Home
last modified time | relevance | path

Searched refs:AState (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libstagefright/
DAHierarchicalStateMachine.cpp29 AState::AState(const sp<AState> &parentState) in AState() function in android::AState
33 AState::~AState() { in ~AState()
36 sp<AState> AState::parentState() { in parentState()
40 void AState::stateEntered() { in stateEntered()
43 void AState::stateExited() { in stateExited()
55 sp<AState> save = mState; in handleMessage()
57 sp<AState> cur = mState; in handleMessage()
74 void AHierarchicalStateMachine::changeState(const sp<AState> &state) { in changeState()
80 Vector<sp<AState> > A; in changeState()
81 sp<AState> cur = mState; in changeState()
[all …]
DACodec.cpp258 struct ACodec::BaseState : public AState {
259 explicit BaseState(ACodec *codec, const sp<AState> &parentState = NULL);
5657 ACodec::BaseState::BaseState(ACodec *codec, const sp<AState> &parentState) in BaseState()
5658 : AState(parentState), in BaseState()
/frameworks/av/media/libstagefright/include/media/stagefright/
DAHierarchicalStateMachine.h25 struct AState : public RefBase { struct
26 AState(const sp<AState> &parentState = NULL);
28 sp<AState> parentState();
31 virtual ~AState();
41 sp<AState> mParentState; argument
43 DISALLOW_EVIL_CONSTRUCTORS(AState);
55 void changeState(const sp<AState> &state);
58 sp<AState> mState;