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Searched refs:ADISPLAY_ID_NONE (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/services/inputflinger/tests/
DInputDispatcher_test.cpp218 event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE, in TEST_F()
227 event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE, in TEST_F()
510 int32_t displayId = ADISPLAY_ID_NONE) { in injectKeyDown()
556 static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) { in generateKeyArgs()
651 windowSecond->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE); in TEST_F()
676 windowTop->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE); in TEST_F()
706 windowSecond->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE); in TEST_F()
783 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE); in TEST_F()
790 windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE, in TEST_F()
839 AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE)) in TEST_F()
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DInputReader_test.cpp2244 ASSERT_EQ(ADISPLAY_ID_NONE, args.displayId); in TEST_F()
2251 ASSERT_EQ(ADISPLAY_ID_NONE, args.displayId); in TEST_F()
/frameworks/native/include/input/
DDisplayViewport.h77 displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0), in DisplayViewport()
111 displayId = ADISPLAY_ID_NONE; in setNonDisplayViewport()
DInputWindow.h166 int32_t portalToDisplayId = ADISPLAY_ID_NONE;
DInput.h75 ADISPLAY_ID_NONE = -1, enumerator
/frameworks/native/services/inputflinger/dispatcher/
DTouchState.cpp28 : down(false), split(false), deviceId(-1), source(0), displayId(ADISPLAY_ID_NONE) {} in TouchState()
37 displayId = ADISPLAY_ID_NONE; in reset()
DInputDispatcher.cpp508 if (portalToDisplayId != ADISPLAY_ID_NONE && in findTouchedWindowAtLocked()
1162 return ADISPLAY_ID_NONE; in getTargetDisplayId()
1165 return displayId == ADISPLAY_ID_NONE ? mFocusedDisplayId : displayId; in getTargetDisplayId()
3190 info->portalToDisplayId == ADISPLAY_ID_NONE)) { in setInputWindows()
3374 options.displayId = ADISPLAY_ID_NONE; in setFocusedDisplay()
/frameworks/native/services/inputflinger/reader/mapper/
DRotaryEncoderInputMapper.cpp105 int32_t displayId = ADISPLAY_ID_NONE; in sync()
DCursorInputMapper.cpp362 displayId = ADISPLAY_ID_NONE; in sync()
495 return std::make_optional(ADISPLAY_ID_NONE); in getAssociatedDisplay()
DKeyboardInputMapper.cpp110 return ADISPLAY_ID_NONE; in getDisplayId()
DJoystickInputMapper.cpp335 AINPUT_SOURCE_JOYSTICK, ADISPLAY_ID_NONE, policyFlags, in sync()
DTouchInputMapper.cpp3610 const int32_t displayId = getAssociatedDisplay().value_or(ADISPLAY_ID_NONE); in dispatchMotion()
/frameworks/native/services/inputflinger/reader/
DInputReader.cpp616 if (*associatedDisplayId == ADISPLAY_ID_NONE) { in canDispatchToDisplay()
/frameworks/native/services/surfaceflinger/
DLayer.cpp2042 if (info.displayId == ADISPLAY_ID_NONE) { in fillInputInfo()
2061 Rect layerBounds = info.portalToDisplayId == ADISPLAY_ID_NONE in fillInputInfo()
/frameworks/native/libs/input/
DKeyCharacterMap.cpp490 event.initialize(deviceId, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE, in addKey()
/frameworks/base/services/core/jni/
Dcom_android_server_input_InputManagerService.cpp1424 if (displayId == ADISPLAY_ID_NONE) { in nativeRegisterInputMonitor()