Searched refs:spills (Results 1 – 3 of 3) sorted by relevance
2 way it spills intervals of different types.
1214 uint32_t spills = GetSlowPathSpills(locations, /* core_registers= */ true); in RecordPcInfo() local1215 register_mask &= ~spills; in RecordPcInfo()1584 HParallelMove* spills) const { in ClearSpillSlotsFromLoopPhisInStackMap()1589 DCHECK(block->GetFirstInstruction() == spills); in ClearSpillSlotsFromLoopPhisInStackMap()1591 for (size_t i = 0, num_moves = spills->NumMoves(); i != num_moves; ++i) { in ClearSpillSlotsFromLoopPhisInStackMap()1592 Location dest = spills->MoveOperandsAt(i)->GetDestination(); in ClearSpillSlotsFromLoopPhisInStackMap()
418 HParallelMove* spills) const;