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Searched refs:register_count (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dparallel_move_resolver.h86 int AllocateScratchRegister(int blocked, int if_scratch, int register_count, bool* spilled);
Dparallel_move_resolver.cc260 int register_count, in AllocateScratchRegister() argument
265 for (int reg = 0; reg < register_count; ++reg) { in AllocateScratchRegister()