Searched refs:DEBUG_ORIENTATION (Results 1 – 13 of 13) sorted by relevance
20 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;432 if (DEBUG_ORIENTATION) Slog.v(TAG, "screenOnEarly=" + screenOnEarly in updateOrientationListenerLw()526 if (DEBUG_ORIENTATION) { in rotationForOrientation()941 if (DEBUG_ORIENTATION) Slog.v(TAG, "onProposedRotationChanged, rotation=" + rotation); in onProposedRotationChanged()954 if (DEBUG_ORIENTATION) Slog.v(TAG, "Enabling listeners"); in enable()961 if (DEBUG_ORIENTATION) Slog.v(TAG, "Disabling listeners"); in disable()
50 static final boolean DEBUG_ORIENTATION = false; field in WindowManagerDebugConfig
32 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;315 if (DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION) in finishDrawingLocked()440 if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG, in createSurfaceLocked()1076 if (DEBUG_ORIENTATION) { in prepareSurfaceLocked()1103 if (DEBUG_ORIENTATION) Slog.v(TAG, in prepareSurfaceLocked()1178 if (DEBUG_ORIENTATION) Slog.v(TAG, in prepareSurfaceLocked()1182 if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w); in prepareSurfaceLocked()
24 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;305 if (DEBUG_ORIENTATION) { in register()349 if (DEBUG_ORIENTATION) { in unregister()
23 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;307 if (DEBUG_ORIENTATION) { in InputInterceptor()326 if (DEBUG_ORIENTATION) { in tearDown()
112 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;1378 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Deferring rotation, rotation is paused."); in updateRotationUnchecked()1388 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Deferring rotation, animation in progress."); in updateRotationUnchecked()1395 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, in updateRotationUnchecked()1403 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Deferring rotation, display is not enabled."); in updateRotationUnchecked()1410 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Computed rotation=" + rotation + " for display id=" in updateRotationUnchecked()1440 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Display id=" + mDisplayId in updateRotationUnchecked()1449 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Display id=" + mDisplayId in updateRotationUnchecked()1522 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Set mOrientationChanging of " + w); in applyRotationLocked()2181 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Display id=" + mDisplayId in getOrientation()[all …]
69 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;505 if (DEBUG_APP_TRANSITIONS || DEBUG_ORIENTATION) { in setVisibility()1447 if (DEBUG_ORIENTATION) logWithStack(TAG, "Set freezing of " + appToken + ": hidden=" in startFreezingScreen()1473 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Clear freezing of " + this + " force=" + force); in stopFreezingScreen()1481 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "No longer freezing: " + this); in stopFreezingScreen()1869 if (DEBUG_ORIENTATION) Slog.i(TAG, in checkAppWindowsReadyToShow()1975 if (DEBUG_VISIBILITY || DEBUG_ORIENTATION) { in updateDrawnWindowStates()1996 if (DEBUG_VISIBILITY || DEBUG_ORIENTATION) Slog.v(TAG, "tokenMayBeDrawn: " in updateDrawnWindowStates()
39 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;656 if (DEBUG_ORIENTATION && mWmService.mDisplayFrozen) Slog.v(TAG, in performSurfacePlacementNoTrace()719 if (DEBUG_ORIENTATION) Slog.d(TAG, "Performing post-rotate rotation"); in performSurfacePlacementNoTrace()
103 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;1294 if (DEBUG_RESIZE || DEBUG_ORIENTATION) { in updateResizingWindowIfNeeded()1318 if (DEBUG_ANIM || DEBUG_ORIENTATION || DEBUG_RESIZE) { in updateResizingWindowIfNeeded()1329 if (DEBUG_RESIZE || DEBUG_ORIENTATION) Slog.v(TAG_WM, "Resizing window " + this); in updateResizingWindowIfNeeded()1334 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Orientation not waiting for draw in " in updateResizingWindowIfNeeded()2922 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "set mOrientationChanging of " + this); in onStopFreezingScreen()3221 if (DEBUG_RESIZE || DEBUG_ORIENTATION) Slog.v(TAG, "Reporting new frame to " + this in reportResized()3229 if (DEBUG_ORIENTATION && mWinAnimator.mDrawState == DRAW_PENDING) in reportResized()
90 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;3697 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "thawRotation: mRotation=" in thawDisplayRotation()3747 if(DEBUG_ORIENTATION) Slog.v(TAG_WM, "updateRotationUnchecked:" in updateRotationUnchecked()5333 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Changing surface while display frozen: " + w); in makeWindowFreezingScreenIfNeededLocked()5443 if (DEBUG_ORIENTATION) Slog.d(TAG_WM, in startFreezingDisplayLocked()5501 if (DEBUG_ORIENTATION) Slog.d(TAG_WM, in stopFreezingDisplayLocked()5510 if (DEBUG_ORIENTATION) Slog.d(TAG_WM, in stopFreezingDisplayLocked()5542 if (DEBUG_ORIENTATION) Slog.i(TAG_WM, "**** Dismissing screen rotation animation"); in stopFreezingDisplayLocked()5586 if (DEBUG_ORIENTATION) Slog.d(TAG_WM, "Performing post-rotate rotation"); in stopFreezingDisplayLocked()7127 if (DEBUG_ORIENTATION) { in markForSeamlessRotation()
142 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;2349 if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Skipping set freeze of " + appToken); in startFreezingScreenLocked()2363 if (DEBUG_ORIENTATION) { in stopFreezingScreenLocked()
156 private static final boolean DEBUG_ORIENTATION = false || LOCAL_LOGV; field in ViewRootImpl1809 if (DEBUG_ORIENTATION || DEBUG_LAYOUT) Log.v(mTag, in measureHierarchy()2059 if (DEBUG_ORIENTATION) Log.v(mTag, "View " + host + " resized to: " + frame); in performTraversals()2480 if (DEBUG_ORIENTATION) Log.v( in performTraversals()3150 if (DEBUG_ORIENTATION || DEBUG_LAYOUT) { in performLayout()3689 if (DEBUG_ORIENTATION || DEBUG_DRAW) { in draw()3853 if (DEBUG_ORIENTATION || DEBUG_DRAW) { in drawSoftware()
79038 Landroid/view/ViewRootImpl;->DEBUG_ORIENTATION:Z