Searched refs:sp_mask4 (Results 1 – 1 of 1) sorted by relevance
142 ArenaBitVector sp_mask4(&allocator, 0, true); in TEST() local143 sp_mask4.SetBit(6); in TEST()144 sp_mask4.SetBit(7); in TEST()145 stream.BeginStackMapEntry(3, 256 * kPcAlign, 0xCD, &sp_mask4); in TEST()273 ASSERT_TRUE(CheckStackMask(code_info, stack_map, sp_mask4)); in TEST()