1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 18 #define ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <utils/Errors.h> 24 #include <utils/RefBase.h> 25 26 #include <binder/IInterface.h> 27 28 #include <ui/BufferQueueDefs.h> 29 #include <ui/Fence.h> 30 #include <ui/GraphicBuffer.h> 31 #include <ui/Rect.h> 32 #include <ui/Region.h> 33 34 #include <gui/FrameTimestamps.h> 35 #include <gui/HdrMetadata.h> 36 37 #include <hidl/HybridInterface.h> 38 #include <android/hardware/graphics/bufferqueue/1.0/IGraphicBufferProducer.h> 39 #include <android/hardware/graphics/bufferqueue/2.0/IGraphicBufferProducer.h> 40 41 namespace android { 42 // ---------------------------------------------------------------------------- 43 44 class IProducerListener; 45 class NativeHandle; 46 class Surface; 47 48 /* 49 * This class defines the Binder IPC interface for the producer side of 50 * a queue of graphics buffers. It's used to send graphics data from one 51 * component to another. For example, a class that decodes video for 52 * playback might use this to provide frames. This is typically done 53 * indirectly, through Surface. 54 * 55 * The underlying mechanism is a BufferQueue, which implements 56 * BnGraphicBufferProducer. In normal operation, the producer calls 57 * dequeueBuffer() to get an empty buffer, fills it with data, then 58 * calls queueBuffer() to make it available to the consumer. 59 * 60 * This class was previously called ISurfaceTexture. 61 */ 62 class IGraphicBufferProducer : public IInterface 63 { 64 public: 65 using HGraphicBufferProducerV1_0 = 66 ::android::hardware::graphics::bufferqueue::V1_0:: 67 IGraphicBufferProducer; 68 using HGraphicBufferProducerV2_0 = 69 ::android::hardware::graphics::bufferqueue::V2_0:: 70 IGraphicBufferProducer; 71 72 DECLARE_HYBRID_META_INTERFACE(GraphicBufferProducer, 73 HGraphicBufferProducerV1_0, 74 HGraphicBufferProducerV2_0) 75 76 enum { 77 // A flag returned by dequeueBuffer when the client needs to call 78 // requestBuffer immediately thereafter. 79 BUFFER_NEEDS_REALLOCATION = BufferQueueDefs::BUFFER_NEEDS_REALLOCATION, 80 // A flag returned by dequeueBuffer when all mirrored slots should be 81 // released by the client. This flag should always be processed first. 82 RELEASE_ALL_BUFFERS = BufferQueueDefs::RELEASE_ALL_BUFFERS, 83 }; 84 85 enum { 86 // A parcelable magic indicates using Binder BufferQueue as transport 87 // backend. 88 USE_BUFFER_QUEUE = 0x62717565, // 'bque' 89 // A parcelable magic indicates using BufferHub as transport backend. 90 USE_BUFFER_HUB = 0x62687562, // 'bhub' 91 }; 92 93 // requestBuffer requests a new buffer for the given index. The server (i.e. 94 // the IGraphicBufferProducer implementation) assigns the newly created 95 // buffer to the given slot index, and the client is expected to mirror the 96 // slot->buffer mapping so that it's not necessary to transfer a 97 // GraphicBuffer for every dequeue operation. 98 // 99 // The slot must be in the range of [0, NUM_BUFFER_SLOTS). 100 // 101 // Return of a value other than NO_ERROR means an error has occurred: 102 // * NO_INIT - the buffer queue has been abandoned or the producer is not 103 // connected. 104 // * BAD_VALUE - one of the two conditions occurred: 105 // * slot was out of range (see above) 106 // * buffer specified by the slot is not dequeued 107 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0; 108 109 // setMaxDequeuedBufferCount sets the maximum number of buffers that can be 110 // dequeued by the producer at one time. If this method succeeds, any new 111 // buffer slots will be both unallocated and owned by the BufferQueue object 112 // (i.e. they are not owned by the producer or consumer). Calling this may 113 // also cause some buffer slots to be emptied. If the caller is caching the 114 // contents of the buffer slots, it should empty that cache after calling 115 // this method. 116 // 117 // This function should not be called with a value of maxDequeuedBuffers 118 // that is less than the number of currently dequeued buffer slots. Doing so 119 // will result in a BAD_VALUE error. 120 // 121 // The buffer count should be at least 1 (inclusive), but at most 122 // (NUM_BUFFER_SLOTS - the minimum undequeued buffer count) (exclusive). The 123 // minimum undequeued buffer count can be obtained by calling 124 // query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS). 