         return audio_channel_mask_for_index_assignment_from_count(channel_count);
985     default:
986         return AUDIO_CHANNEL_INVALID;
987     }
988     return audio_channel_mask_from_representation_and_bits(
989             AUDIO_CHANNEL_REPRESENTATION_POSITION, bits);
990 }
991 
992 /* Derive a default haptic channel mask from a channel count.
993  */
haptic_channel_mask_from_count(uint32_t channel_count)994 static inline audio_channel_mask_t haptic_channel_mask_from_count(uint32_t channel_count)
995 {
996     switch(channel_count) {
997     case 0:
998         return AUDIO_CHANNEL_NONE;
999     case 1:
1000         return AUDIO_CHANNEL_OUT_HAPTIC_A;
1001     case 2:
1002         return AUDIO_CHANNEL_OUT_HAPTIC_AB;
1003     default:
1004         return AUDIO_CHANNEL_INVALID;
1005     }
1006 }
1007 
audio_channel_mask_in_to_out(audio_channel_mask_t in)1008 static inline audio_channel_mask_t audio_channel_mask_in_to_out(audio_channel_mask_t in)
1009 {
1010     switch (in) {
1011     case AUDIO_CHANNEL_IN_MONO:
1012         return AUDIO_CHANNEL_OUT_MONO;
1013     case AUDIO_CHANNEL_IN_STEREO:
1014         return AUDIO_CHANNEL_OUT_STEREO;
1015     case AUDIO_CHANNEL_IN_5POINT1:
1016         return AUDIO_CHANNEL_OUT_5POINT1;
1017     case AUDIO_CHANNEL_IN_3POINT1POINT2:
1018         return AUDIO_CHANNEL_OUT_3POINT1POINT2;
1019     case AUDIO_CHANNEL_IN_3POINT0POINT2:
1020         return AUDIO_CHANNEL_OUT_3POINT0POINT2;
1021     case AUDIO_CHANNEL_IN_2POINT1POINT2:
1022         return AUDIO_CHANNEL_OUT_2POINT1POINT2;
1023     case AUDIO_CHANNEL_IN_2POINT0POINT2:
1024         return AUDIO_CHANNEL_OUT_2POINT0POINT2;
1025     default:
1026         return AUDIO_CHANNEL_INVALID;
1027     }
1028 }
1029 
audio_channel_mask_out_to_in(audio_channel_mask_t out)1030 static inline audio_channel_mask_t audio_channel_mask_out_to_in(audio_channel_mask_t out)
1031 {
1032     switch (out) {
1033     case AUDIO_CHANNEL_OUT_MONO:
1034         return AUDIO_CHANNEL_IN_MONO;
1035     case AUDIO_CHANNEL_OUT_STEREO:
1036         return AUDIO_CHANNEL_IN_STEREO;
1037     case AUDIO_CHANNEL_OUT_5POINT1:
1038         return AUDIO_CHANNEL_IN_5POINT1;
1039     case AUDIO_CHANNEL_OUT_3POINT1POINT2:
1040         return AUDIO_CHANNEL_IN_3POINT1POINT2;
1041     case AUDIO_CHANNEL_OUT_3POINT0POINT2:
1042         return AUDIO_CHANNEL_IN_3POINT0POINT2;
1043     case AUDIO_CHANNEL_OUT_2POINT1POINT2:
1044         return AUDIO_CHANNEL_IN_2POINT1POINT2;
1045     case AUDIO_CHANNEL_OUT_2POINT0POINT2:
1046         return AUDIO_CHANNEL_IN_2POINT0POINT2;
1047     default:
1048         return AUDIO_CHANNEL_INVALID;
1049     }
1050 }
1051 
audio_channel_position_mask_is_out_canonical(audio_channel_mask_t channelMask)1052 static inline bool audio_channel_position_mask_is_out_canonical(audio_channel_mask_t channelMask)
1053 {
1054     if (audio_channel_mask_get_representation(channelMask)
1055             != AUDIO_CHANNEL_REPRESENTATION_POSITION) {
1056         return false;
1057     }
1058     const uint32_t audioChannelCount = audio_channel_count_from_out_mask(
1059             channelMask & ~AUDIO_CHANNEL_HAPTIC_ALL);
1060     const uint32_t hapticChannelCount = audio_channel_count_from_out_mask(
