1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "rsDevice.h"
18 #include "rsContext.h"
19 #include "rsThreadIO.h"
20 #include "rsgApiStructs.h"
21 #include "rsgApiFuncDecl.h"
22 #include "rsFifo.h"
23
24 using android::renderscript::Context;
25 using android::renderscript::Device;
26 using android::renderscript::ObjectBase;
27
rsContextCreateVendor(RsDevice vdev,uint32_t version,uint32_t sdkVersion,RsContextType ct,uint32_t flags,const char * vendorDriverName)28 extern "C" RsContext rsContextCreateVendor(RsDevice vdev, uint32_t version, uint32_t sdkVersion,
29 RsContextType ct, uint32_t flags,
30 const char* vendorDriverName) {
31 Device * dev = static_cast<Device *>(vdev);
32 Context *rsc = Context::createContext(dev, nullptr, ct, flags, vendorDriverName);
33 if (rsc) {
34 rsc->setTargetSdkVersion(sdkVersion);
35 }
36 return rsc;
37 }
38
rsContextCreate(RsDevice vdev,uint32_t version,uint32_t sdkVersion,RsContextType ct,uint32_t flags)39 extern "C" RsContext rsContextCreate(RsDevice vdev, uint32_t version, uint32_t sdkVersion,
40 RsContextType ct, uint32_t flags) {
41 return rsContextCreateVendor(vdev, version, sdkVersion, ct, flags, nullptr);
42 }
43
rsaContextSetNativeLibDir(RsContext con,char * libDir,size_t length)44 extern "C" void rsaContextSetNativeLibDir(RsContext con, char *libDir, size_t length) {
45 #ifdef RS_COMPATIBILITY_LIB
46 Context *rsc = static_cast<Context *>(con);
47 rsc->setNativeLibDir(libDir, length);
48 #endif
49 }
50
51 // TODO: Figure out better naming schemes for all the rs* functions.
52 // Currently they share the same names as the NDK counterparts, and that is
53 // causing lots of confusion.
54 #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
rsContextCreateGL(RsDevice vdev,uint32_t version,uint32_t sdkVersion,RsSurfaceConfig sc,uint32_t dpi)55 extern "C" RsContext rsContextCreateGL(RsDevice vdev, uint32_t version,
56 uint32_t sdkVersion, RsSurfaceConfig sc,
57 uint32_t dpi) {
58 //ALOGV("rsContextCreateGL dev=%p", vdev);
59 Device * dev = static_cast<Device *>(vdev);
60 Context *rsc = Context::createContext(dev, &sc);
61 if (rsc) {
62 rsc->setTargetSdkVersion(sdkVersion);
63 rsc->setDPI(dpi);
64 }
65 //ALOGV("%p rsContextCreateGL ret", rsc);
66 return rsc;
67 }
68 #endif
69
70 // Only to be called at a3d load time, before object is visible to user
71 // not thread safe
rsaGetName(RsContext con,void * obj,const char ** name)72 extern "C" void rsaGetName(RsContext con, void * obj, const char **name) {
73 ObjectBase *ob = static_cast<ObjectBase *>(obj);
74 (*name) = ob->getName();
75 }
76