Searched refs:AnimatorManager (Results 1 – 5 of 5) sorted by relevance
34 AnimatorManager::AnimatorManager(RenderNode& parent) : mParent(parent), mAnimationHandle(nullptr) {} in AnimatorManager() function in android::uirenderer::AnimatorManager36 AnimatorManager::~AnimatorManager() { in ~AnimatorManager()41 void AnimatorManager::addAnimator(const sp<BaseRenderNodeAnimator>& animator) { in addAnimator()56 void AnimatorManager::removeAnimator(const sp<BaseRenderNodeAnimator>& animator) { in removeAnimator()61 void AnimatorManager::setAnimationHandle(AnimationHandle* handle) { in setAnimationHandle()69 void AnimatorManager::pushStaging() { in pushStaging()90 void AnimatorManager::onAnimatorTargetChanged(BaseRenderNodeAnimator* animator) { in onAnimatorTargetChanged()122 uint32_t AnimatorManager::animate(TreeInfo& info) { in animate()139 void AnimatorManager::animateNoDamage(TreeInfo& info) { in animateNoDamage()143 uint32_t AnimatorManager::animateCommon(TreeInfo& info) { in animateCommon()[all …]
35 class AnimatorManager {36 PREVENT_COPY_AND_ASSIGN(AnimatorManager);39 explicit AnimatorManager(RenderNode& parent);40 ~AnimatorManager();
37 AnimatorManager& animators = current->mRenderNode->animators(); in destroy()70 AnimatorManager& animators = current->mRenderNode->animators(); in runRemainingAnimations()
163 AnimatorManager& animators() { return mAnimatorManager; } in animators()258 friend class AnimatorManager; variable259 AnimatorManager mAnimatorManager;
200 "AnimatorManager.cpp",