1061             channelMask & AUDIO_CHANNEL_HAPTIC_ALL);
1062     return channelMask == (audio_channel_out_mask_from_count(audioChannelCount) |
1063             haptic_channel_mask_from_count(hapticChannelCount));
1064 }
1065 
audio_is_valid_format(audio_format_t format)1066 static inline bool audio_is_valid_format(audio_format_t format)
1067 {
1068     switch (format & AUDIO_FORMAT_MAIN_MASK) {
1069     case AUDIO_FORMAT_PCM:
1070         switch (format) {
1071         case AUDIO_FORMAT_PCM_16_BIT:
1072         case AUDIO_FORMAT_PCM_8_BIT:
1073         case AUDIO_FORMAT_PCM_32_BIT:
1074         case AUDIO_FORMAT_PCM_8_24_BIT:
1075         case AUDIO_FORMAT_PCM_FLOAT:
1076         case AUDIO_FORMAT_PCM_24_BIT_PACKED:
1077             return true;
1078         default:
1079             return false;
1080         }
1081         /* not reached */
1082     case AUDIO_FORMAT_MP3:
1083     case AUDIO_FORMAT_AMR_NB:
1084     case AUDIO_FORMAT_AMR_WB:
1085         return true;
1086     case AUDIO_FORMAT_AAC:
1087         switch (format) {
1088         case AUDIO_FORMAT_AAC:
1089         case AUDIO_FORMAT_AAC_MAIN:
1090         case AUDIO_FORMAT_AAC_LC:
1091         case AUDIO_FORMAT_AAC_SSR:
1092         case AUDIO_FORMAT_AAC_LTP:
1093         case AUDIO_FORMAT_AAC_HE_V1:
1094         case AUDIO_FORMAT_AAC_SCALABLE:
1095         case AUDIO_FORMAT_AAC_ERLC:
1096         case AUDIO_FORMAT_AAC_LD:
1097         case AUDIO_FORMAT_AAC_HE_V2:
1098         case AUDIO_FORMAT_AAC_ELD:
1099         case AUDIO_FORMAT_AAC_XHE:
1100             return true;
1101         default:
1102             return false;
1103         }
1104         /* not reached */
1105     case AUDIO_FORMAT_HE_AAC_V1:
1106     case AUDIO_FORMAT_HE_AAC_V2:
1107     case AUDIO_FORMAT_VORBIS:
1108     case AUDIO_FORMAT_OPUS:
1109     case AUDIO_FORMAT_AC3:
1110         return true;
1111     case AUDIO_FORMAT_E_AC3:
1112         switch (format) {
1113         case AUDIO_FORMAT_E_AC3:
1114         case AUDIO_FORMAT_E_AC3_JOC:
1115             return true;
1116         default:
1117             return false;
1118         }
1119         /* not reached */
1120     case AUDIO_FORMAT_DTS:
1121     case AUDIO_FORMAT_DTS_HD:
1122     case AUDIO_FORMAT_IEC61937:
1123     case AUDIO_FORMAT_DOLBY_TRUEHD:
1124     case AUDIO_FORMAT_EVRC:
1125     case AUDIO_FORMAT_EVRCB:
1126     case AUDIO_FORMAT_EVRCWB:
1127     case AUDIO_FORMAT_EVRCNW:
1128     case AUDIO_FORMAT_AAC_ADIF:
1129     case AUDIO_FORMAT_WMA:
1130     case AUDIO_FORMAT_WMA_PRO:
1131     case AUDIO_FORMAT_AMR_WB_PLUS:
1132     case AUDIO_FORMAT_MP2:
1133     case AUDIO_FORMAT_QCELP:
1134     case AUDIO_FORMAT_DSD:
1135     case AUDIO_FORMAT_FLAC:
1136     case AUDIO_FORMAT_ALAC:
1137     case AUDIO_FORMAT_APE:
1138         return true;
1139     case AUDIO_FORMAT_AAC_ADTS:
1140         switch (format) {
1141         case AUDIO_FORMAT_AAC_ADTS:
1142         case AUDIO_FORMAT_AAC_ADTS_MAIN:
1143         case AUDIO_FORMAT_AAC_ADTS_LC:
1144         case AUDIO_FORMAT_AAC_ADTS_SSR:
1145         case AUDIO_FORMAT_AAC_ADTS_LTP:
1146         case AUDIO_FORMAT_AAC_ADTS_HE_V1:
1147         case AUDIO_FORMAT_AAC_ADTS_SCALABLE:
1148         case AUDIO_FORMAT_AAC_ADTS_ERLC:
