Searched refs:unit_ (Results 1 – 1 of 1) sorted by relevance
110 const DexCompilationUnit& unit_; member176 unit_(unit), in CompilationState()185 for (const DexInstructionPcPair& pair : unit_.GetCodeItemAccessor()) { in NextIndex()213 const CodeItemDataAccessor& instructions = unit_.GetCodeItemAccessor(); in Compile()325 if (driver_.IsSafeCast(&unit_, dex_pc)) { in Compile()377 if (unit_.IsConstructor()) { in CompileReturnVoid()379 if (!unit_.IsStatic() && unit_.RequiresConstructorBarrier()) { in CompileReturnVoid()387 << GetDexFile().PrettyMethod(unit_.GetDexMethodIndex(), true); in CompileReturnVoid()397 if (!driver_.IsSafeCast(&unit_, dex_pc)) { in CompileCheckCast()409 << GetDexFile().PrettyMethod(unit_.GetDexMethodIndex(), true); in CompileCheckCast()[all …]