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Searched refs:AutoBackendTextureRelease (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/surfacetexture/
DImageConsumer.cpp57 class AutoBackendTextureRelease { class
61 AutoBackendTextureRelease(GrContext* context, GraphicBuffer* buffer);
78 ~AutoBackendTextureRelease() {} in ~AutoBackendTextureRelease()
93 AutoBackendTextureRelease::AutoBackendTextureRelease(GrContext* context, GraphicBuffer* buffer) { in AutoBackendTextureRelease() function in android::AutoBackendTextureRelease
114 void AutoBackendTextureRelease::unref(bool releaseImage) { in unref()
137 void AutoBackendTextureRelease::releaseProc(SkImage::ReleaseContext releaseContext) { in releaseProc()
138 AutoBackendTextureRelease* textureRelease = in releaseProc()
139 reinterpret_cast<AutoBackendTextureRelease*>(releaseContext); in releaseProc()
143 void AutoBackendTextureRelease::makeImage(sp<GraphicBuffer>& graphicBuffer, in makeImage()
161 void AutoBackendTextureRelease::newBufferContent(GrContext* context) { in newBufferContent()
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DImageConsumer.h35 class AutoBackendTextureRelease; variable
100 AutoBackendTextureRelease* mTextureRelease = nullptr;
/frameworks/base/libs/hwui/renderthread/
DRenderThread.h44 class AutoBackendTextureRelease; variable
137 friend class android::AutoBackendTextureRelease;