1149         case AUDIO_FORMAT_AAC_ADTS_LD:
1150         case AUDIO_FORMAT_AAC_ADTS_HE_V2:
1151         case AUDIO_FORMAT_AAC_ADTS_ELD:
1152         case AUDIO_FORMAT_AAC_ADTS_XHE:
1153             return true;
1154         default:
1155             return false;
1156         }
1157         /* not reached */
1158     case AUDIO_FORMAT_SBC:
1159     case AUDIO_FORMAT_APTX:
1160     case AUDIO_FORMAT_APTX_HD:
1161     case AUDIO_FORMAT_AC4:
1162     case AUDIO_FORMAT_LDAC:
1163         return true;
1164     case AUDIO_FORMAT_MAT:
1165         switch (format) {
1166         case AUDIO_FORMAT_MAT:
1167         case AUDIO_FORMAT_MAT_1_0:
1168         case AUDIO_FORMAT_MAT_2_0:
1169         case AUDIO_FORMAT_MAT_2_1:
1170             return true;
1171         default:
1172             return false;
1173         }
1174         /* not reached */
1175     case AUDIO_FORMAT_AAC_LATM:
1176         switch (format) {
1177         case AUDIO_FORMAT_AAC_LATM:
1178         case AUDIO_FORMAT_AAC_LATM_LC:
1179         case AUDIO_FORMAT_AAC_LATM_HE_V1:
1180         case AUDIO_FORMAT_AAC_LATM_HE_V2:
1181             return true;
1182         default:
1183             return false;
1184         }
1185         /* not reached */
1186     case AUDIO_FORMAT_CELT:
1187     case AUDIO_FORMAT_APTX_ADAPTIVE:
1188     case AUDIO_FORMAT_LHDC:
1189     case AUDIO_FORMAT_LHDC_LL:
1190     case AUDIO_FORMAT_APTX_TWSP:
1191         return true;
1192     default:
1193         return false;
1194     }
1195 }
1196 
audio_is_iec61937_compatible(audio_format_t format)1197 static inline bool audio_is_iec61937_compatible(audio_format_t format)
1198 {
1199     switch (format) {
1200     case AUDIO_FORMAT_AC3:       // IEC 61937-3:2017
1201     case AUDIO_FORMAT_AC4:       // IEC 61937-14:2017
1202     case AUDIO_FORMAT_E_AC3:     // IEC 61937-3:2017
1203     case AUDIO_FORMAT_E_AC3_JOC: // IEC 61937-3:2017
1204     case AUDIO_FORMAT_MAT:       // IEC 61937-9:2017
1205     case AUDIO_FORMAT_MAT_1_0:   // IEC 61937-9:2017
1206     case AUDIO_FORMAT_MAT_2_0:   // IEC 61937-9:2017
1207     case AUDIO_FORMAT_MAT_2_1:   // IEC 61937-9:2017
1208         return true;
1209     default:
1210         return false;
1211     }
1212 }
1213 
1214 /**
1215  * Extract the primary format, eg. PCM, AC3, etc.
1216  */
audio_get_main_format(audio_format_t format)1217 static inline audio_format_t audio_get_main_format(audio_format_t format)
1218 {
1219     return (audio_format_t)(format & AUDIO_FORMAT_MAIN_MASK);
1220 }
1221 
1222 /**
1223  * Is the data plain PCM samples that can be scaled and mixed?
1224  */
audio_is_linear_pcm(audio_format_t format)1225 static inline bool audio_is_linear_pcm(audio_format_t format)
1226 {
1227     return (audio_get_main_format(format) == AUDIO_FORMAT_PCM);
1228 }
1229 
1230 /**
1231  * For this format, is the number of PCM audio frames directly proportional
1232  * to the number of data bytes?
1233  *
1234  * In other words, is the format transported as PCM audio samples,
1235  * but not necessarily scalable or mixable.
1236  * This returns true for real PCM, but also for AUDIO_FORMAT_IEC61937,
1237  * which is transported as 16 bit PCM audio, but where the encoded data
1238  * cannot be mixed or scaled.
