Searched refs:DEFAULT_USAGE_FLAGS (Results 1 – 7 of 7) sorted by relevance
60 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in SurfaceTexture()85 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in SurfaceTexture()465 return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); in setConsumerUsageBits()
241 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE; variable
325 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE; variable
269 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE; variable
81 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in BufferLayerConsumer()520 return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); in setConsumerUsageBits()
378 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE; variable
131 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer()160 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer()922 return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); in setConsumerUsageBits()