125 // 126 // Return of a value other than NO_ERROR means an error has occurred: 127 // * NO_INIT - the buffer queue has been abandoned. 128 // * BAD_VALUE - one of the below conditions occurred: 129 // * bufferCount was out of range (see above). 130 // * client would have more than the requested number of dequeued 131 // buffers after this call. 132 // * this call would cause the maxBufferCount value to be exceeded. 133 // * failure to adjust the number of available slots. 134 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) = 0; 135 136 // Set the async flag if the producer intends to asynchronously queue 137 // buffers without blocking. Typically this is used for triple-buffering 138 // and/or when the swap interval is set to zero. 139 // 140 // Enabling async mode will internally allocate an additional buffer to 141 // allow for the asynchronous behavior. If it is not enabled queue/dequeue 142 // calls may block. 143 // 144 // Return of a value other than NO_ERROR means an error has occurred: 145 // * NO_INIT - the buffer queue has been abandoned. 146 // * BAD_VALUE - one of the following has occurred: 147 // * this call would cause the maxBufferCount value to be 148 // exceeded 149 // * failure to adjust the number of available slots. 150 virtual status_t setAsyncMode(bool async) = 0; 151 152 // dequeueBuffer requests a new buffer slot for the client to use. Ownership 153 // of the slot is transfered to the client, meaning that the server will not 154 // use the contents of the buffer associated with that slot. 155 // 156 // The slot index returned may or may not contain a buffer (client-side). 157 // If the slot is empty the client should call requestBuffer to assign a new 158 // buffer to that slot. 159 // 160 // Once the client is done filling this buffer, it is expected to transfer 161 // buffer ownership back to the server with either cancelBuffer on 162 // the dequeued slot or to fill in the contents of its associated buffer 163 // contents and call queueBuffer. 164 // 165 // If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is 166 // expected to call requestBuffer immediately. 167 // 168 // If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is 169 // expected to release all of the mirrored slot->buffer mappings. 170 // 171 // The fence parameter will be updated to hold the fence associated with 172 // the buffer. The contents of the buffer must not be overwritten until the 173 // fence signals. If the fence is Fence::NO_FENCE, the buffer may be written 174 // immediately. 175 // 176 // The width and height parameters must be no greater than the minimum of 177 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv). 178 // An error due to invalid dimensions might not be reported until 179 // updateTexImage() is called. If width and height are both zero, the 180 // default values specified by setDefaultBufferSize() are used instead. 181 // 182 // If the format is 0, the default format will be used. 183 // 184 // The usage argument specifies gralloc buffer usage flags. The values 185 // are enumerated in <gralloc.h>, e.g. GRALLOC_USAGE_HW_RENDER. These 186 // will be merged with the usage flags specified by 187 // IGraphicBufferConsumer::setConsumerUsageBits. 188 // 189 // This call will block until a buffer is available to be dequeued. If 190 // both the producer and consumer are controlled by the app, then this call 191 // can never block and will return WOULD_BLOCK if no buffer is available. 192 // 193 // A non-negative value with flags set (see above) will be returned upon 194 // success. 195 // 196 // Return of a negative means an error has occurred: 197 // * NO_INIT - the buffer queue has been abandoned or the producer is not 198 // connected. 199 // * BAD_VALUE - both in async mode and buffer count was less than the 200 // max numbers of buffers that can be allocated at once. 201 // * INVALID_OPERATION - cannot attach the buffer because it would cause 202 // too many buffers to be dequeued, either because 203 // the producer already has a single buffer dequeued 204 // and did not set a buffer count, or because a 205 // buffer count was set and this call would cause 206 // it to be exceeded. 207 // * WOULD_BLOCK - no buffer is currently available, and blocking is disabled 208 // since both the producer/consumer are controlled by app 209 // * NO_MEMORY - out of memory, cannot allocate the graphics buffer. 