1239  */
audio_has_proportional_frames(audio_format_t format)1240 static inline bool audio_has_proportional_frames(audio_format_t format)
1241 {
1242     audio_format_t mainFormat = audio_get_main_format(format);
1243     return (mainFormat == AUDIO_FORMAT_PCM
1244             || mainFormat == AUDIO_FORMAT_IEC61937);
1245 }
1246 
audio_bytes_per_sample(audio_format_t format)1247 static inline size_t audio_bytes_per_sample(audio_format_t format)
1248 {
1249     size_t size = 0;
1250 
1251     switch (format) {
1252     case AUDIO_FORMAT_PCM_32_BIT:
1253     case AUDIO_FORMAT_PCM_8_24_BIT:
1254         size = sizeof(int32_t);
1255         break;
1256     case AUDIO_FORMAT_PCM_24_BIT_PACKED:
1257         size = sizeof(uint8_t) * 3;
1258         break;
1259     case AUDIO_FORMAT_PCM_16_BIT:
1260     case AUDIO_FORMAT_IEC61937:
1261         size = sizeof(int16_t);
1262         break;
1263     case AUDIO_FORMAT_PCM_8_BIT:
1264         size = sizeof(uint8_t);
1265         break;
1266     case AUDIO_FORMAT_PCM_FLOAT:
1267         size = sizeof(float);
1268         break;
1269     default:
1270         break;
1271     }
1272     return size;
1273 }
1274 
audio_bytes_per_frame(uint32_t channel_count,audio_format_t format)1275 static inline size_t audio_bytes_per_frame(uint32_t channel_count, audio_format_t format)
1276 {
1277     // cannot overflow for reasonable channel_count
1278     return channel_count * audio_bytes_per_sample(format);
1279 }
1280 
1281 /* converts device address to string sent to audio HAL via set_parameters */
audio_device_address_to_parameter(audio_devices_t device,const char * address)1282 static inline char *audio_device_address_to_parameter(audio_devices_t device, const char *address)
1283 {
1284     const size_t kSize = AUDIO_DEVICE_MAX_ADDRESS_LEN + sizeof("a2dp_source_address=");
1285     char param[kSize];
1286 
1287     if (device == AUDIO_DEVICE_IN_BLUETOOTH_A2DP) {
1288         snprintf(param, kSize, "%s=%s", "a2dp_source_address", address);
1289     } else if (audio_is_a2dp_out_device(device)) {
1290         snprintf(param, kSize, "%s=%s", "a2dp_sink_address", address);
1291     } else if (audio_is_remote_submix_device(device)) {
1292         snprintf(param, kSize, "%s=%s", "mix", address);
1293     } else {
1294         snprintf(param, kSize, "%s", address);
1295     }
1296     return strdup(param);
1297 }
1298 
1299 #ifndef AUDIO_NO_SYSTEM_DECLARATIONS
1300 
audio_gain_config_are_equal(const struct audio_gain_config * lhs,const struct audio_gain_config * rhs)1301 static inline bool audio_gain_config_are_equal(
1302         const struct audio_gain_config *lhs, const struct audio_gain_config *rhs) {
1303     if (lhs->mode != rhs->mode) return false;
1304     switch (lhs->mode) {
1305     case AUDIO_GAIN_MODE_JOINT:
1306         if (lhs->values[0] != rhs->values[0]) return false;
1307         break;
1308     case AUDIO_GAIN_MODE_CHANNELS:
1309     case AUDIO_GAIN_MODE_RAMP:
1310         if (lhs->channel_mask != rhs->channel_mask) return false;
1311         for (int i = 0; i < __builtin_popcount(lhs->channel_mask); ++i) {
1312             if (lhs->values[i] != rhs->values[i]) return false;
1313         }
1314         break;
1315     default: return false;
1316     }
1317     return lhs->ramp_duration_ms == rhs->ramp_duration_ms;
1318 }
1319 
audio_port_config_has_input_direction(const struct audio_port_config * port_cfg)1320 static inline bool audio_port_config_has_input_direction(const struct audio_port_config *port_cfg) {
1321     switch (port_cfg->type) {
1322     case AUDIO_PORT_TYPE_DEVICE:
1323         switch (port_cfg->role) {
1324         case AUDIO_PORT_ROLE_SOURCE: return true;
1325         case AUDIO_PORT_ROLE_SINK: return false;
1326         default: return false;
1327         }
1328     case AUDIO_PORT_TYPE_MIX:
1329         switch (port_cfg->role) {
1330         case AUDIO_PORT_ROLE_SOURCE: return false;
1331         case AUDIO_PORT_ROLE_SINK: return true;
