Home
last modified time | relevance | path

Searched refs:ActiveLayer (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/vulkan/libvulkan/
Dapi.cpp397 struct ActiveLayer { struct in vulkan::api::__anona3a2f4e70111::LayerChain
420 static const ActiveLayer* GetActiveLayers(VkPhysicalDevice physical_dev,
438 ActiveLayer* AllocateLayerArray(uint32_t count) const;
439 VkResult LoadLayer(ActiveLayer& layer, const char* name);
467 static void DestroyLayers(ActiveLayer* layers,
493 ActiveLayer* layers_;
584 const ActiveLayer* instance_layers = in ActivateLayers()
633 new (&layers_[layer_count_++]) ActiveLayer{GetLayerRef(l), {}}; in ActivateLayers()
648 LayerChain::ActiveLayer* LayerChain::AllocateLayerArray(uint32_t count) const { in AllocateLayerArray()
653 return reinterpret_cast<ActiveLayer*>(allocator_.pfnAllocation( in AllocateLayerArray()
[all …]