210 // * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while 211 // waiting for a buffer to become available. 212 // 213 // All other negative values are an unknown error returned downstream 214 // from the graphics allocator (typically errno). 215 virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, 216 PixelFormat format, uint64_t usage, uint64_t* outBufferAge, 217 FrameEventHistoryDelta* outTimestamps) = 0; 218 219 // detachBuffer attempts to remove all ownership of the buffer in the given 220 // slot from the buffer queue. If this call succeeds, the slot will be 221 // freed, and there will be no way to obtain the buffer from this interface. 222 // The freed slot will remain unallocated until either it is selected to 223 // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached 224 // to the slot. The buffer must have already been dequeued, and the caller 225 // must already possesses the sp<GraphicBuffer> (i.e., must have called 226 // requestBuffer). 227 // 228 // Return of a value other than NO_ERROR means an error has occurred: 229 // * NO_INIT - the buffer queue has been abandoned or the producer is not 230 // connected. 231 // * BAD_VALUE - the given slot number is invalid, either because it is 232 // out of the range [0, NUM_BUFFER_SLOTS), or because the slot 233 // it refers to is not currently dequeued and requested. 234 virtual status_t detachBuffer(int slot) = 0; 235 236 // detachNextBuffer is equivalent to calling dequeueBuffer, requestBuffer, 237 // and detachBuffer in sequence, except for two things: 238 // 239 // 1) It is unnecessary to know the dimensions, format, or usage of the 240 // next buffer. 241 // 2) It will not block, since if it cannot find an appropriate buffer to 242 // return, it will return an error instead. 243 // 244 // Only slots that are free but still contain a GraphicBuffer will be 245 // considered, and the oldest of those will be returned. outBuffer is 246 // equivalent to outBuffer from the requestBuffer call, and outFence is 247 // equivalent to fence from the dequeueBuffer call. 248 // 249 // Return of a value other than NO_ERROR means an error has occurred: 250 // * NO_INIT - the buffer queue has been abandoned or the producer is not 251 // connected. 252 // * BAD_VALUE - either outBuffer or outFence were NULL. 253 // * NO_MEMORY - no slots were found that were both free and contained a 254 // GraphicBuffer. 255 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, 256 sp<Fence>* outFence) = 0; 257 258 // attachBuffer attempts to transfer ownership of a buffer to the buffer 259 // queue. If this call succeeds, it will be as if this buffer was dequeued 260 // from the returned slot number. As such, this call will fail if attaching 261 // this buffer would cause too many buffers to be simultaneously dequeued. 262 // 263 // If attachBuffer returns the RELEASE_ALL_BUFFERS flag, the caller is 264 // expected to release all of the mirrored slot->buffer mappings. 265 // 266 // A non-negative value with flags set (see above) will be returned upon 267 // success. 268 // 269 // Return of a negative value means an error has occurred: 270 // * NO_INIT - the buffer queue has been abandoned or the producer is not 271 // connected. 272 // * BAD_VALUE - outSlot or buffer were NULL, invalid combination of 273 // async mode and buffer count override, or the generation 274 // number of the buffer did not match the buffer queue. 275 // * INVALID_OPERATION - cannot attach the buffer because it would cause 276 // too many buffers to be dequeued, either because 277 // the producer already has a single buffer dequeued 278 // and did not set a buffer count, or because a 279 // buffer count was set and this call would cause 280 // it to be exceeded. 281 // * WOULD_BLOCK - no buffer slot is currently available, and blocking is 282 // disabled since both the producer/consumer are 283 // controlled by the app. 284 // * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while 285 // waiting for a slot to become available. 286 virtual status_t attachBuffer(int* outSlot, 287 const sp<GraphicBuffer>& buffer) = 0; 288 289 // queueBuffer indicates that the client has finished filling in the 290 // contents of the buffer associated with slot and transfers ownership of 291 // that slot back to the server. 