1332         default: return false;
1333         }
1334     default: return false;
1335     }
1336 }
1337 
audio_port_configs_are_equal(const struct audio_port_config * lhs,const struct audio_port_config * rhs)1338 static inline bool audio_port_configs_are_equal(
1339         const struct audio_port_config *lhs, const struct audio_port_config *rhs) {
1340     if (lhs->role != rhs->role || lhs->type != rhs->type) return false;
1341     switch (lhs->type) {
1342     case AUDIO_PORT_TYPE_NONE: break;
1343     case AUDIO_PORT_TYPE_DEVICE:
1344         if (lhs->ext.device.hw_module != rhs->ext.device.hw_module ||
1345                 lhs->ext.device.type != rhs->ext.device.type ||
1346                 strncmp(lhs->ext.device.address, rhs->ext.device.address,
1347                         AUDIO_DEVICE_MAX_ADDRESS_LEN) != 0) {
1348             return false;
1349         }
1350         break;
1351     case AUDIO_PORT_TYPE_MIX:
1352         if (lhs->ext.mix.hw_module != rhs->ext.mix.hw_module ||
1353                 lhs->ext.mix.handle != rhs->ext.mix.handle) return false;
1354         if (lhs->role == AUDIO_PORT_ROLE_SOURCE &&
1355                 lhs->ext.mix.usecase.stream != rhs->ext.mix.usecase.stream) return false;
1356         else if (lhs->role == AUDIO_PORT_ROLE_SINK &&
1357                 lhs->ext.mix.usecase.source != rhs->ext.mix.usecase.source) return false;
1358         break;
1359     case AUDIO_PORT_TYPE_SESSION:
1360         if (lhs->ext.session.session != rhs->ext.session.session) return false;
1361         break;
1362     default: return false;
1363     }
1364     return lhs->config_mask == rhs->config_mask &&
1365             ((lhs->config_mask & AUDIO_PORT_CONFIG_SAMPLE_RATE) == 0 ||
1366                     lhs->sample_rate == rhs->sample_rate) &&
1367             ((lhs->config_mask & AUDIO_PORT_CONFIG_CHANNEL_MASK) == 0 ||
1368                     lhs->channel_mask == rhs->channel_mask) &&
1369             ((lhs->config_mask & AUDIO_PORT_CONFIG_FORMAT) == 0 ||
1370                     lhs->format == rhs->format) &&
1371             ((lhs->config_mask & AUDIO_PORT_CONFIG_GAIN) == 0 ||
1372                     audio_gain_config_are_equal(&lhs->gain, &rhs->gain)) &&
1373             ((lhs->config_mask & AUDIO_PORT_CONFIG_FLAGS) == 0 ||
1374                     (audio_port_config_has_input_direction(lhs) ?
1375                             lhs->flags.input == rhs->flags.input :
1376                             lhs->flags.output == rhs->flags.output));
1377 }
1378 
audio_port_config_has_hw_av_sync(const struct audio_port_config * port_cfg)1379 static inline bool audio_port_config_has_hw_av_sync(const struct audio_port_config *port_cfg) {
1380     if (!(port_cfg->config_mask & AUDIO_PORT_CONFIG_FLAGS)) {
1381         return false;
1382     }
1383     return audio_port_config_has_input_direction(port_cfg) ?
1384             port_cfg->flags.input & AUDIO_INPUT_FLAG_HW_AV_SYNC
1385             : port_cfg->flags.output & AUDIO_OUTPUT_FLAG_HW_AV_SYNC;
1386 }
1387 
audio_patch_has_hw_av_sync(const struct audio_patch * patch)1388 static inline bool audio_patch_has_hw_av_sync(const struct audio_patch *patch) {
1389     for (unsigned int i = 0; i < patch->num_sources; ++i) {
1390         if (audio_port_config_has_hw_av_sync(&patch->sources[i])) return true;
1391     }
1392     for (unsigned int i = 0; i < patch->num_sinks; ++i) {
1393         if (audio_port_config_has_hw_av_sync(&patch->sinks[i])) return true;
1394     }
1395     return false;
1396 }
1397 
audio_patch_is_valid(const struct audio_patch * patch)1398 static inline bool audio_patch_is_valid(const struct audio_patch *patch) {
1399     // Note that patch can have no sinks.
1400     return patch->num_sources != 0 && patch->num_sources <= AUDIO_PATCH_PORTS_MAX &&
1401             patch->num_sinks <= AUDIO_PATCH_PORTS_MAX;
1402 }
1403 
1404 // Note that when checking for equality the order of ports must match.
