Searched refs:ClipToLayer (Results 1 – 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/tests/common/scenes/ |
D | SaveLayerAnimation.cpp | 36 canvas.saveLayerAlpha(0, 0, 400, 400, 200, SaveFlags::ClipToLayer); in createContent() 39 canvas.saveLayerAlpha(100, 100, 300, 300, 128, SaveFlags::ClipToLayer); in createContent()
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D | SaveLayer2Animation.cpp | 51 SaveFlags::ClipToLayer | SaveFlags::MatrixClip); in createContent()
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/frameworks/base/libs/hwui/ |
D | RenderProperties.cpp | 148 << ", 0x" << std::hex << (SaveFlags::HasAlphaLayer | SaveFlags::ClipToLayer) in debugOutputProperties()
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D | SkiaCanvas.cpp | 165 if (!(flags & SaveFlags::ClipToLayer)) { in layerFlags()
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/frameworks/base/libs/hwui/hwui/ |
D | Canvas.h | 67 ClipToLayer = 0x10, enumerator
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/frameworks/base/libs/hwui/tests/unit/ |
D | RenderNodeDrawableTests.cpp | 200 recorder.saveLayer(0, 0, 400, 400, &layerPaint, SaveFlags::ClipToLayer); in TEST()
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