1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "rsDevice.h" 18 #include "rsContext.h" 19 #include "rsThreadIO.h" 20 #include "rsgApiStructs.h" 21 #include "rsgApiFuncDecl.h" 22 #include "rsFifo.h" 23 24 namespace android { 25 namespace renderscript { 26 rsDeviceCreate()27extern "C" RsDevice rsDeviceCreate() { 28 Device * d = new Device(); 29 return d; 30 } 31 rsDeviceDestroy(RsDevice dev)32extern "C" void rsDeviceDestroy(RsDevice dev) { 33 // A Device should be destroyed in the destructor of the associated Context. 34 // Keep this empty function here even after calls to nDeviceDestroy() in 35 // RenderScript.helpDestroy() have been removed. This is necessary to keep 36 // existing apps running. 37 } 38 rsDeviceSetConfig(RsDevice dev,RsDeviceParam p,int32_t value)39extern "C" void rsDeviceSetConfig(RsDevice dev, RsDeviceParam p, int32_t value) { 40 Device * d = static_cast<Device *>(dev); 41 if (p == RS_DEVICE_PARAM_FORCE_SOFTWARE_GL) { 42 d->mForceSW = value != 0; 43 return; 44 } 45 rsAssert(0); 46 } 47 48 } // namespace renderscript 49 } // namespace android 50