Searched refs:ACTION_MASK (Results 1 – 19 of 19) sorted by relevance
124 final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; in onInterceptTouchEvent()
531 (action & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_UP; in onTouchEvent()550 switch (action & MotionEvent.ACTION_MASK) { in onTouchEvent()
202 public static final int ACTION_MASK = 0xff; field in MotionEvent2068 return nativeGetAction(mNativePtr) & ACTION_MASK; in getActionMasked()3384 final int oldActionMasked = oldAction & ACTION_MASK; in split()3530 switch (action & ACTION_MASK) { in actionToString()
476 switch (event.getActionMasked() & MotionEvent.ACTION_MASK) { in onTouch()
2592 final int actionMasked = action & MotionEvent.ACTION_MASK; in dispatchTouchEvent()
225 switch (action & MotionEvent.ACTION_MASK) { in handleTouchEvent()419 switch (action & MotionEvent.ACTION_MASK) { in onGenericMotionEvent()
486 switch (action & MotionEvent.ACTION_MASK) { in logCoords()571 || (action & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_DOWN) { in onPointerEvent()668 || (action & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_UP) { in onPointerEvent()
1813 final int action = ev.getAction() & MotionEvent.ACTION_MASK;1970 switch (action & MotionEvent.ACTION_MASK) {
292 switch (action & MotionEvent.ACTION_MASK) { in onInterceptTouchEvent()
575 switch (action & MotionEvent.ACTION_MASK) { in onInterceptTouchEvent()673 switch (action & MotionEvent.ACTION_MASK) { in onTouchEvent()
622 switch(action & MotionEvent.ACTION_MASK) { in onInterceptTouchEvent()730 switch (action & MotionEvent.ACTION_MASK) {
615 switch (action & MotionEvent.ACTION_MASK) { in onInterceptTouchEvent()
281 final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; in onInterceptTouchEvent()322 final int action = ev.getAction() & MotionEventCompat.ACTION_MASK; in onTouchEvent()
743 int action = event.getAction() & MotionEvent.ACTION_MASK; in onRecentsTouch()
493 final int action = event.getAction() & MotionEvent.ACTION_MASK; in onTouch()
4067 switch (action & MotionEvent.ACTION_MASK) {
32976 field public static final int ACTION_MASK = 255; // 0xff
51012 field public static final int ACTION_MASK = 255; // 0xff
51156 field public static final int ACTION_MASK = 255; // 0xff