1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef _ANDROID_GRAPHICS_SURFACETEXTURE_H 18 #define _ANDROID_GRAPHICS_SURFACETEXTURE_H 19 20 #include <android/native_window.h> 21 22 #include "jni.h" 23 24 namespace android { 25 26 class IGraphicBufferProducer; 27 class SurfaceTexture; 28 29 extern sp<ANativeWindow> android_SurfaceTexture_getNativeWindow(JNIEnv* env, jobject thiz); 30 extern bool android_SurfaceTexture_isInstanceOf(JNIEnv* env, jobject thiz); 31 32 /* Gets the underlying C++ SurfaceTexture object from a SurfaceTexture Java object. */ 33 extern sp<SurfaceTexture> SurfaceTexture_getSurfaceTexture(JNIEnv* env, jobject thiz); 34 35 /* gets the producer end of the SurfaceTexture */ 36 extern sp<IGraphicBufferProducer> SurfaceTexture_getProducer(JNIEnv* env, jobject thiz); 37 38 } // namespace android 39 40 #endif // _ANDROID_GRAPHICS_SURFACETEXTURE_H 41