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Searched refs:BUFFERQUEUE (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/media/codec2/vndk/include/
DC2PlatformSupport.h66 BUFFERQUEUE, enumerator
/frameworks/wilhelm/src/ut/
DOpenSLESUT.c58 _(BUFFERQUEUE),
/frameworks/av/media/codec2/vndk/
DC2Store.cpp112 case C2PlatformAllocatorStore::BUFFERQUEUE: in fetchAllocator()
244 C2PlatformAllocatorStore::BUFFERQUEUE, true); in fetchBufferQueueAllocator()
337 case C2PlatformAllocatorStore::BUFFERQUEUE: in _createBlockPool()
339 C2PlatformAllocatorStore::BUFFERQUEUE, &allocator); in _createBlockPool()
438 C2PlatformAllocatorStore::BUFFERQUEUE, component, id, pool); in GetCodec2BlockPool()
/frameworks/av/media/codec2/hidl/1.0/utils/
DComponent.cpp282 if (pool && pool->getAllocatorId() == C2PlatformAllocatorStore::BUFFERQUEUE) { in setOutputSurface()
/frameworks/av/media/codec2/sfplugin/
DCCodecBufferChannel.cpp825 1 << C2PlatformAllocatorStore::BUFFERQUEUE); in start()
1031 && ((poolMask >> C2PlatformAllocatorStore::BUFFERQUEUE) & 1)) { in start()
1032 pools->outputAllocatorId = C2PlatformAllocatorStore::BUFFERQUEUE; in start()