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Searched refs:BufferState (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/libs/binder/
DBufferedTextOutput.cpp36 struct BufferedTextOutput::BufferState : public RefBase struct in android::BufferedTextOutput
38 explicit BufferState(int32_t _seq) in BufferState() function
47 ~BufferState() { in ~BufferState() argument
89 Vector<sp<BufferedTextOutput::BufferState> > states;
150 mGlobalState = new BufferState(mSeq); in BufferedTextOutput()
165 BufferState* b = getBuffer(); in print()
231 BufferState* b = getBuffer(); in moveIndent()
239 BufferState* b = getBuffer(); in pushBundle()
246 BufferState* b = getBuffer(); in popBundle()
266 BufferedTextOutput::BufferState* BufferedTextOutput::getBuffer() const in getBuffer()
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DBufferedTextOutput.h48 struct BufferState;
54 BufferState*getBuffer() const;
61 BufferState* mGlobalState;
/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
DLVM_Buffers.cpp89 pBuffer->BufferState = LVM_FIRSTCALL; in LVM_BufferManagedIn()
120 if (pBuffer->BufferState == LVM_FIRSTCALL) in LVM_BufferManagedIn()
122 pBuffer->BufferState = LVM_FIRSTLASTCALL; in LVM_BufferManagedIn()
126 pBuffer->BufferState = LVM_LASTCALL; in LVM_BufferManagedIn()
134 if (((pBuffer->BufferState == LVM_FIRSTCALL) || in LVM_BufferManagedIn()
135 (pBuffer->BufferState == LVM_FIRSTLASTCALL)) && in LVM_BufferManagedIn()
173 if ((pBuffer->BufferState == LVM_FIRSTLASTCALL) || in LVM_BufferManagedIn()
174 (pBuffer->BufferState == LVM_LASTCALL)) in LVM_BufferManagedIn()
406 if ((pBuffer->BufferState == LVM_FIRSTCALL) || in LVM_BufferManagedOut()
407 (pBuffer->BufferState == LVM_FIRSTLASTCALL)) in LVM_BufferManagedOut()
[all …]
DLVM_Private.h136 LVM_INT16 BufferState; /* Buffer status */ member
DLVM_Init.cpp624 …pInstance->pBufferManagement->BufferState = LVM_FIRSTCALL; /* Set the state ready for … in LVM_GetInstanceHandle()
/frameworks/native/libs/gui/include/gui/
DBufferSlot.h33 struct BufferState { struct
36 BufferState() in BufferState() argument
108 *this = BufferState(); in reset() argument
196 BufferState mBufferState;
/frameworks/native/libs/gui/
DBufferSlot.cpp22 const char* BufferState::string() const { in string()