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Searched refs:SpillScratch (Results 1 – 9 of 9) sorted by relevance

/art/compiler/optimizing/
Dparallel_move_resolver.h94 virtual void SpillScratch(int reg) = 0;
Dparallel_move_resolver.cc291 resolver->SpillScratch(reg_); in ScratchRegisterScope()
Dparallel_move_test.cc83 void SpillScratch(int reg ATTRIBUTE_UNUSED) override {} in SpillScratch() function in art::TestParallelMoveResolverWithSwap
Dcode_generator_x86.h158 void SpillScratch(int reg) override;
Dcode_generator_x86_64.h159 void SpillScratch(int reg) override;
Dcode_generator_arm_vixl.h271 void SpillScratch(int reg) override;
Dcode_generator_x86_64.cc6035 void ParallelMoveResolverX86_64::SpillScratch(int reg) { in SpillScratch() function in art::x86_64::ParallelMoveResolverX86_64
Dcode_generator_x86.cc6731 void ParallelMoveResolverX86::SpillScratch(int reg) { in SpillScratch() function in art::x86::ParallelMoveResolverX86
Dcode_generator_arm_vixl.cc7279 void ParallelMoveResolverARMVIXL::SpillScratch(int reg) { in SpillScratch() function in art::arm::ParallelMoveResolverARMVIXL