Searched refs:DIRTY_MAX (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
D | DamageAccumulator.cpp | 131 temp.set(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in mapRect() 151 temp.set(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in mapRect()
|
D | RenderNode.cpp | 143 info.damageAccumulator->dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in damageSelf() 207 info.damageAccumulator->dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in prepareTreeImpl()
|
D | DamageAccumulator.h | 30 #define DIRTY_MAX (0x8000000) macro
|
/frameworks/base/libs/hwui/tests/unit/ |
D | DamageAccumulatorTests.cpp | 122 da.dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in TEST()
|