292 // 293 // It is not valid to call queueBuffer on a slot that is not owned 294 // by the client or one for which a buffer associated via requestBuffer 295 // (an attempt to do so will fail with a return value of BAD_VALUE). 296 // 297 // In addition, the input must be described by the client (as documented 298 // below). Any other properties (zero point, etc) 299 // are client-dependent, and should be documented by the client. 300 // 301 // The slot must be in the range of [0, NUM_BUFFER_SLOTS). 302 // 303 // Upon success, the output will be filled with meaningful values 304 // (refer to the documentation below). 305 // 306 // Return of a value other than NO_ERROR means an error has occurred: 307 // * NO_INIT - the buffer queue has been abandoned or the producer is not 308 // connected. 309 // * BAD_VALUE - one of the below conditions occurred: 310 // * fence was NULL 311 // * scaling mode was unknown 312 // * both in async mode and buffer count was less than the 313 // max numbers of buffers that can be allocated at once 314 // * slot index was out of range (see above). 315 // * the slot was not in the dequeued state 316 // * the slot was enqueued without requesting a buffer 317 // * crop rect is out of bounds of the buffer dimensions 318 319 struct QueueBufferInput : public Flattenable<QueueBufferInput> { 320 friend class Flattenable<QueueBufferInput>; 321 explicit inline QueueBufferInput(const Parcel& parcel); 322 323 // timestamp - a monotonically increasing value in nanoseconds 324 // isAutoTimestamp - if the timestamp was synthesized at queue time 325 // dataSpace - description of the contents, interpretation depends on format 326 // crop - a crop rectangle that's used as a hint to the consumer 327 // scalingMode - a set of flags from NATIVE_WINDOW_SCALING_* in <window.h> 328 // transform - a set of flags from NATIVE_WINDOW_TRANSFORM_* in <window.h> 329 // fence - a fence that the consumer must wait on before reading the buffer, 330 // set this to Fence::NO_FENCE if the buffer is ready immediately 331 // sticky - the sticky transform set in Surface (only used by the LEGACY 332 // camera mode). 333 // getFrameTimestamps - whether or not the latest frame timestamps 334 // should be retrieved from the consumer. 335 inline QueueBufferInput(int64_t _timestamp, bool _isAutoTimestamp, 336 android_dataspace _dataSpace, const Rect& _crop, 337 int _scalingMode, uint32_t _transform, const sp<Fence>& _fence, 338 uint32_t _sticky = 0, bool _getFrameTimestamps = false) timestampQueueBufferInput339 : timestamp(_timestamp), isAutoTimestamp(_isAutoTimestamp), 340 dataSpace(_dataSpace), crop(_crop), scalingMode(_scalingMode), 341 transform(_transform), stickyTransform(_sticky), fence(_fence), 342 surfaceDamage(), getFrameTimestamps(_getFrameTimestamps) { } 343 344 inline void deflate(int64_t* outTimestamp, bool* outIsAutoTimestamp, 345 android_dataspace* outDataSpace, 346 Rect* outCrop, int* outScalingMode, 347 uint32_t* outTransform, sp<Fence>* outFence, 348 uint32_t* outStickyTransform = nullptr, 349 bool* outGetFrameTimestamps = nullptr) const { 350 *outTimestamp = timestamp; 351 *outIsAutoTimestamp = bool(isAutoTimestamp); 352 *outDataSpace = dataSpace; 353 *outCrop = crop; 354 *outScalingMode = scalingMode; 355 *outTransform = transform; 356 *outFence = fence; 357 if (outStickyTransform != nullptr) { 358 *outStickyTransform = stickyTransform; 359 } 360 if (outGetFrameTimestamps) { 361 *outGetFrameTimestamps = getFrameTimestamps; 362 } 363 } 364 365 // Flattenable protocol 366 static constexpr size_t minFlattenedSize(); 367 size_t getFlattenedSize() const; 368 size_t getFdCount() const; 369 status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const; 370 status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count); 371 getSurfaceDamageQueueBufferInput372 const Region& getSurfaceDamage() const { return surfaceDamage; } setSurfaceDamageQueueBufferInput373 void setSurfaceDamage(const Region& damage) { surfaceDamage = damage; } 374 getHdrMetadataQueueBufferInput375 const HdrMetadata& getHdrMetadata() const { return hdrMetadata; } setHdrMetadataQueueBufferInput376 void setHdrMetadata(const HdrMetadata& metadata) { hdrMetadata = metadata; } 377 378 int64_t timestamp{0}; 379 int isAutoTimestamp{0}; 380 android_dataspace dataSpace{HAL_DATASPACE_UNKNOWN}; 381 Rect crop; 382 int scalingMode{0}; 383 uint32_t transform{0}; 384 uint32_t stickyTransform{0}; 385 sp<Fence> fence; 386 Region surfaceDamage; 387 bool getFrameTimestamps{false}; 388 HdrMetadata hdrMetadata; 389 }; 390 391 struct QueueBufferOutput : public Flattenable<QueueBufferOutput> { 392 QueueBufferOutput() = default; 393 394 // Moveable. 