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Searched refs:AnimatorManager (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DAnimatorManager.cpp34 AnimatorManager::AnimatorManager(RenderNode& parent) : mParent(parent), mAnimationHandle(nullptr) {} in AnimatorManager() function in android::uirenderer::AnimatorManager
36 AnimatorManager::~AnimatorManager() { in ~AnimatorManager()
41 void AnimatorManager::addAnimator(const sp<BaseRenderNodeAnimator>& animator) { in addAnimator()
56 void AnimatorManager::removeAnimator(const sp<BaseRenderNodeAnimator>& animator) { in removeAnimator()
61 void AnimatorManager::setAnimationHandle(AnimationHandle* handle) { in setAnimationHandle()
69 void AnimatorManager::pushStaging() { in pushStaging()
90 void AnimatorManager::onAnimatorTargetChanged(BaseRenderNodeAnimator* animator) { in onAnimatorTargetChanged()
122 uint32_t AnimatorManager::animate(TreeInfo& info) { in animate()
139 void AnimatorManager::animateNoDamage(TreeInfo& info) { in animateNoDamage()
143 uint32_t AnimatorManager::animateCommon(TreeInfo& info) { in animateCommon()
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DAnimatorManager.h35 class AnimatorManager {
36 PREVENT_COPY_AND_ASSIGN(AnimatorManager);
39 explicit AnimatorManager(RenderNode& parent);
40 ~AnimatorManager();
DAnimationContext.cpp37 AnimatorManager& animators = current->mRenderNode->animators(); in destroy()
70 AnimatorManager& animators = current->mRenderNode->animators(); in runRemainingAnimations()
DRenderNode.h163 AnimatorManager& animators() { return mAnimatorManager; } in animators()
258 friend class AnimatorManager; variable
259 AnimatorManager mAnimatorManager;
DAndroid.bp200 "AnimatorManager.cpp",