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Searched refs:DEFAULT_GRAPHIC (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/media/tests/benchmark/src/native/common/
DBenchmarkC2Common.cpp39 status = store->fetchAllocator(C2AllocatorStore::DEFAULT_GRAPHIC, &mGraphicAllocator); in setupCodec2()
/frameworks/av/media/codec2/vndk/
DC2Store.cpp108 case C2AllocatorStore::DEFAULT_GRAPHIC: in fetchAllocator()
326 case C2AllocatorStore::DEFAULT_GRAPHIC: in _createBlockPool()
328 C2AllocatorStore::DEFAULT_GRAPHIC, &allocator); in _createBlockPool()
430 res = allocatorStore->fetchAllocator(C2AllocatorStore::DEFAULT_GRAPHIC, &allocator); in GetCodec2BlockPool()
/frameworks/av/media/codec2/core/include/
DC2Component.h722 DEFAULT_GRAPHIC, ///< basic graphic allocator type enumerator
/frameworks/av/media/codec2/components/base/
DSimpleC2Interface.cpp97 rawAllocator = C2AllocatorStore::DEFAULT_GRAPHIC; in BaseParams()
/frameworks/av/media/codec2/hidl/1.0/vts/functional/video/
DVtsHalMediaC2V1_0TargetVideoEncTest.cpp83 CHECK_EQ(store->fetchAllocator(C2AllocatorStore::DEFAULT_GRAPHIC, in SetUp()