395 QueueBufferOutput(QueueBufferOutput&& src) = default; 396 QueueBufferOutput& operator=(QueueBufferOutput&& src) = default; 397 // Not copyable. 398 QueueBufferOutput(const QueueBufferOutput& src) = delete; 399 QueueBufferOutput& operator=(const QueueBufferOutput& src) = delete; 400 401 // Flattenable protocol 402 static constexpr size_t minFlattenedSize(); 403 size_t getFlattenedSize() const; 404 size_t getFdCount() const; 405 status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const; 406 status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count); 407 408 uint32_t width{0}; 409 uint32_t height{0}; 410 uint32_t transformHint{0}; 411 uint32_t numPendingBuffers{0}; 412 uint64_t nextFrameNumber{0}; 413 FrameEventHistoryDelta frameTimestamps; 414 bool bufferReplaced{false}; 415 }; 416 417 virtual status_t queueBuffer(int slot, const QueueBufferInput& input, 418 QueueBufferOutput* output) = 0; 419 420 // cancelBuffer indicates that the client does not wish to fill in the 421 // buffer associated with slot and transfers ownership of the slot back to 422 // the server. 423 // 424 // The buffer is not queued for use by the consumer. 425 // 426 // The slot must be in the range of [0, NUM_BUFFER_SLOTS). 427 // 428 // The buffer will not be overwritten until the fence signals. The fence 429 // will usually be the one obtained from dequeueBuffer. 430 // 431 // Return of a value other than NO_ERROR means an error has occurred: 432 // * NO_INIT - the buffer queue has been abandoned or the producer is not 433 // connected. 434 // * BAD_VALUE - one of the below conditions occurred: 435 // * fence was NULL 436 // * slot index was out of range (see above). 437 // * the slot was not in the dequeued state 438 virtual status_t cancelBuffer(int slot, const sp<Fence>& fence) = 0; 439 440 // query retrieves some information for this surface 441 // 'what' tokens allowed are that of NATIVE_WINDOW_* in <window.h> 442 // 443 // Return of a value other than NO_ERROR means an error has occurred: 444 // * NO_INIT - the buffer queue has been abandoned. 445 // * BAD_VALUE - what was out of range 446 virtual int query(int what, int* value) = 0; 447 448 // connect attempts to connect a client API to the IGraphicBufferProducer. 449 // This must be called before any other IGraphicBufferProducer methods are 450 // called except for getAllocator. A consumer must be already connected. 451 // 452 // This method will fail if the connect was previously called on the 453 // IGraphicBufferProducer and no corresponding disconnect call was made. 454 // 455 // The listener is an optional binder callback object that can be used if 456 // the producer wants to be notified when the consumer releases a buffer 457 // back to the BufferQueue. It is also used to detect the death of the 458 // producer. If only the latter functionality is desired, there is a 459 // DummyProducerListener class in IProducerListener.h that can be used. 460 // 461 // The api should be one of the NATIVE_WINDOW_API_* values in <window.h> 462 // 463 // The producerControlledByApp should be set to true if the producer is hosted 464 // by an untrusted process (typically app_process-forked processes). If both 465 // the producer and the consumer are app-controlled then all buffer queues 466 // will operate in async mode regardless of the async flag. 467 // 468 // Upon success, the output will be filled with meaningful data 469 // (refer to QueueBufferOutput documentation above). 470 // 471 // Return of a value other than NO_ERROR means an error has occurred: 472 // * NO_INIT - one of the following occurred: 473 // * the buffer queue was abandoned 474 // * no consumer has yet connected 475 // * BAD_VALUE - one of the following has occurred: 476 // * the producer is already connected 477 // * api was out of range (see above). 478 // * output was NULL. 479 // * Failure to adjust the number of available slots. This can 480 // happen because of trying to allocate/deallocate the async 481 // buffer in response to the value of producerControlledByApp. 482 // * DEAD_OBJECT - the token is hosted by an already-dead process 483 // 484 // Additional negative errors may be returned by the internals, they 485 // should be treated as opaque fatal unrecoverable errors. 