1405 // Patches will not be equivalent if they contain the same ports but they are permuted differently.
audio_patches_are_equal(const struct audio_patch * lhs,const struct audio_patch * rhs)1406 static inline bool audio_patches_are_equal(
1407         const struct audio_patch *lhs, const struct audio_patch *rhs) {
1408     if (!audio_patch_is_valid(lhs) || !audio_patch_is_valid(rhs)) return false;
1409     if (lhs->num_sources != rhs->num_sources || lhs->num_sinks != rhs->num_sinks) return false;
1410     for (unsigned int i = 0; i < lhs->num_sources; ++i) {
1411         if (!audio_port_configs_are_equal(&lhs->sources[i], &rhs->sources[i])) return false;
1412     }
1413     for (unsigned int i = 0; i < lhs->num_sinks; ++i) {
1414         if (!audio_port_configs_are_equal(&lhs->sinks[i], &rhs->sinks[i])) return false;
1415     }
1416     return true;
1417 }
1418 
1419 #endif
1420 
1421 // Unique effect ID (can be generated from the following site:
1422 //  http://www.itu.int/ITU-T/asn1/uuid.html)
1423 // This struct is used for effects identification and in soundtrigger.
1424 typedef struct audio_uuid_s {
1425     uint32_t timeLow;
1426     uint16_t timeMid;
1427     uint16_t timeHiAndVersion;
1428     uint16_t clockSeq;
1429     uint8_t node[6];
1430 } audio_uuid_t;
1431 
1432 //TODO: audio_microphone_location_t need to move to HAL v4.0
1433 typedef enum {
1434     AUDIO_MICROPHONE_LOCATION_UNKNOWN = 0,
1435     AUDIO_MICROPHONE_LOCATION_MAINBODY = 1,
1436     AUDIO_MICROPHONE_LOCATION_MAINBODY_MOVABLE = 2,
1437     AUDIO_MICROPHONE_LOCATION_PERIPHERAL = 3,
1438     AUDIO_MICROPHONE_LOCATION_CNT = 4,
1439 } audio_microphone_location_t;
1440 
1441 //TODO: audio_microphone_directionality_t need to move to HAL v4.0
1442 typedef enum {
1443     AUDIO_MICROPHONE_DIRECTIONALITY_UNKNOWN = 0,
1444     AUDIO_MICROPHONE_DIRECTIONALITY_OMNI = 1,
1445     AUDIO_MICROPHONE_DIRECTIONALITY_BI_DIRECTIONAL = 2,
1446     AUDIO_MICROPHONE_DIRECTIONALITY_CARDIOID = 3,
1447     AUDIO_MICROPHONE_DIRECTIONALITY_HYPER_CARDIOID = 4,
1448     AUDIO_MICROPHONE_DIRECTIONALITY_SUPER_CARDIOID = 5,
1449     AUDIO_MICROPHONE_DIRECTIONALITY_CNT = 6,
1450 } audio_microphone_directionality_t;
1451 
1452 /* A 3D point which could be used to represent geometric location
1453  * or orientation of a microphone.
1454  */
1455 struct audio_microphone_coordinate {
1456     float x;
1457     float y;
1458     float z;
1459 };
1460 
1461 /* An number to indicate which group the microphone locate. Main body is
1462  * usually group 0. Developer could use this value to group the microphones
1463  * that locate on the same peripheral or attachments.
1464  */
1465 typedef int audio_microphone_group_t;
1466 
1467 typedef enum {
1468     AUDIO_MICROPHONE_CHANNEL_MAPPING_UNUSED = 0,
1469     AUDIO_MICROPHONE_CHANNEL_MAPPING_DIRECT = 1,
1470     AUDIO_MICROPHONE_CHANNEL_MAPPING_PROCESSED = 2,
1471     AUDIO_MICROPHONE_CHANNEL_MAPPING_CNT = 3,
1472 } audio_microphone_channel_mapping_t;
1473 
1474 /* the maximum length for the microphone id */
1475 #define AUDIO_MICROPHONE_ID_MAX_LEN 32
1476 /* max number of frequency responses in a frequency response table */
1477 #define AUDIO_MICROPHONE_MAX_FREQUENCY_RESPONSES 256
1478 /* max number of microphone */
1479 #define AUDIO_MICROPHONE_MAX_COUNT 32
1480 /* the value of unknown spl */
1481 #define AUDIO_MICROPHONE_SPL_UNKNOWN -FLT_MAX
1482 /* the value of unknown sensitivity */
1483 #define AUDIO_MICROPHONE_SENSITIVITY_UNKNOWN -FLT_MAX
1484 /* the value of unknown coordinate */
1485 #define AUDIO_MICROPHONE_COORDINATE_UNKNOWN -FLT_MAX
1486 /* the value used as address when the address of bottom microphone is empty */
1487 #define AUDIO_BOTTOM_MICROPHONE_ADDRESS "bottom"
1488 /* the value used as address when the address of back microphone is empty */
1489 #define AUDIO_BACK_MICROPHONE_ADDRESS "back"
1490 
1491 struct audio_microphone_characteristic_t {
1492     char                               device_id[AUDIO_MICROPHONE_ID_MAX_LEN];
1493     audio_port_handle_t                id;
1494     audio_devices_t                    device;
1495     char                               address[AUDIO_DEVICE_MAX_ADDRESS_LEN];
1496     audio_microphone_channel_mapping_t channel_mapping[AUDIO_CHANNEL_COUNT_MAX];
1497     audio_microphone_location_t        location;
1498     audio_microphone_group_t           group;
1499     unsigned int                       index_in_the_group;
1500     float                              sensitivity;
1501     float                              max_spl;
1502     float                              min_spl;
1503     audio_microphone_directionality_t  directionality;
1504     unsigned int                       num_frequency_responses;
1505     float frequency_responses[2][AUDIO_MICROPHONE_MAX_FREQUENCY_RESPONSES];
1506     struct audio_microphone_coordinate geometric_location;
1507     struct audio_microphone_coordinate orientation;
1508 };
1509 
1510 __END_DECLS
1511 
1512 /**
1513  * List of known audio HAL modules. This is the base name of the audio HAL
1514  * library composed of the "audio." prefix, one of the base names below and
1515  * a suffix specific to the device.
