1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef _ANDROID_GRAPHICS_SURFACETEXTURE_H
18 #define _ANDROID_GRAPHICS_SURFACETEXTURE_H
19 
20 #include <android/native_window.h>
21 
22 #include "jni.h"
23 
24 namespace android {
25 
26 class IGraphicBufferProducer;
27 class SurfaceTexture;
28 
29 extern sp<ANativeWindow> android_SurfaceTexture_getNativeWindow(JNIEnv* env, jobject thiz);
30 extern bool android_SurfaceTexture_isInstanceOf(JNIEnv* env, jobject thiz);
31 
32 /* Gets the underlying C++ SurfaceTexture object from a SurfaceTexture Java object. */
33 extern sp<SurfaceTexture> SurfaceTexture_getSurfaceTexture(JNIEnv* env, jobject thiz);
34 
35 /* gets the producer end of the SurfaceTexture */
36 extern sp<IGraphicBufferProducer> SurfaceTexture_getProducer(JNIEnv* env, jobject thiz);
37 
38 } // namespace android
39 
40 #endif // _ANDROID_GRAPHICS_SURFACETEXTURE_H
41