486 virtual status_t connect(const sp<IProducerListener>& listener, 487 int api, bool producerControlledByApp, QueueBufferOutput* output) = 0; 488 489 enum class DisconnectMode { 490 // Disconnect only the specified API. 491 Api, 492 // Disconnect any API originally connected from the process calling disconnect. 493 AllLocal 494 }; 495 496 // disconnect attempts to disconnect a client API from the 497 // IGraphicBufferProducer. Calling this method will cause any subsequent 498 // calls to other IGraphicBufferProducer methods to fail except for 499 // getAllocator and connect. Successfully calling connect after this will 500 // allow the other methods to succeed again. 501 // 502 // The api should be one of the NATIVE_WINDOW_API_* values in <window.h> 503 // 504 // Alternatively if mode is AllLocal, then the API value is ignored, and any API 505 // connected from the same PID calling disconnect will be disconnected. 506 // 507 // Disconnecting from an abandoned IGraphicBufferProducer is legal and 508 // is considered a no-op. 509 // 510 // Return of a value other than NO_ERROR means an error has occurred: 511 // * NO_INIT - the producer is not connected 512 // * BAD_VALUE - one of the following has occurred: 513 // * the api specified does not match the one that was connected 514 // * api was out of range (see above). 515 // * DEAD_OBJECT - the token is hosted by an already-dead process 516 virtual status_t disconnect(int api, DisconnectMode mode = DisconnectMode::Api) = 0; 517 518 // Attaches a sideband buffer stream to the IGraphicBufferProducer. 519 // 520 // A sideband stream is a device-specific mechanism for passing buffers 521 // from the producer to the consumer without using dequeueBuffer/ 522 // queueBuffer. If a sideband stream is present, the consumer can choose 523 // whether to acquire buffers from the sideband stream or from the queued 524 // buffers. 525 // 526 // Passing NULL or a different stream handle will detach the previous 527 // handle if any. 528 virtual status_t setSidebandStream(const sp<NativeHandle>& stream) = 0; 529 530 // Allocates buffers based on the given dimensions/format. 531 // 532 // This function will allocate up to the maximum number of buffers 533 // permitted by the current BufferQueue configuration. It will use the 534 // given format, dimensions, and usage bits, which are interpreted in the 535 // same way as for dequeueBuffer, and the async flag must be set the same 536 // way as for dequeueBuffer to ensure that the correct number of buffers are 537 // allocated. This is most useful to avoid an allocation delay during 538 // dequeueBuffer. If there are already the maximum number of buffers 539 // allocated, this function has no effect. 540 virtual void allocateBuffers(uint32_t width, uint32_t height, 541 PixelFormat format, uint64_t usage) = 0; 542 543 // Sets whether dequeueBuffer is allowed to allocate new buffers. 544 // 545 // Normally dequeueBuffer does not discriminate between free slots which 546 // already have an allocated buffer and those which do not, and will 547 // allocate a new buffer if the slot doesn't have a buffer or if the slot's 548 // buffer doesn't match the requested size, format, or usage. This method 549 // allows the producer to restrict the eligible slots to those which already 550 // have an allocated buffer of the correct size, format, and usage. If no 551 // eligible slot is available, dequeueBuffer will block or return an error 552 // as usual. 553 virtual status_t allowAllocation(bool allow) = 0; 554 555 // Sets the current generation number of the BufferQueue. 556 // 557 // This generation number will be inserted into any buffers allocated by the 558 // BufferQueue, and any attempts to attach a buffer with a different 559 // generation number will fail. Buffers already in the queue are not 560 // affected and will retain their current generation number. The generation 561 // number defaults to 0. 562 virtual status_t setGenerationNumber(uint32_t generationNumber) = 0; 563 564 // Returns the name of the connected consumer. 565 virtual String8 getConsumerName() const = 0; 566 567 // Used to enable/disable shared buffer mode. 568 // 569 // When shared buffer mode is enabled the first buffer that is queued or 570 // dequeued will be cached and returned to all subsequent calls to 571 // dequeueBuffer and acquireBuffer. This allows the producer and consumer to 572 // simultaneously access the same buffer. 