Searched refs:next_sreg (Results 1 – 1 of 1) sorted by relevance
430 uint32_t next_sreg = GetSRegisterNumber(first_src_reg) + first_src.GetSize() / kSRegSizeInBytes; in GetSpillChunkSize() local435 GetSRegisterNumber(srcs[end].GetRegister().AsArm()) == next_sreg) { in GetSpillChunkSize()436 next_sreg += srcs[end].GetSize() / kSRegSizeInBytes; in GetSpillChunkSize()