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Searched refs:IsBlockedByMoves (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dparallel_move_resolver.cc366 if (loc.GetKind() == kind && !IsBlockedByMoves(loc)) { in GetScratchLocation()
372 if (loc.GetKind() == kind && !IsBlockedByMoves(loc)) { in GetScratchLocation()
389 DCHECK(!IsBlockedByMoves(loc)); in RemoveScratchLocation()
450 if (IsBlockedByMoves(destination)) { in PerformMove()
497 if (scratch.OverlapsWith(pending_source) && !IsBlockedByMoves(scratch)) { in PerformMove()
537 if (destination.OverlapsWith(loc) && !IsBlockedByMoves(destination)) { in GetUnblockedPendingMove()
544 bool ParallelMoveResolverNoSwap::IsBlockedByMoves(Location loc) { in IsBlockedByMoves() function in art::ParallelMoveResolverNoSwap
Dparallel_move_resolver.h188 bool IsBlockedByMoves(Location loc);