573 virtual status_t setSharedBufferMode(bool sharedBufferMode) = 0; 574 575 // Used to enable/disable auto-refresh. 576 // 577 // Auto refresh has no effect outside of shared buffer mode. In shared 578 // buffer mode, when enabled, it indicates to the consumer that it should 579 // attempt to acquire buffers even if it is not aware of any being 580 // available. 581 virtual status_t setAutoRefresh(bool autoRefresh) = 0; 582 583 // Sets how long dequeueBuffer will wait for a buffer to become available 584 // before returning an error (TIMED_OUT). 585 // 586 // This timeout also affects the attachBuffer call, which will block if 587 // there is not a free slot available into which the attached buffer can be 588 // placed. 589 // 590 // By default, the BufferQueue will wait forever, which is indicated by a 591 // timeout of -1. If set (to a value other than -1), this will disable 592 // non-blocking mode and its corresponding spare buffer (which is used to 593 // ensure a buffer is always available). 594 // 595 // Note well: queueBuffer will stop buffer dropping behavior if timeout is 596 // strictly positive. If timeout is zero or negative, previous buffer 597 // dropping behavior will not be changed. 598 // 599 // Return of a value other than NO_ERROR means an error has occurred: 600 // * BAD_VALUE - Failure to adjust the number of available slots. This can 601 // happen because of trying to allocate/deallocate the async 602 // buffer. 603 virtual status_t setDequeueTimeout(nsecs_t timeout) = 0; 604 605 // Used to enable/disable buffer drop behavior of queueBuffer. 606 // If it's not used, legacy drop behavior will be retained. 607 virtual status_t setLegacyBufferDrop(bool drop); 608 609 // Returns the last queued buffer along with a fence which must signal 610 // before the contents of the buffer are read. If there are no buffers in 611 // the queue, outBuffer will be populated with nullptr and outFence will be 612 // populated with Fence::NO_FENCE 613 // 614 // outTransformMatrix is not modified if outBuffer is null. 615 // 616 // Returns NO_ERROR or the status of the Binder transaction 617 virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, 618 sp<Fence>* outFence, float outTransformMatrix[16]) = 0; 619 620 // Gets the frame events that haven't already been retrieved. getFrameTimestamps(FrameEventHistoryDelta *)621 virtual void getFrameTimestamps(FrameEventHistoryDelta* /*outDelta*/) {} 622 623 // Returns a unique id for this BufferQueue 624 virtual status_t getUniqueId(uint64_t* outId) const = 0; 625 626 // Returns the consumer usage flags for this BufferQueue. This returns the 627 // full 64-bit usage flags, rather than the truncated 32-bit usage flags 628 // returned by querying the now deprecated 629 // NATIVE_WINDOW_CONSUMER_USAGE_BITS attribute. 630 virtual status_t getConsumerUsage(uint64_t* outUsage) const = 0; 631 632 // Static method exports any IGraphicBufferProducer object to a parcel. It 633 // handles null producer as well. 634 static status_t exportToParcel(const sp<IGraphicBufferProducer>& producer, 635 Parcel* parcel); 636 637 // Factory method that creates a new IBGP instance from the parcel. 638 static sp<IGraphicBufferProducer> createFromParcel(const Parcel* parcel); 639 640 protected: 641 // Exports the current producer as a binder parcelable object. Note that the 642 // producer must be disconnected to be exportable. After successful export, 643 // the producer queue can no longer be connected again. Returns NO_ERROR 644 // when the export is successful and writes an implementation defined 645 // parcelable object into the parcel. For traditional Android BufferQueue, 646 // it writes a strong binder object; for BufferHub, it writes a 647 // ProducerQueueParcelable object. 648 virtual status_t exportToParcel(Parcel* parcel); 649 }; 650 651 // ---------------------------------------------------------------------------- 652 653 class BnGraphicBufferProducer : public BnInterface<IGraphicBufferProducer> 654 { 655 public: 656 virtual status_t onTransact( uint32_t code, 657 const Parcel& data, 658 Parcel* reply, 659 uint32_t flags = 0); 660 }; 661 662 // ---------------------------------------------------------------------------- 663 }; // namespace android 664 665 #endif // ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 666