1516  * e.g: audio.primary.goldfish.so or audio.a2dp.default.so
1517  *
1518  * The same module names are used in audio policy configuration files.
1519  */
1520 
1521 #define AUDIO_HARDWARE_MODULE_ID_PRIMARY "primary"
1522 #define AUDIO_HARDWARE_MODULE_ID_A2DP "a2dp"
1523 #define AUDIO_HARDWARE_MODULE_ID_USB "usb"
1524 #define AUDIO_HARDWARE_MODULE_ID_REMOTE_SUBMIX "r_submix"
1525 #define AUDIO_HARDWARE_MODULE_ID_CODEC_OFFLOAD "codec_offload"
1526 #define AUDIO_HARDWARE_MODULE_ID_STUB "stub"
1527 #define AUDIO_HARDWARE_MODULE_ID_HEARING_AID "hearing_aid"
1528 #define AUDIO_HARDWARE_MODULE_ID_MSD "msd"
1529 
1530 /**
1531  * Multi-Stream Decoder (MSD) HAL service name. MSD HAL is used to mix
1532  * encoded streams together with PCM streams, producing re-encoded
1533  * streams or PCM streams.
1534  *
1535  * The service must register itself using this name, and audioserver
1536  * tries to instantiate a device factory using this name as well.
1537  * Note that the HIDL implementation library file name *must* have the
1538  * suffix "msd" in order to be picked up by HIDL that is:
1539  *
1540  *   android.hardware.audio@x.x-implmsd.so
1541  */
1542 #define AUDIO_HAL_SERVICE_NAME_MSD "msd"
1543 
1544 /**
1545  * Parameter definitions.
1546  * Note that in the framework code it's recommended to use AudioParameter.h
1547  * instead of these preprocessor defines, and for sure avoid just copying
1548  * the constant values.
1549  */
1550 
1551 #define AUDIO_PARAMETER_VALUE_ON "on"
1552 #define AUDIO_PARAMETER_VALUE_OFF "off"
1553 
1554 /**
1555  *  audio device parameters
1556  */
1557 
1558 /* BT SCO Noise Reduction + Echo Cancellation parameters */
1559 #define AUDIO_PARAMETER_KEY_BT_NREC "bt_headset_nrec"
1560 
1561 /* Get a new HW synchronization source identifier.
