1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <gui/OccupancyTracker.h>
20 
21 #include <binder/IInterface.h>
22 #include <binder/SafeInterface.h>
23 
24 #include <EGL/egl.h>
25 #include <EGL/eglext.h>
26 
27 #include <ui/PixelFormat.h>
28 
29 #include <utils/Errors.h>
30 
31 namespace android {
32 
33 class BufferItem;
34 class Fence;
35 class GraphicBuffer;
36 class IConsumerListener;
37 class NativeHandle;
38 
39 class IGraphicBufferConsumer : public IInterface {
40 public:
41     DECLARE_META_INTERFACE(GraphicBufferConsumer)
42 
43     enum {
44         // Returned by releaseBuffer, after which the consumer must free any references to the
45         // just-released buffer that it might have.
46         STALE_BUFFER_SLOT = 1,
47         // Returned by dequeueBuffer if there are no pending buffers available.
48         NO_BUFFER_AVAILABLE,
49         // Returned by dequeueBuffer if it's too early for the buffer to be acquired.
50         PRESENT_LATER,
51     };
52 
53     // acquireBuffer attempts to acquire ownership of the next pending buffer in the BufferQueue.
54     // If no buffer is pending then it returns NO_BUFFER_AVAILABLE. If a buffer is successfully
55     // acquired, the information about the buffer is returned in BufferItem.
56     //
57     // If the buffer returned had previously been acquired then the BufferItem::mGraphicBuffer field
58     // of buffer is set to NULL and it is assumed that the consumer still holds a reference to the
59     // buffer.
60     //
61     // If presentWhen is non-zero, it indicates the time when the buffer will be displayed on
62     // screen. If the buffer's timestamp is farther in the future, the buffer won't be acquired, and
63     // PRESENT_LATER will be returned. The presentation time is in nanoseconds, and the time base
64     // is CLOCK_MONOTONIC.
65     //
66     // If maxFrameNumber is non-zero, it indicates that acquireBuffer should only return a buffer
67     // with a frame number less than or equal to maxFrameNumber. If no such frame is available
68     // (such as when a buffer has been replaced but the consumer has not received the
69     // onFrameReplaced callback), then PRESENT_LATER will be returned.
70     //
71     // Return of NO_ERROR means the operation completed as normal.
72     //
73     // Return of a positive value means the operation could not be completed at this time, but the
74     // user should try again later:
75     // * NO_BUFFER_AVAILABLE - no buffer is pending (nothing queued by producer)
76     // * PRESENT_LATER - the buffer's timestamp is farther in the future
77     //
78     // Return of a negative value means an error has occurred:
79     // * INVALID_OPERATION - too many buffers have been acquired
80     virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen,
81                                    uint64_t maxFrameNumber = 0) = 0;
82 
83     // detachBuffer attempts to remove all ownership of the buffer in the given slot from the buffer
84     // queue. If this call succeeds, the slot will be freed, and there will be no way to obtain the
85     // buffer from this interface. The freed slot will remain unallocated until either it is
86     // selected to hold a freshly allocated buffer in dequeueBuffer or a buffer is attached to the
87     // slot. The buffer must have already been acquired.
88     //
89     // Return of a value other than NO_ERROR means an error has occurred:
90     // * BAD_VALUE - the given slot number is invalid, either because it is out of the range
91     //               [0, NUM_BUFFER_SLOTS) or because the slot it refers to is not
92     //               currently acquired.
93     virtual status_t detachBuffer(int slot) = 0;
94 
95     // attachBuffer attempts to transfer ownership of a buffer to the BufferQueue. If this call
96     // succeeds, it will be as if this buffer was acquired from the returned slot number. As such,
97     // this call will fail if attaching this buffer would cause too many buffers to be
98     // simultaneously acquired.
99     //
100     // If the buffer is successfully attached, its frameNumber is initialized to 0. This must be
101     // passed into the releaseBuffer call or else the buffer will be deallocated as stale.
102     //
103     // Return of a value other than NO_ERROR means an error has occurred:
104     // * BAD_VALUE - outSlot or buffer were NULL, or the generation number of the buffer did not
105     //               match the BufferQueue.
106     // * INVALID_OPERATION - cannot attach the buffer because it would cause too many buffers
107     //                       to be acquired.
108     // * NO_MEMORY - no free slots available
109     virtual status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer) = 0;
110 
111     // releaseBuffer releases a buffer slot from the consumer back to the BufferQueue. This may be
112     // done while the buffer's contents are still being accessed. The fence will signal when the
113     // buffer is no longer in use. frameNumber is used to identify the exact buffer returned.
