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Searched refs:use_weight (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dregister_allocator_graph_color.cc175 size_t use_weight = 0; in ComputeSpillWeight() local
178 use_weight += CostForMoveAt(interval->GetStart() + 1, liveness); in ComputeSpillWeight()
190 use_weight += CostForMoveAt(use.GetUser()->GetLifetimePosition() - 1, liveness); in ComputeSpillWeight()
196 return static_cast<float>(use_weight) / static_cast<float>(length); in ComputeSpillWeight()