1562  * Return a valid source (positive integer) or AUDIO_HW_SYNC_INVALID if an error occurs
1563  * or no HW sync is available. */
1564 #define AUDIO_PARAMETER_HW_AV_SYNC "hw_av_sync"
1565 
1566 /* Screen state */
1567 #define AUDIO_PARAMETER_KEY_SCREEN_STATE "screen_state"
1568 
1569 /* User's preferred audio language setting (in ISO 639-2/T three-letter string code)
1570  * used to select a specific language presentation for next generation audio codecs. */
1571 #define AUDIO_PARAMETER_KEY_AUDIO_LANGUAGE_PREFERRED "audio_language_preferred"
1572 
1573 /**
1574  *  audio stream parameters
1575  */
1576 
1577 #define AUDIO_PARAMETER_STREAM_ROUTING "routing"             /* audio_devices_t */
1578 #define AUDIO_PARAMETER_STREAM_FORMAT "format"               /* audio_format_t */
1579 #define AUDIO_PARAMETER_STREAM_CHANNELS "channels"           /* audio_channel_mask_t */
1580 #define AUDIO_PARAMETER_STREAM_FRAME_COUNT "frame_count"     /* size_t */
1581 #define AUDIO_PARAMETER_STREAM_INPUT_SOURCE "input_source"   /* audio_source_t */
1582 #define AUDIO_PARAMETER_STREAM_SAMPLING_RATE "sampling_rate" /* uint32_t */
1583 
1584 /* Request the presentation id to be decoded by a next gen audio decoder */
1585 #define AUDIO_PARAMETER_STREAM_PRESENTATION_ID "presentation_id" /* int32_t */
1586 
1587 /* Request the program id to be decoded by a next gen audio decoder */
1588 #define AUDIO_PARAMETER_STREAM_PROGRAM_ID "program_id"           /* int32_t */
1589 
1590 #define AUDIO_PARAMETER_DEVICE_CONNECT "connect"            /* audio_devices_t */
1591 #define AUDIO_PARAMETER_DEVICE_DISCONNECT "disconnect"      /* audio_devices_t */
1592 
1593 /* Enable mono audio playback if 1, else should be 0. */
1594 #define AUDIO_PARAMETER_MONO_OUTPUT "mono_output"
1595 
1596 /* Set the HW synchronization source for an output stream. */
1597 #define AUDIO_PARAMETER_STREAM_HW_AV_SYNC "hw_av_sync"
1598 
1599 /* Query supported formats. The response is a '|' separated list of strings from
1600  * audio_format_t enum e.g: "sup_formats=AUDIO_FORMAT_PCM_16_BIT" */
1601 #define AUDIO_PARAMETER_STREAM_SUP_FORMATS "sup_formats"
1602 /* Query supported channel masks. The response is a '|' separated list of strings from
1603  * audio_channel_mask_t enum e.g: "sup_channels=AUDIO_CHANNEL_OUT_STEREO|AUDIO_CHANNEL_OUT_MONO" */
1604 #define AUDIO_PARAMETER_STREAM_SUP_CHANNELS "sup_channels"
1605 /* Query supported sampling rates. The response is a '|' separated list of integer values e.g:
1606  * "sup_sampling_rates=44100|48000" */
1607 #define AUDIO_PARAMETER_STREAM_SUP_SAMPLING_RATES "sup_sampling_rates"
1608 
1609 #define AUDIO_PARAMETER_VALUE_LIST_SEPARATOR "|"
1610 
1611 /* Reconfigure offloaded A2DP codec */
1612 #define AUDIO_PARAMETER_RECONFIG_A2DP "reconfigA2dp"
1613 /* Query if HwModule supports reconfiguration of offloaded A2DP codec */
1614 #define AUDIO_PARAMETER_A2DP_RECONFIG_SUPPORTED "isReconfigA2dpSupported"
1615 
1616 /**
1617  * audio codec parameters
1618  */
1619 
1620 #define AUDIO_OFFLOAD_CODEC_PARAMS "music_offload_codec_param"
1621 #define AUDIO_OFFLOAD_CODEC_BIT_PER_SAMPLE "music_offload_bit_per_sample"
1622 #define AUDIO_OFFLOAD_CODEC_BIT_RATE "music_offload_bit_rate"
1623 #define AUDIO_OFFLOAD_CODEC_AVG_BIT_RATE "music_offload_avg_bit_rate"
1624 #define AUDIO_OFFLOAD_CODEC_ID "music_offload_codec_id"
1625 #define AUDIO_OFFLOAD_CODEC_BLOCK_ALIGN "music_offload_block_align"
1626 #define AUDIO_OFFLOAD_CODEC_SAMPLE_RATE "music_offload_sample_rate"
1627 #define AUDIO_OFFLOAD_CODEC_ENCODE_OPTION "music_offload_encode_option"
1628 #define AUDIO_OFFLOAD_CODEC_NUM_CHANNEL  "music_offload_num_channels"
1629 #define AUDIO_OFFLOAD_CODEC_DOWN_SAMPLING  "music_offload_down_sampling"
1630 #define AUDIO_OFFLOAD_CODEC_DELAY_SAMPLES  "delay_samples"
1631 #define AUDIO_OFFLOAD_CODEC_PADDING_SAMPLES  "padding_samples"
1632 
1633 #endif  // ANDROID_AUDIO_CORE_H
1634