114     //
115     // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free any references to the
116     // just-released buffer that it might have, as if it had received a onBuffersReleased() call
117     // with a mask set for the released buffer.
118     //
119     // Note that the dependencies on EGL will be removed once we switch to using the Android HW
120     // Sync HAL.
121     //
122     // Return of NO_ERROR means the operation completed as normal.
123     //
124     // Return of a positive value means the operation could not be completed at this time, but the
125     // user should try again later:
126     // * STALE_BUFFER_SLOT - see above (second paragraph)
127     //
128     // Return of a negative value means an error has occurred:
129     // * BAD_VALUE - one of the following could've happened:
130     //               * the buffer slot was invalid
131     //               * the fence was NULL
132     //               * the buffer slot specified is not in the acquired state
133     virtual status_t releaseBuffer(int buf, uint64_t frameNumber, EGLDisplay display,
134                                    EGLSyncKHR fence, const sp<Fence>& releaseFence) = 0;
135 
releaseHelper(int buf,uint64_t frameNumber,const sp<Fence> & releaseFence)136     status_t releaseHelper(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) {
137         return releaseBuffer(buf, frameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence);
138     }
139     // This is explicitly *not* the actual signature of IGBC::releaseBuffer, but:
140     //     1) We have no easy way to send the EGL objects across Binder
141     //     2) This has always been broken, probably because
142     //     3) IGBC is rarely remoted
143     // For now, we will choose to bury our heads in the sand and ignore this problem until such time
144     // as we can finally finish converting away from EGL sync to native Android sync
145     using ReleaseBuffer = decltype(&IGraphicBufferConsumer::releaseHelper);
146 
147     // consumerConnect connects a consumer to the BufferQueue. Only one consumer may be connected,
148     // and when that consumer disconnects the BufferQueue is placed into the "abandoned" state,
149     // causing most interactions with the BufferQueue by the producer to fail. controlledByApp
150     // indicates whether the consumer is controlled by the application.
151     //
152     // consumer may not be NULL.
153     //
154     // Return of a value other than NO_ERROR means an error has occurred:
155     // * NO_INIT - the BufferQueue has been abandoned
156     // * BAD_VALUE - a NULL consumer was provided
157     virtual status_t consumerConnect(const sp<IConsumerListener>& consumer,
158                                      bool controlledByApp) = 0;
159 
160     // consumerDisconnect disconnects a consumer from the BufferQueue. All buffers will be freed and
161     // the BufferQueue is placed in the "abandoned" state, causing most interactions with the
162     // BufferQueue by the producer to fail.
163     //
164     // Return of a value other than NO_ERROR means an error has occurred:
165     // * BAD_VALUE - no consumer is currently connected
166     virtual status_t consumerDisconnect() = 0;
167 
168     // getReleasedBuffers sets the value pointed to by slotMask to a bit set. Each bit index with a
169     // 1 corresponds to a released buffer slot with that index value. In particular, a released
170     // buffer is one that has been released by the BufferQueue but has not yet been released by
171     // the consumer.
172     //
173     // This should be called from the onBuffersReleased() callback.
174     //
175     // Return of a value other than NO_ERROR means an error has occurred:
176     // * NO_INIT - the BufferQueue has been abandoned.
177     virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0;
178 
179     // setDefaultBufferSize is used to set the size of buffers returned by dequeueBuffer when a
180     // width and height of zero is requested. Default is 1x1.
181     //
182     // Return of a value other than NO_ERROR means an error has occurred:
183     // * BAD_VALUE - either w or h was zero
184     virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
185 
186     // setMaxBufferCount sets the maximum value for the number of buffers used in the BufferQueue
187     // (the initial default is NUM_BUFFER_SLOTS). If a call to setMaxAcquiredBufferCount (by the
188     // consumer), or a call to setAsyncMode or setMaxDequeuedBufferCount (by the producer), would
189     // cause this value to be exceeded then that call will fail. This call will fail if a producer
190     // is connected to the BufferQueue.
191     //
192     // The count must be between 1 and NUM_BUFFER_SLOTS, inclusive. The count cannot be less than
193     // maxAcquiredBufferCount.
194     //
195     // Return of a value other than NO_ERROR means an error has occurred:
196     // * BAD_VALUE - one of the below conditions occurred:
197     //               * bufferCount was out of range (see above).
198     //               * failure to adjust the number of available slots.
199     // * INVALID_OPERATION - attempting to call this after a producer connected.
200     virtual status_t setMaxBufferCount(int bufferCount) = 0;
201 
202     // setMaxAcquiredBufferCount sets the maximum number of buffers that can be acquired by the
203     // consumer at one time (default 1). If this method succeeds, any new buffer slots will be both
204     // unallocated and owned by the BufferQueue object (i.e. they are not owned by the producer or
205     // consumer). Calling this may also cause some buffer slots to be emptied.
206     //
207     // This function should not be called with a value of maxAcquiredBuffers that is less than the
208     // number of currently acquired buffer slots. Doing so will result in a BAD_VALUE error.
209     //
210     // maxAcquiredBuffers must be (inclusive) between 1 and MAX_MAX_ACQUIRED_BUFFERS. It also cannot
211     // cause the maxBufferCount value to be exceeded.
212     //
213     // Return of a value other than NO_ERROR means an error has occurred:
214     // * NO_INIT - the BufferQueue has been abandoned
215     // * BAD_VALUE - one of the below conditions occurred:
216     //               * maxAcquiredBuffers was out of range (see above).
217     //               * failure to adjust the number of available slots.
218     //               * client would have more than the requested number of acquired buffers after
219     //                 this call
220     // * INVALID_OPERATION - attempting to call this after a producer connected.
221     virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
222 
223     // setConsumerName sets the name used in logging
224     virtual status_t setConsumerName(const String8& name) = 0;
225 
226     // setDefaultBufferFormat allows the BufferQueue to create GraphicBuffers of a defaultFormat if
227     // no format is specified in dequeueBuffer. The initial default is PIXEL_FORMAT_RGBA_8888.
228     //
229     // Return of a value other than NO_ERROR means an unknown error has occurred.
230     virtual status_t setDefaultBufferFormat(PixelFormat defaultFormat) = 0;
231 
232     // setDefaultBufferDataSpace is a request to the producer to provide buffers of the indicated
233     // dataSpace. The producer may ignore this request. The initial default is
234     // HAL_DATASPACE_UNKNOWN.
235     //
236     // Return of a value other than NO_ERROR means an unknown error has occurred.
237     virtual status_t setDefaultBufferDataSpace(android_dataspace defaultDataSpace) = 0;
238 
239     // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer. These are merged
240     // with the bits passed to dequeueBuffer. The values are enumerated in gralloc.h,
241     // e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
242     //
243     // Return of a value other than NO_ERROR means an unknown error has occurred.
244     virtual status_t setConsumerUsageBits(uint64_t usage) = 0;
245 
246     // setConsumerIsProtected will turn on an internal bit that indicates whether
247     // the consumer can handle protected gralloc buffers (i.e. with
248     // GRALLOC_USAGE_PROTECTED set). IGraphicBufferProducer can query this
249     // capability using NATIVE_WINDOW_CONSUMER_IS_PROTECTED.
250     virtual status_t setConsumerIsProtected(bool isProtected) = 0;
251 
252     // setTransformHint bakes in rotation to buffers so overlays can be used. The values are
253     // enumerated in window.h, e.g. NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0
254     // (no transform).
255     //
256     // Return of a value other than NO_ERROR means an unknown error has occurred.
257     virtual status_t setTransformHint(uint32_t hint) = 0;
258 
259     // Retrieve the sideband buffer stream, if any.
260     virtual status_t getSidebandStream(sp<NativeHandle>* outStream) const = 0;
261 
262     // Retrieves any stored segments of the occupancy history of this BufferQueue and clears them.
263     // Optionally closes out the pending segment if forceFlush is true.
264     virtual status_t getOccupancyHistory(bool forceFlush,
265                                          std::vector<OccupancyTracker::Segment>* outHistory) = 0;
266 
267     // discardFreeBuffers releases all currently-free buffers held by the BufferQueue, in order to
268     // reduce the memory consumption of the BufferQueue to the minimum possible without
269     // discarding data.
270     // The consumer invoking this method is responsible for calling getReleasedBuffers() after this
271     // call to free up any of its locally cached buffers.
272     virtual status_t discardFreeBuffers() = 0;
273 
274     // dump state into a string
275     virtual status_t dumpState(const String8& prefix, String8* outResult) const = 0;
276 
277     // Provide backwards source compatibility
dumpState(String8 & result,const char * prefix)278     void dumpState(String8& result, const char* prefix) {
279         String8 returned;
280         dumpState(String8(prefix), &returned);
281         result.append(returned);
282     }
283 };
284 
285 class BnGraphicBufferConsumer : public SafeBnInterface<IGraphicBufferConsumer> {
286 public:
BnGraphicBufferConsumer()287     BnGraphicBufferConsumer()
288           : SafeBnInterface<IGraphicBufferConsumer>("BnGraphicBufferConsumer") {}
289 
290     status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply,
291                         uint32_t flags = 0) override;
292 };
293 
294 } // namespace android
295